HBeachBabe
Diabloii.Net Member
yet another Fishy question
My lvl 43 fishymancer Zeq is about to start act1 NM. he has 10 skellies and 9 revives plus an iron golem and a merc and pretty much kills everything in site, so this may be overkill but here it goes:
thanks to +skills gear, he has 7 points in skeletal mage. is it worth adding them to his army just to increase killing speed or are they just going to be useless w/o Lower resist curse and get in the way? seems to me extra damage is always a good thing even if not optimized.
and wouldn't they help against stoneskin uniques and PI's later on?
My lvl 43 fishymancer Zeq is about to start act1 NM. he has 10 skellies and 9 revives plus an iron golem and a merc and pretty much kills everything in site, so this may be overkill but here it goes:
thanks to +skills gear, he has 7 points in skeletal mage. is it worth adding them to his army just to increase killing speed or are they just going to be useless w/o Lower resist curse and get in the way? seems to me extra damage is always a good thing even if not optimized.
and wouldn't they help against stoneskin uniques and PI's later on?