Why dont ppl stay and fight? It was stated in another thread that only 5% of all ppl stay in a game after being hostiled and everyone were just chicken and this wasnt the case in 1.08. Well first one must compare 1.08 Classic to 1.09 and later. In Classic even the best equiped dueler can die to the average equiped PvM or Dueler as there are or were not any such thing as damage jewels, big PDR, absorb, damage charms, life charms...etc. PKs/Duelers of that time and in Classic do not apply damage to one hit kill a character of equal level and definetly cant do it 20-30 lvls lower without having basically no life. In Classic groups would fight back and so would individuals that feel they have a chance. When you know your barb is using a say 230 Mart, by far not perfect, 800 Ornate, have good AR where the attacking player might have a 270-300 Mart 900 ornate, bonus life bigger AR and probably extra strength for damage you still have a chance to kill and or survive. Sure the Pk may do 1700 WW damage but you do 1200 and yes you are at a disadvantage, but not a mouse to a Lion disadvantage as it is in xpac. In Xpac lvl 24 characters can apply so much damage as to kill at least 50-75% or every PVP build possibly up to lvl 80+ because there are all those max damage items, PDR, charms for life and damage...etc. When somoene hostiles, you have no idea what that guy is using and if you are say lvl 75 and some other lvl 75 hostiles you where do you actually think you stand against this guy? PvP vs PvM damage comparison is impossible for most people as I doubt very many PvM players have 160/60 Armor let alone all the potential charms this PvP might have boosting all life, damage and more. With all this said, how in the hell does a PK expect you to stand and fight? If a person has even the slightest idea of the potential damage of a given PK they wont stay and fight unless they are prepared for that fight. Who stays? The ones that stay are simply those that dont care if they die and just want to go at ya for the hell of it, the ones that are prepared for the PK, possibly a PKK build, or the poor guy that just doesnt have the slightest idea of the possiblities a given character can deliver in damage with the right gear. So when you bloil this all down, when you step out to PK you kill either those that dont care, those that dont know who you all call noobs, or the occasional PvP build that was out there actually waiting for you to hostile! People that leave the game when you hostile arent weak pussy's they are educated/expierenced people using thier best judgement, otherwise know as SMART, and dont care to die today to you when they know they stand no chance against you. So now lets "boil this down again" What ears do PKs get? They get other PvP ears that happen to be there and choose to fight, basically a "forced duel" since they elect to fight back, or a "noob ear", and occasionally a nut case or two that just dont care if they die today! it is so funny how Pks whine about everyone leaving and being chicken when they themsleve know damn good and well that there is basically no strict PvM build that can stand a chance. I personally find the only chicken here is the guy that is loaded for Bear hunting butterflies! Stingers rant of the week brought to you by Stinger, where his motto is "Treat people as you wish to be treated, or as they deserve"! Now back to your regularly schedueled program, please read the sig as it is sooooo true!