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Blizzard on Enraged Phantoms/Ghosts

Lately, my play time has been pretty heavy. I’ve been fortunate and free enough to put in enough time to push me into gr 60+ seasonal so far, and I’ve finally hit what I like to call the seatbelt. There have always been seatbelts on us when grifting. They are mechanics placed in the game as limiters. Something that practice can’t overcome. In previous seasons it was the elite affix thunderstorm or jailer. Instant, unavoidable damage. Regardless of player skill, this was your gear check. It has always been the limiting factor when topping out on the high end. Sure monster damage and health scaling also control our destiny at the higher difficulty level, but most damage is avoidable if you can dodge it. These were our seatbelts.

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By: nerdwards