WW/Trapsin for pvm Hey guys. I'm thinking of respecing my trapsin into a WW/trapsin. Basically, I don't like fireblast very much. So instead of that I will be putting 20 points into something that helps WW, which will be the backup skill + some general area damage. I'm not a fan of claw physical damage, so that is likely to be Venom. I have these items currently and they're likely to stay the same. Harlequin crest, Treachery, Mara's, raven, Arachnids, rare gloves, boot and ring ( mainly resists ) Can +shadow disciplines spawn on gloves? Cause I haven't seen any. Now the claws. Currently I have trap claws ( +3 light/50 ias on one, +2 sin +1 mindblast and dtail on the other (saves points) ). I am thinking of keeping these and putting whirlwind claws on the weapon switch. So I will lay traps with one set and then switch to the other for whirlwinding. What sort of claws should I be having there? +venom and +mindblast would be nice I guess. One should be 'chaos' runeword and other should be a fool's claw. Fool's claw should be primary and have 35 ias. Is that correct? And finally, is this likely to be better than fireblast ( or even equal ? ). I don't want to make a weak build. Keep in mind this is pvm only. Thanks for your help.