May 2, 2012
The second English-language interview from Jay Wilson’s recent press tour has surfaced, and it’s with GamesPlanet NZ. Unlike the general issue stuff Jay mentioned in the GamespotAU interview we posted earlier today, in this piece Jay answers specific questions, such as how they are developing the difficulty curve, and what kind of benchmarks they’ll be looking for to consider the game a success. You’ll see a lot of the similar litany we’ve been used to when it comes to the questions we’ve heard answered time and again, but there are certainly some gems and specifics we’ve not heard before. Tool through the entire interview, which is fairly extensive.