Zeal vs Smite

mortic

Diabloii.Net Member
Zeal vs Smite

Since there are many people here who play with no-cta, no-lifetap rule, I'm just curious to see if a good zealot actually does have a chance vs a good smiter under this rule. If this test had been done before, I'd like to know the results. If not, maybe we can test this. If you have a good zealot or smiter and want to help, post here.

I have a decent zealot. PM me if you have a good smiter that doesn't use cta, lifetap or slow.

Any zealot who wants to test this, be sure to use range 3 weapon.
 

mortic

Diabloii.Net Member
You're probably right. If you have a smiter, maybe we can setup a 10 duel match to see if the zealot can even win 1 out of 10.
 

mrJ

Diabloii.Net Member
I've got a couple Temple smiters to no lower than 1/4 life maybe, and that was my best result after many, many tries and dying a lot. I don't think it's impossible to go at the very least perhaps 50/50 or more realistically 40/60, against a smiter but boy would you need a special kind of zealot. Maybe some kind of anti-smiter, no dex, no str, no defense, all vita, all damage build.
 

mortic

Diabloii.Net Member
Heh. This thread is like the weak rebellion of the paladin family. The big brother is the hammer/charge with the right resist gear, of course. The middle and lonely child is the smite/foh. The little brother is the zealot trying to test its strength.

Sorry if I left out the cousins, half brothers and sisters.
 

YeaFU2Buddy

Diabloii.Net Member
Ill fill in for you:
half brother and sisters are the auradins only using offensive and defensive auras thinking that one day they might amount to something useful.
The cousin is the annoying ranger that shoots two arrows at you then runs to the underground passage from the bloodmoore....
 

Dracoy

Diabloii.Net Member
Smiter, 1-2 hit ko a zealot if the smiter is all bm, amp etch

Zealot stand sno chance with the huge stun kb and damage of a godly smiter.

U cant hrut them. They are too gdly!
 

mrJ

Diabloii.Net Member
Dracoy said:
Smiter, 1-2 hit ko a zealot if the smiter is all bm, amp etch

Zealot stand sno chance with the huge stun kb and damage of a godly smiter.

U cant hrut them. They are too gdly!
Well, if a zealot dies in 1-2 smites, amp or no amp, he has no business dueling in the first place and expecting anything positive to occur. We were also talking about mannered zealots vs mannered smiters. If it's bm vs bm, no I don't think the zealot has much of a chance but things like poison, ow, cb, 10k+ max zeal, ed/ias helm/armor vs Doomers, slow+kb, and actual lifetap charges could make things a little more interesting.

Another note, I don't usually notice the stun of smite in svz duels, (Unless it's vs a bloody Stormlash), and I'm almost never kb by it either.
 

Stoutwood

Diabloii.Net Member
Alright, I've been dueling smiters in Temple for a while now. You do stand a chance, but not if you go toe-to-toe with them in a zeal vs smite match. You have to use charge with something like Open Wounds. Get their health down a bit, then do one final charge, smite them to take away their defense, and zeal. If done correctly this has proven to be the most successful method I've seen to take out smiters. I suggest charging with lots of resists though, since a lot of them are V/Ts. You can also try keeping a bow on switch, but your resists and defense will be lacking. If you decide to use a bow, watch out for charges, and try to use a Witchwild String or Widowmaker. But just so we're clear about this ZEAL WILL ALWAYS LOSE OUT TO SMITE IF YOU JUST TRY TO DUKE IT OUT.
 

Dimoak

Banned
The swirl from stun isn't reducing their def to zero, it simply means they go into fhr from any damage taken.

At least in my understanding.
 

mortic

Diabloii.Net Member
I know that it is impossible for a zealot to fight a smiter who is using astreons or doom, life tap, cta.

The main thought when I started this thread was a pure zeal vs smite fight. And you don't have to hold down the left click throughout the fight. Charge is ok too if both agree to use it.
 

Stoutwood

Diabloii.Net Member
Dimoak said:
The swirl from stun isn't reducing their def to zero, it simply means they go into fhr from any damage taken.

At least in my understanding.
Yes you're absolutely right. I don't know what I've been smoking. Either way, it's essential that they go into the FHR animation so that you can hit them again while they're trying to recover. It's been my experience that smiters rarely have over 48% FHR.
 
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