Latest Diablo 3 News
DiabloWiki Updates
Support the site! Become a Diablo: IncGamers PAL - Remove ads and more!

Zealot 1pt smiter, Mercs!

Discussion in 'Paladin' started by Pooshy, Nov 10, 2006.

  1. Pooshy

    Pooshy IncGamers Member

    Joined:
    Oct 4, 2006
    Messages:
    191
    Likes Received:
    0
    Trophy Points:
    86
    Zealot 1pt smiter, Mercs!

    Okay, so. What do I do?

    First of all I'm making this paladin to kill the ubers, so I don't really know if a merc can really survive ubertrist or whatnot.

    These are some ideas

    Act 1 Fire merc with Ice bow
    Act 1 cold merc with Brand bow

    Act 2 Might
    Pride

    Act 2 Holy Freeze
    Infinity

    Act 2 Blessed Aim
    Doom

    Anyone have any suggestions? Or tips?
     
  2. Pooshy

    Pooshy IncGamers Member

    Joined:
    Oct 4, 2006
    Messages:
    191
    Likes Received:
    0
    Trophy Points:
    86
    Also, what are the efffects of redemption on a merc?

    Or an act 3 Auradin merc?

    can mercs do sufficient damage as an auradain?

    Dragon armor
    Dream Helm
    dream shield
    And to survive a Phoenix sword?

    I read somewhere that you can only havew 2 auras, i'm just hoping that isn't true.
     
  3. Bjam

    Bjam IncGamers Member

    Joined:
    Aug 1, 2005
    Messages:
    925
    Likes Received:
    0
    Trophy Points:
    120
    A merc is not really necessary if you have a well equipped Smiter or Zealot/Hammerdin using Smite. However, if you want to bring your merc along and give him a chance at survival, he's going to need some high-end gear and loads of stacked resists. I would use an Act 2 might merc for the aura.

    Here are a few options using an Act 2 Merc:

    Armor: Eth Glitched CoH
    Helm: Kira's socketed with Ber or IAS/ed% jewel
    Weapon: Obediance/Inifinty/Eth Upped Hone Sundan

    Armor: Eth Glitched CoH
    Helm: Vamp Gaze (ideally eth) socketed with Cham
    Weapon: Tomb Reaver with at least 2os (ideally eth) socket with 2+ Bers

    Armor: Eth Glitched CoH
    Helm: Guillame's socketed with Cham
    Weapon: Tomb Reaver with at least 2os (ideally eth) socket with some combo of Shael/IAS jewels/Bers

    ....and to answer your question on auras, there is no limit to the number of active auras you can have except as dictated by the gear you can equip.
     

Share This Page