Was anyone else hoping that Blizzard might realise how important having the correct zoom perspective is to re-create the original Diablo feel but felt that they still don't get it? Was it too much to hope for? Why is it that modern arpg games have to be designed to feel almost like a third person shooter. When Blizzard say "isometric" they are not really thinking about it the right way and I think it is clear now that they never will. To me, this will likely be the number 1 reason I will not touch D4 because the zoomed-in feel completely removes any true Diablo experience that means a lot to me to be able to enjoy the game the way I really want it.