Where should I spend my money?

Clervis

Diabloii.Net Member
I've got tons of gold from doing Trav runs. What's the best place, coin for coin, to spend my cash for something trade worthy?
 

SunsetVista

Diabloii.Net Member
I've heard gambling for circlets and amulets for crafting are good choices. Boots for a good pair of tri res ones might be good too.

I gamble circlets and ancient armors, for the outside chance of Tyraels.
 

maareek

Diabloii.Net Member
Things worth gambling: circlets, coronets, rings, amulets, belts, boots, gloves, blade talons. There may be some fringe options I'm forgetting about, as well, but those are the ones that have the chance to be amazing. Remember that gambled items will have an ilvl somewhere between -5 and +4 clvl. So you need a clvl 95 character for 100% of amulets to have a chance for 2 skills (requires lvl90). Circlet types have an additional magic level, so 92 will allow for a chance for +2 skills on 100% of circlets, 87 will give 100% chance on coronets, etc.

Certainly I've gambled a few ancient armors, but that doesn't stop it from being an awful waste of gold. If you just want to do it then obviously that's fine, but I'm pretty sure you have significantly better odds of having Tyrael's drop than gambling it.

Other than that, you can try shopping ridiculous claws from Anya.
 

BobCox2

Diabloii.Net Member
Gamble is fast - crafting takes more than gold and a lot more time.
Gamble
or make a Sup base runeword and use it, the gold will go for repairs fast enough. Items with charges if out of runes etc

:D
 

Zubans

Diabloii.Net Member
To add to the above list: Light armours of your choice for Jeweller's of the Whale/Amicae. Kite Shields for Jeweller's of Deflecting.
Any craft materials if you so wish.
 

Gripphon

Diabloii.Net Member
Now more detail insight about gambling stuff from my point of view. Beware that I'm fairly rich guy who does PvP-ing and in PvM cares only about making most efficient character at what they are doing. So, most efficient via MF, or via speed of leveling etc... I'm not interested in making "cool" builds and not interested in making sub-optimal builds and from that point of view I will comment on gambling options.

Circlets and Coronets: it really depends on what you are planning. In PvM you usually care more about MF than you do about fcr and skills via circlets, so in general it will be extremely hard for circlet to be worth enough to use instead of easy-to-get Shako. They are mostly for making cool builds and probably as fast-leveling option when you don't care that much about making efficient MF char. I'm not sure how much is it really worth to spend gold on circlets unless you really hope for something godly which will be extremely hard to get.

Boots: people usually like rares with MF with resists and stuff. In reality however there are War Travelers, by far best MF boots you might use on 95% MF builds. Rares with MF are more like questing and leveling stuff, but usually with Anya resistances it's not so problematic to get resists elsewhere on gear. Maybe I'm just rich dude who could have resists via some charms instead of lowering MF on boots, so if you can't make up resists in any other way, MF + resists boots might be worth to look at. Otherwise rare boots are mostly PvP material boots and as cool option in PvM, otherwise there are Gore Riders, War Travelers and probably Waterwalks as best options to use and are hard to beat with rare boots since they provide more. Again I'm not sure they are worth gambling. Probably just taking rare boots while running areas is better and cheaper option.

Gloves: don't know really. Among gloves there are very strong options like Chancies (MF), Ghoulhide, Laying of Hands, FCR ones... Some more too. What you can hope for on gloves are mostly 2 java skills with IAS and probably some MF+resist ones as cheap to use option. Otherwise I don't really see uses for rare gloves in PvM except for to make some cool looking builds. Same as boots, I think spending money on gloves is not that fruitful and probably is just better to pick them up while running areas if you care about that. Otherwise crafting gloves usually provide more than rares too.

Belts: what you need to beat is Arachnid Mesh, String of Ears, piercing belt whatever his name is, Goldwrap, absorb belt... simply no, they are not worth to gamble at all unless you are into making some cool character with it. Arachnid Mesh and Goldwrap alone are unbeatable on most characters, let alone other possible options. Pick rare beltsup when questing/running areas, don't waste money on them.

Rings: possibly best gambling option. If you were PvP player, I would say don't gamble anything else than rings and Anya claws, but in PvM 10 fcr dual leech resist mana MF blablabla ring is extremely powerful, especially because such rings you can use on any character pretty much. Totally worth investing money on gambling. Some builds prefer skill rings, but rare rings (and even magic ones) are best option for some characters.

Amulets: pretty good option for gambling. 10 fcr skills etc amulet is fantastic, right? But without FCR they are unlikely to be useful though, since there is Mara's which is fantastic amulet, and to beat that amulet you really need something good. But still amulets provide good options and are worth gambling.

Anya claws: if you are into assassins, shop claws. Good thing is you see what you buy, so it's worth it. Downside is that it will take you some time to find something really good.

Rare armors: unless you want slim chance of getting Tyrael, don't bother.

Weapons: only for cool builds really. Otherwise avoid.

Helmets: same as for weapons.
 

bondcho

Diabloii.Net Member
90% of the items you gamble are going to be magic, so gamble stuff that could be good when they're blue. I'm gambling coronets only and my advice is to focus on rings and amulets(gold is the same each level) if you don't need head gear.
 

Clervis

Diabloii.Net Member
Thanks for the comments, particularly Gripphon's tome. My best bet is probably to try to avoid those items that have to have a ridiculous confluous of mods to be better than uniques (circlets, amulets, boots, as per Gripphon) and just focus on what I and everybody could use, some decent rare rings.
 

Gripphon

Diabloii.Net Member
Forgot to mention that amulets can be really good with just skills/mf (blue), I do use them during MF with some builds. Same with similar rare amulets ofc. Possibly some with dual leech stats whatever and goldfind ones. Just thought it's fair to mention those possibilities to get on amulets.
 

uglyfred

Diabloii.Net Member
I've gambled a few hundred million in gold now (I would guess 700-900M) with my level 95 Trav runner. I'm not saying I know it all - because I definitely don't - but I'm not completely ignorant on the subject either. A few tidbits:

- I already have a very solid equipment pool, so I'm looking for near-perfect dual-mod magic items or 3-4 high-mod rares.
- I've focused almost exclusively on rings, amulets, circlets, and coronets as far as getting good items. Like Gripphon said, rings most consistently produce a "desirable" item, but as far as profitability & trade-fodder, I don't think they have any higher ceiling than any other base-type that I gamble.
- I also gamble belts in the hopes that they upgrade to Mesh Belt/Mithril Coil to be used in blood-crafting recipes (since they have 4 rows of potions). This is a great way to find crafting bases since you're looking for magic-quality items and 90% of your gambles will be magic quality (from my experiences I'd guess the upgrade-to-exceptional chance is 25-40% and upgrade-to-elite is ~5% for my level 95 character). But as far as gambling an actual "usable" item, my expectations are much, much lower here. I'd lump gloves & boots in with this last statement too (but I don't care about their bases for crafting, so I just shop them from vendors instead).
- I was never much of an assassin guy, so I've been skipping claws so far (but I might add them to my list now with some of the advice here; mostly because my rare claw collection is pretty sub-par).
- the odds of getting a "Jewelers Armor/Shield/Weapon of the whatever", or a particular unique item, are super-duper low... I think to get a Jewelers Monarch of Deflecting you're looking at tens of billions of gold spent on kite shields (and Tyrael's is well into the hundreds & hundreds of billions). Imho, trying to gamble these items isn't remotely worth the effort, time or resources you'll spend. Your odds for results-vs.-time-invested for many of the magic items are probably better running the vendors and shopping (or simply playing the game :p).

As a rule of thumb, I expect to gamble:
- one "good" item every 10-15 million gambled (with Edge bow & Gheed's charm). By good, I mean something like a Scintillating Ring of the Apprentice with a high resistance roll or a Volcanic Amulet of Life Everlasting... i.e. something that's not always as useful as semi-common items, but on the right build you might have a use for it.
- For every ~100 million gambled, I expect to get one "heck yeah" item, such as a rare ring with 4 good mods in combo (example: FCR, mana, mf, +stats).
- And for every 250-500 million I expect to gamble a "godly" item, such as the previous rare ring with +life, +resists, and/or pretty high rolls across the board.
 
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