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without psn dagger bug, commando-mancer still viable?

now after reading NC's psn dagger bug tests
im 99% convinced the psn dagger bug either no longer works or never worked or watever... just that it doesnt work now

how viable is the commando-mancer (kbob's guide) in hell difficulty
i mean with onlyenough dex for max block with homonculus
thats not very much ar...

considering other melee or physical dmg based chars (barb, zons, sassys..etc) have skills that boost ar AND even then alot of poorly built versions of these chars have trouble hitting often enough in hell

SOoo... i mean werebear or not , melee'ing without using a dagger as a necro with only enuf dex for max block... it just sounds like its not gonna work??

opinions/comments/flames?..
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