Woes of a Necromancer I have recently built a typical bone necromancer. The marrows/enigma/homo type. In my limited experience duiling with him, I have encountered some difficulty with a few character classes, mostly sorcs and fohers. I have ~50 stacked light resist, and am working on finding more +res scs, but is there anything I can do other than stack up resists? I tried hiding in a fort of bonewalls a couple of times, but the pally could hit me anyways. With charge, it is difficult to hit them with spears or spirits, and teeth simply doest kill fast enough here. What can I do to improve my game here? Fball sorcs in particular are problems. With their higher cast rate, I generally come out behind in the typical tele+spam spear sort of encounter. At close range, they can usually get the first shot off and kill me from there. I have been using teeth a lot here, and playing deffensively, but they seem to be able to catch up with me before I can whittle them down far enough. Are there any particular patters or ways to teleport to make it more difficult for them to hit me? The strategy that I find mildy effective against the sorcs I duel in pubbies is to teleport defensivley and use spirit. They will come at me, and sometimes get tripped up and killed by the spirits. Is there a better way to do this? Most melee chars I can keep at a distance and kill with spears, but what are the best strategies against windys and trappers? I have been using teeth to kill oak sages, and trying to hit them with spears, but they close the gap very quickly and I dont last long in front of a couple tornadoes. Agressive trappers who make good use for mindblast are pesky too. It smeems they have a greater range than my teeth, making it usless as a primary offensive skill, and spirits are slow and spears are not too difficult to dodge. I have tried covering the screen in spirits, but they often retreat and hide behind a house or something. It is hard to get close enough to spear accurately, because if i get onscreen, the chances of getting caught in a lock are much too high for my liking. Can somebody help me with a few tips and ways to combat these classes. Any pointers in general would be greatly appreciated too.