Will this poison build work?
Never done a poison necro before, but I've had nothing but good luck with this class in 1.10, so why not?
Here's what I'm thinking:
Poison/Bone
------------
Poison Dagger: 20
Poison Explosion: 20
Poison Nova: 20
Summoning
-----------
Summon Resist: 1
Revive 5
Clay Golem: 20
Golem Mastery: 10
Curses
-------
Pre-req for lower Resist: 1
Lower resist: 1-2
Dim vision: 1
(don't have an exact pre-req point count, but anything I lack is coming out of GM)
The general play style I'm going for here is as follows:
1) Summon clay golem to tank, while I stay in background and do poison nova
2) Monsters die, get revived and act as tanks
3) Repeat
Yes, I know revives are stupid but I only intend to use them as meat shields to protect myself while poison damage takes effect. The clay golem is there to tank when there are no revives or they have expired. I put 5 points in revives because I have had nothing but good experiences with them on my summoner.
How viable is this build in say, single player? I'd think that it would be effective as I have good damage and built in tanks. Please comment.
edit:
I'm also thinking of potentially dumping clay entirely and going 20 CE (I LOVE this skill) and rest in revives. This would give me a poopy-load of meat shields for safety, poison for damage and CE for whatever survives.
Never done a poison necro before, but I've had nothing but good luck with this class in 1.10, so why not?
Here's what I'm thinking:
Poison/Bone
------------
Poison Dagger: 20
Poison Explosion: 20
Poison Nova: 20
Summoning
-----------
Summon Resist: 1
Revive 5
Clay Golem: 20
Golem Mastery: 10
Curses
-------
Pre-req for lower Resist: 1
Lower resist: 1-2
Dim vision: 1
(don't have an exact pre-req point count, but anything I lack is coming out of GM)
The general play style I'm going for here is as follows:
1) Summon clay golem to tank, while I stay in background and do poison nova
2) Monsters die, get revived and act as tanks
3) Repeat
Yes, I know revives are stupid but I only intend to use them as meat shields to protect myself while poison damage takes effect. The clay golem is there to tank when there are no revives or they have expired. I put 5 points in revives because I have had nothing but good experiences with them on my summoner.
How viable is this build in say, single player? I'd think that it would be effective as I have good damage and built in tanks. Please comment.
edit:
I'm also thinking of potentially dumping clay entirely and going 20 CE (I LOVE this skill) and rest in revives. This would give me a poopy-load of meat shields for safety, poison for damage and CE for whatever survives.