Wtf mf!?

assimilateur

Diabloii.Net Member
Re: Wtf mf!?

and you can easily quest-bug her for even better drops. And a meteorb shouldn't have any problems so you can even use an old mf character if needed. -50% fire ftw.
Try going andy running if you have the bug (which you can read about in a sticky if you don't know it already)

I've just now read about it, and apparently it involves doing the quest, going East and leaving the game to bug her forever. Are you sure this works? I mean, it kind of sounds like somebody made **** up, akin to ellaborate accounts of how the Standard of Heroes is supposed to do something.


 

NASE

Diabloii.Net Member
Re: Wtf mf!?

If someone made it up, he did a great job fooling us all. A lot of people believe it to work.

If you want to test it yourself, just run andy several times and examine the items you got. If I remember correct, there should only be rare, set or uniques. The magic item you find should be failed sets that have doubled durability.


P.S. actually, it ain't quest bugging, it's first drop bugging. Quest bugging should give you the quest drop all the time which is just a normal gem IIRC. Not really worth the effort.
 

assimilateur

Diabloii.Net Member
Re: Wtf mf!?

If someone made it up, he did a great job fooling us all. A lot of people believe it to work.

What I meant was that this might be a story told to tell the newbies from the more experienced users. But instead of doubting you, I guess it's better that I test this out when I get the chance.


 

jimmah

Diabloii.Net Member
Re: Wtf mf!?

It has been tested by members of this forum, it is true. There's a thread somewhere.
 

assimilateur

Diabloii.Net Member
Re: Wtf mf!?

It has been tested by members of this forum, it is true. There's a thread somewhere.

It's a shame that I didn't know about this before making my summoner, as he's pretty tricked out and could run Andy quite conveniently. And I don't feel like rerolling him just for having a bugged Andy.


 

NASE

Diabloii.Net Member
Re: Wtf mf!?

Almost all characters have bugged andy. If you simply killed andy and then went to act two in the same game, you should have andy bugged. unless you are sure he isn't bugged, I'd try it out anyway. It's something you can easily do without your knowledge.
 

assimilateur

Diabloii.Net Member
Re: Wtf mf!?

Almost all characters have bugged andy. If you simply killed andy and then went to act two in the same game, you should have andy bugged. unless you are sure he isn't bugged, I'd try it out anyway. It's something you can easily do without your knowledge.

I most likely killed (or had her killed, to be precise) while being rushed, probably both on nm and hell, so I definitely went almost straight to act 2 after her death. The way I understood this you had to leave the game after going East, but if continuing afterwards is supposed to work as well, then it's even better.

I seem to recall her dropping mostly rares, and come to think of it she appears more consistent in her drops than other act bosses. Is this an indication of her being bugged? Because I don't quite know what to look for.


 

NASE

Diabloii.Net Member
Re: Wtf mf!?

Going to act 2 is all you have to do. Some claim that talking to warife is enough, though to be certain, going to act 2 is safe and smart. That way, you have what you need.

Clear indication that you are having first kill drops can be obtained by looking at the quality if the items. Each item that drop should have a quality higher then rare. This means that only rare, set and unique - and misc - items can drop.
A problem arises when an item should drop unique but there isn't such a unique in the game. Then a rare with triple durability is dropped. Same goes for a set. Assume that game wants to drop a set Bardiche. Then it look for the set Bardiche though it doesn't find one. Then it decides to drop a magic item with double durability.

So if you don't find any normal items, socketed item or normal-magic item, you can be sure to have quest drops.
 

Veratio

Diabloii.Net Member
Re: Wtf mf!?

You know, I've always heard Mephy's ranged attacks were far worse than his Phys attacks. Why does moting work?
 

NASE

Diabloii.Net Member
Re: Wtf mf!?

because if you do it right, he won't attack you. Making survivability less important and mf more important.

coming form this thread.
Depending where the council members spawn, you can often teleport right to Meph, get him to follow you, teleport back across the moat and find a perfect spot where you won't even have to take out any of the council and still never get hit... but that's a little tough depending on where your map spawns them. It takes a bit of practice, but you can take the weakest sorc into hell without a merc and do a thousand runs without fear of retalliation. Any questions and I can post a few screenshots for you if it isn't clear.


 

TheReadMenace

Diabloii.Net Member
Re: Wtf mf!?

because if you do it right, he won't attack you. Making survivability less important and mf more important.
And if you're running as a bowazon or sorc, you're probably not geared out to tank Meph's short-range attacks without leech and with likely low resists. That, and one Mephy twitch can move him into long-range mode and BAM!! an ice ball OHKOs you.

Why take damage if you can do it without a scratch?

That said, if you've got a tank of a merc rolling with a Shaftshop and Kelpie Snare (preferably both of them eth) he can probably take all the damage and moating becomes a moot point. But it's always nice to know you have options if something goes wrong.


 
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