Witch Doctor is perhaps NOT the new Necromancer Someone said something about Witch doctors beeing similar to druids. Or... perhaps they didn't. I do not know. What I do know is that the thought about the suggestion that might have been made made me think. The witch doctor seems more like the druid and assassins' kid than a variant of the necromancer. Summon mongrel? Is that more akin to summon wolf or raise skeleton? Zombie wall? Fair enough. Looking at african shamans (witch doctors are british folk who claimed to cure the diseases caused by the devil centuries ago, so I refuse to use that misleading name for shamans) zombies are not undead. At best, they are closer to beeing possessed by spirits or beeing poisoned than undead. No matter. One zombie wall does not make a necromancer. Looking at the rest of the skills... Mass Confusion. Mind Blast or the Confusion curse are spiritual (pun intended) ancestors of mass confusion. Horrify. Grim ward in a paladin aura. Firebomb. Well... No need to comment. Soul Harvest. Redemption aura meets nova. The shaman is in touch with nature and it's resources, more than death and giving life to dead things or making things dead directly through death magic. My word associations for the different names..: Druid: Animals Forests Potions/herbalism Spiritual magic Weather magic Tribal Uncivilized (but not uncivil) Celtic style Green and brown Shaman (or "Witch Doctor" as they decided to call him) Animals Forests Potions/herbalism Spiritual magic Vodoo Weather magic Tribal Uncivilized African style Peacock Necromancer Death Undead Undead spirits Death magic Golems Lone wolf Decadent / civilized Gothic style Black and white ... Perhaps necromancers simply are evil NPCs this time around? Or even expansion pack material along with some random classes -- like some popular D&D character classes are expansion material for 4th ed D&D, because they were popular enough to use for milking?