why so many zealot pvp'ers?

rsxxx

Diabloii.Net Member
why so many zealot pvp'ers?

I've been looking at lots of forums here (PvP, General, Sorc, Pally, Necro, Barb forums) to build my new PvP character.

I was thinking about getting a Sorc or a Barb but I think sorc's attack can be absorbed/reduced too easily (i'll be dueling in public duel rooms) and Barb isnt really my style.

So it has come down to this..BoneNecro, Wind Druid, or a Pally.

I think in 1.10, pally is one of the most versatile PvP characters out there. So I did my homework and did some reasearch in the pally forum and it seems like there are a lot of questions on PvP Zealots...Zealots?! Are they any good? I mean you have to get close to them to do any damage..

I'm thinking of making a Charge/Hammer build which I think will work greatly all-around in pvp rooms.

What ya guys think?
 

HandofElysium

Diabloii.Net Member
rsxxx said:
I've been looking at lots of forums here (PvP, General, Sorc, Pally, Necro, Barb forums) to build my new PvP character.

I was thinking about getting a Sorc or a Barb but I think sorc's attack can be absorbed/reduced too easily (i'll be dueling in public duel rooms) and Barb isnt really my style.

So it has come down to this..BoneNecro, Wind Druid, or a Pally.

I think in 1.10, pally is one of the most versatile PvP characters out there. So I did my homework and did some reasearch in the pally forum and it seems like there are a lot of questions on PvP Zealots...Zealots?! Are they any good? I mean you have to get close to them to do any damage..

I'm thinking of making a Charge/Hammer build which I think will work greatly all-around in pvp rooms.

What ya guys think?
Any various hammer hybrids hammer/charge hammer/smite hammer/foh are the most versatile out there. (exception v/t)

WHat makes the zealot so popular is the lack of skill involved. You basically click and hold the mouse and hope you win. THe richer the person is the most chance they are going to dominate. It's really a duel of build not skill.

Thats just my 2 cents.
 

Stoutwood

Diabloii.Net Member
I will agree with you on one point, the mage, v/t, and vanquisher type build are not only some of the most effective, but also require quite a bit of skill to play. They're also incredibly fun to play. With that said, let me explain why I prefer the zealot.

You do not make a zealot to go into a public game and own all the people there. You make them for melee only, and even then a halfway decent smiter will always rip you up. But no skill to play? I disagree. I concede that zeal duels don't involve much skill during the actual duel. The actual skill lies in finding your opponent's strengths and weaknesses, and gearing your paladin accordingly. Public duels are but a taste of zeal dueling. For the true pleasure of it you need to experience true Temple-style dueling, where skill, not wealth determines the match. It is entirely possible to dominate a game using setups that cost 4-6 runes. It's simply how you read your opponent. Zealot dueling strikes me as more logistics based whereas caster dueling is certainly more reactions and combat abilities. Even I occasionally get bored with my zealot and bust out my v/t or mage. They're both fun types of dueling, but different styles.

Just my 2 cents.
 

HandofElysium

Diabloii.Net Member
jumbo_SHRIMP said:
smiter only rip you if you are wearing the wrong gear

phelix
smiter will rip a zealot almost all the time with the exception if the zealot can hit with a good charge.

Basically if smiliar geared zealot vs smiter a smiter will almost always win. In 1.09 it was different because of life leech and eth bug but in 1.10 it's very apparent that a zealot will almost always lose to a smiter.
 

jumbo_SHRIMP

Diabloii.Net Member
there should never be a similar geared zealot and a similar geared smiter fighting...the zealot knows he has a 95% chance to get hit...so he can ignore things like blocking and defense while fighting a smiter...

just example of gear:
4 socket jewelers of stability 160ed/whatever jewels
4 socket jewelers of life paly shield with 65/150 base stats with 160ed/whatever from jewels...or ar or whatever...there should never, ever be a zealot who has 20k defense and 75% chance to block fighting a smiter

phelix

edit: thats like 385% enhanced damage which means your zeal all of a sudden could be approaching 8k+damage
 

HandofElysium

Diabloii.Net Member
jumbo_SHRIMP said:
there should never be a similar geared zealot and a similar geared smiter fighting...the zealot knows he has a 95% chance to get hit...so he can ignore things like blocking and defense while fighting a smiter...

just example of gear:
4 socket jewelers of stability 160ed/whatever jewels
4 socket jewelers of life paly shield with 65/150 base stats with 160ed/whatever from jewels...or ar or whatever...there should never, ever be a zealot who has 20k defense and 75% chance to block fighting a smiter

phelix

edit: thats like 385% enhanced damage which means your zeal all of a sudden could be approaching 8k+damage
You give too much zealots credit for knowing how to counter a smiter. The truth is the majority stick with the cookie cutter gear that they always have and lack gear to counter other duelers. The gear you mention most don't have and even if they did have that gear on if the smiter is also a V/T forget about it. Game Over.
 

Weltkriegpally

Diabloii.Net Member
HandofElysium said:
You give too much zealots credit for knowing how to counter a smiter. The truth is the majority stick with the cookie cutter gear that they always have and lack gear to counter other duelers. The gear you mention most don't have and even if they did have that gear on if the smiter is also a V/T forget about it. Game Over.
temple zealots seem to be able to counter foh pretty easily, like most paladin duelers. However, it is hard to take out a smiter with a zealot. Shift+zeal+insane attack rating seems to help a lot. I am not ashamed to say I have lost to good zealots before, and they didn't use cookie cutter gear.

--welt
 

Stoutwood

Diabloii.Net Member
jumbo_SHRIMP said:
smiter only rip you if you are wearing the wrong gear

phelix
Possibly. I've been trying to find a setup that will consistently beat smiters since the patch first came out. So far the best I can manage is either

a.) Lots of AR: Charge lock and go to town.
b.) Give up on melee. Throw on a bow and a Tgods and shoot arrows.

Neither of these work very well.
 

HandofElysium

Diabloii.Net Member
Weltkriegpally said:
temple zealots seem to be able to counter foh pretty easily, like most paladin duelers. However, it is hard to take out a smiter with a zealot. Shift+zeal+insane attack rating seems to help a lot. I am not ashamed to say I have lost to good zealots before, and they didn't use cookie cutter gear.

--welt
The original poster did not talk about temple zealot he was talking about zealots in general. The general public of zealots don't prepare for anything but melee duels plain and simple. Also tell me which zealots beat you in temple and do they they post here on the forums? I just find it very hard for a zealot to consistantly beat smiter or v/t.
 

Stoutwood

Diabloii.Net Member
That's true. 95% of all public zealots are talentless chooms who don't understand their character or other characters well enough to pose a threat to any experienced player. This is why I prefer Temple. It's pretty pathetic to ****-stomp a guy using CTA, Exile and Enchant with a Temple setup.
 

liqu1d_g0at

Diabloii.Net Member
Stoutwood said:
Possibly. I've been trying to find a setup that will consistently beat smiters since the patch first came out. So far the best I can manage is either

a.) Lots of AR: Charge lock and go to town.
b.) Give up on melee. Throw on a bow and a Tgods and shoot arrows.

Neither of these work very well.
rees remember what we did the other day, my tactic seemed to work pretty good. desynch charge you then when you were going to foh i closed up and zealed only that you started to smite so i died, just need practice though. also i made anew build which no one has and will own all hahahahaha ><
 

mortic

Diabloii.Net Member
If the smiter and zealot have roughly 2000 hp, then a high-%DS zealot has a small chance of winning. 3 good and lucky hits will do the job. A resist shield only lower the zeal damage by a small %, so foh and conviction are not that scary.
 

HandofElysium

Diabloii.Net Member
mortic said:
If the smiter and zealot have roughly 2000 hp, then a high-%DS zealot has a small chance of winning. 3 good and lucky hits will do the job. A resist shield only lower the zeal damage by a small %, so foh and conviction are not that scary.

Uh you forgot about AR as well...zealot is not hitting anything if his AR is like 5k
 
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