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[Guide] Wizard Best-in-Slot Items

Discussion in 'Wizard' started by RazeBarb, Sep 12, 2012.

  1. magicrectangle

    magicrectangle IncGamers Member

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    Rares can still roll trifecta with better other rolls (res all + int + int/vit), so rares are still BiS though.
     
  2. kestegs

    kestegs D3 Monk Moderator

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    You are technically right on both parts.

    Tasker and Theo: can indeed roll trifecta, but with a max of 108 (50+socket) int. That makes it impossible to beat a rare.

    Depth Diggers: Yes, they can roll 100 more int than any other pants. They are pretty equal to rares though if you are looking for max stats (int+vit) on pants. So it depends on what BiS means to you. If you are going for full DPS BiS then I think Inna's with 100 int are BiS.

    eidt: beaten by the MR!
     
  3. darkrealm

    darkrealm IncGamers Site Pal

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    My list is a DPS list not an EHP list. Not trying to argue the AR point, just stating the obvious I suppose.

    So yes the rare gloves are true indeed. The more I thought about it it is possible for rare gloves to get slightly higher Int value. T&T can only get to 108 Int with gem I believe as you stated.

    The problem with a BiS list is that it could apply to someone differently. Even though I could buy Innas pants, I would not want to give up the EHP I have for the slight DPS gain. Then again, are we killing stuff at MP5 or at MP0? At MP0, I need neither. lol

    One other point, the T&T armor boost is pretty fargin nice. Since the price of AR on trifectas is through the roof, I thought that this might be a decent alternative to not losing the EHP and still gaining some DPS.
     
  4. DickScotchfist

    DickScotchfist <font color=#168A19>PoE Moderator</font>

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    Tasker and theo's can be pretty sweet.

    No, I firmly disagree with depth diggers being mentioned for BiS. Won't budge on that.
     
  5. darkrealm

    darkrealm IncGamers Site Pal

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    You sure about that? They could roll 300 Int with 2 sockets = 416 Int on the pants with AR?

    ACtually using D3up #'s it could have 200 more int than the innas = 12,130DPS and the Innas 9ias is 12,180K with the 1% crit. Now granted that is for me.

    This coming from you, a person that would wear a bra if it were an upgrade. LOL
     
    Last edited: Nov 16, 2012
  6. magicrectangle

    magicrectangle IncGamers Member

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    For pure damage of course Inna's win, but depth diggers provide a ton of EHP and MF/GF. Neither choice is wrong. It also depends somewhat on the build we're talking about - for critical mass obviously the attack speed and crit from Innas is highly desirable. I use depth diggers as an MF archon, but if CM were my main spec I'd go Inna.
     
  7. DickScotchfist

    DickScotchfist <font color=#168A19>PoE Moderator</font>

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    Wow, lol in capitals, must've laughed out loud pretty loudly. yes I'm sure. The int is great, and maybe I should edit my statement to:

    Depth diggers are retarded*

    *for BiS consideration


    They're DECENT pants. But citing adventuring bonuses as support of BiS just makes no sense to me. BiS, to me, means "that's it, this is the best item for my build, forever." At plvl 100, mf and gf (really? did some of you really cite gf bonus for why I'm incorrect?) these are simply a a depressing waste of stats.

    If the mf/gf, the equivalent of thorns at paragon 85-100, were str or armor or phys res or virtually ANYTHING else, I'd be more inclined to agree.

    Edit: in the end you have pants with ~100 more possible intelligence, which in post 1.04 world is just not that big a deal. And this bonus isn't really a bonus because it isn't free, you can't have armor, vit, and AR simultaneoulsy (like rares) because of the precious, frustrating gold find bonus (oh and 20% mf, whoopdee-f***ing-doo). You don't have 9%ias as magicrectangle pointed out. You don't have LoH like on blackthornes (which also has awesome, "bis" mf, but mp10 gf builds will need to look elsewhere unfortunately). You don't have any of this. Overrated, decent, early to mid-game pants at best. BiS? Please.
     
    Last edited: Nov 17, 2012
  8. magicrectangle

    magicrectangle IncGamers Member

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    That's a fair point, at plvl 100 I'm sure I'll switch to Inna's. Actually I started considering doing so recently because I capped out on MF. Currently getting 28% MF from templar, 33% from Tal's ammy, 20% from my hellfire ring, and 20% from depth diggers, which combined with plvl 68 = 305 MF. A few more levels (well, 5) and I'll be able to drop depth diggers and stay capped on MF.
     
  9. darkrealm

    darkrealm IncGamers Site Pal

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    Yeah at PL100/MF Cap it is true the adventuring stats do not mean anything at all. Really it is not a big deal for me because I like to stick with the rare pants I have anyhow. I like the EHP and just cannot get into Innas for some reason. Although if I found the right pair of Innas I could forgo the Lacunis...nah prolly not. Better for me to derive the EHP from the pants than from the bracers. But that is just me.
     
  10. Dethklok

    Dethklok IncGamers Member

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    I've got some contenders for the wind-up build, which I'm assuming is better for crazy MP10 types. These are definitely not BiS for Archon, and dubious for any other build.
    • [DB=http://diablonut.incgamers.com/item/skull-grasp]Skull Grasp[/DB] with Energy Twister/Explosive Blast bonus might be BiS, despite its inability to get both crit chance and crit damage. The assumption here would be that 7% attack speed, 12% crit > 9% attack speed, 6% crit, 50% crit damage. The armor and LOH are also nice for windup.
    • [DB=http://diablonut.incgamers.com/item/maras-kaleidoscope]Mara's Kaleidoscope[/DB] with Energy Twister/Explosive Blast bonus might be BiS for the same reason. With 3 random mods, it's even possible, although extremely unlikely, for this to score a perfect trifecta; DPS-wise, that would give us skill crit and an extra 35% crit damage vs more Intelligence and 6% elemental damage. Plus, Mara's has some nice all-res, which more than cancels out its lower Vitality potential.
     
  11. kestegs

    kestegs D3 Monk Moderator

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    I've been looking at those lately as well. The main issue I see is that ET isn't your main source of damage, but you could get a nice lockdown on stuff, and it would help you proc storm armor and diamond shards more, so maybe it's worth it.
     
  12. Dethklok

    Dethklok IncGamers Member

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    Actually now that I think about it, Skull Grasp's lack of crit damage probably disqualifies it, but a quadfecta (trifecta + skill bonus) Mara's with more than 65 crit damage actually gives a quadfecta (trifecta + elemental) Tal Rasha's a run for it money. Remember that Explosive Blast is also a crit skill bonus, so you could go with that to increase functional DPS instead of the ET bonus (while still increasing CM procs somewhat). If you're going Meteor for DPS, I don't think its skill bonus (reduced AP cost) is going to have a huge impact.
     
  13. magicrectangle

    magicrectangle IncGamers Member

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    Meteor AP cost reduction is actually a pretty good stat if you're doing rocknado build.

    As far as EB vs ET crit bonus, against a single target, you almost certainly gain more damage from ET crit, thanks to shocking aspect, and faster diamond shards and chain reaction cooldowns. For many target fights EB crit is probably better, as you can functionally cap your chain reaction cast rate.

    For amulet I think a rare ends up being BiS for critical mass though, since no legendary can get attack speed, crit, crit damage, and LoH all together.
     
  14. Dethklok

    Dethklok IncGamers Member

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    I haven't tried rocknado, but I was under the impression that, at very high gear levels, you'd refill AP off WW so fast that it would be moot.
    I disagree with your logic here. Although I sold ALL my wizard gear off to my wiz-loving coworker, I had a very solid windup for a while, and with about 50% crit chance and 2.52aps, I literally couldn't spam the abilities fast enough and would walk away from a successful run with a severe hand cramp. (Proof of concept? Check. Desire to play character further? Not so much.) Although I see how theorhetically more ET crit = lower cooldowns = more EB/shards, I don't think it practically has any effect due to the limits of the human hand. (Perhaps a well-designed bot could play windup better than a human.)


    Of course, even if you're at your ceiling for the engine, extra crit chance/damage still deals more DPS, which is why we want it. So the question becomes: for a 2.74+ aps windup, what deals more damage straight-up, ET or EB?


    I think the same argument could be made against Zuni's Pox just as easily; plus, a rare can get more than 34% crit damage. There's a good chance the extra crit damage might matter more than the extra intelligence. Also, if LOH is a major concern, Skull Grasp might not be that bad after all. I guess the point is that it's tough to name definitive BiS in jewelery, at least for windup. Thinking about it, the best policy is probably to minimize stuff like ET/EB skill bonus and go for items that would work well if you decide to moonlight as an Archon.
     
  15. kestegs

    kestegs D3 Monk Moderator

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    You may be right about the ET bonus actually giving more, but the point about the limitations of the human hand is also valid.

    In the end I don't think a top wind up wiz should have AS on their amulet at all. You can get 9% AS on any slot besides boots. You can't get 900+ LoH or 100 CD or 10 CC or 300 int though. You can reach the 3.01 breakpoint without AS on your pants or amulet still.

    My ideal wind up amulet would be:

    90+ CD
    10 CC
    900+ LoH
    High average damage
    250+ int
    Vitality
     
  16. DickScotchfist

    DickScotchfist <font color=#168A19>PoE Moderator</font>

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    1. you can get ias on boots
    2. 2.73 is the only bp needed, 3.0 is overkill except against ubers (and this is arguable).

    My opinion anyway, just dropping in.
     
  17. DickScotchfist

    DickScotchfist <font color=#168A19>PoE Moderator</font>

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    @ skullgrasp for BiS vs. windup builds:

    I feel like someone either on here or bnet forums did the math and unfortunately this just doesn't work nearly as well as it seems it would at first glance. I unfortunately have nothing to back up what I've just said and realize that's sort of weak. In any case, it needs to be explored that's for sure. Though in the end, I doubt it will stand up to the +13%cc from a nat's set (other ring slot being zuni's for me, but I guess argument could place it there).
     
  18. psyadam

    psyadam IncGamers Member

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  19. albabe

    albabe IncGamers Member

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    Hi:

    I realize I',m pretty late to this thread, but I was curious what you folks thought about Storm Crow as a Helmet?
     
  20. kestegs

    kestegs D3 Monk Moderator

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    I personally don't think storm crow ever fits into any best in slot. It's a great starter to middle price range helm though, my CM wiz rocked one for quite a while.
     

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