Where are the good areas for rune drops?

PikeyPriest

Diabloii.Net Member
Where are the good areas for rune drops?

I have done about 30/40 countess runes (hell) and the highest i have got is Sol, so i am thinking about where else i can go to try to find runes. Are there any monsters/areas (similar to the countess) that have a high probability of rune drop??

[I wasnt too angry over the poor countess drops because she/or a minion dropped a +1 cold skills charm, which i traded for the whole IK set minus the armour]
 

Stormie

Diabloii.Net Member
A little guide written by Shadow_247 the last time this question (which is asked pretty much every day) was asked. I have made a couple of tiny corrections to the Countess section.

Shadow_247 said:
Wrote this semi-guide up for you, all areas discussed below are in hell difficulty.

Countess Running (Highest Rune = Lo)

Probably the most popular rune location. The countess can be found on the lowest level of the forgotten tower, in the black marsh. She has a special rune drop, so every time you kill her she will almost certainly drop at least one rune (1 in 64 chance she won't), and often up to 3. She is a favourite for rune upgrading (discussed later)

Although she can drop up to Lo, she can only drop up to Ist from her special rune drop - higher runes than that are not really any more common from her than any other boss.

The Hellforge Rush Technique (Highest Rune = Gul)

This one is time consuming. Offer to do free rushes to hell as long as you get the hellforge quest. Rush someone you find trustworthy (a forumer is the best bet) and complete the hellforge quest in act4. Consider whatever that drop may be your payment for the rush.

Hephasto the Armourer running (Highest Rune = Zod)

Hephasto the Armourer guards the hellforge found in the river of flame. Although there is no solid explication, I myself, along with some others, have found that Hephasto drops more runes that the average foe. You will have to kill him when hellforge rushing, but hephasto running includes killing him and only him (kind of like pindle running).

Running Level 82+ Areas (Highest Rune = Zod)

There are several level 82+ areas (full list of level 85 areas here). Each one has not only the ability to drop the highest rune, but they can drop a very good number of items. The level 85 areas can drop every last item in the game. The chances are very low you will find a rune, but if you MF in these areas anyways, a rune may show itself.

Farming & Upgrading

Farming involves collecting tons of lower-level runes. Upgrading (Ladder-Only for the high runes) involves transmuting two lower-level runes to a higher level rune by way of the horadric cube. The desperate will keep runes no lower than Amn, but most like to start upgrading runes at Lum or Ko.

Rune Upgrading recipies

Code:
3 Thul Runes + 1 Chipped Topaz = Amn Rune
3 Amn Runes + 1 Chipped Amethyst = Sol Rune
3 Sol Runes + 1 Chipped Sapphire = Shael Rune
3 Shael Runes + 1 Chipped Ruby = Dol Rune

[I]* Below formulae are ladder only *[/I]
3 Dol Runes + 1 Chipped Emerald = Hel Rune
3 Hel Runes + 1 Chipped Diamond = Io Rune
3 Io Runes + 1 Flawed Topaz = Lum Rune
3 Lum Runes + 1 Flawed Amethyst = Ko Rune
3 Ko Runes + 1 Flawed Sapphire = Fal Rune
3 Fal Runes + 1 Flawed Ruby = Lem Rune
3 Lem Runes + 1 Flawed Emerald = Pul Rune
2 Pul Runes + 1 Flawed Diamond = Um Rune
2 Um Runes + 1 Topaz = Mal Rune
2 Mal Runes + 1 Amethyst = Ist Rune
2 Ist Runes + 1 Sapphire = Gul Rune
2 Gul Runes + 1 Ruby = Vex Rune
2 Vex Runes + 1 Emerald = Ohm Rune
2 Ohm Runes + 1 Diamond = Lo Rune
2 Lo Runes + 1 Flawless Topaz = Sur Rune
2 Sur Runes + 1 Flawless Amethyst = Ber Rune
2 Ber Runes + 1 Flawless Sapphire = Jah Rune
2 Jah Runes + 1 Flawless Ruby = Cham Rune
2 Cham Runes + 1 Flawless Emerald = Zod Rune
Other

Magic Find does not affect rune finding in anyway. Runes are purely luck, so if one does drop feel lucky.

As for other ways to get runes, just play though the game, runes pop up when you least expect them to.
 

freed0m

Diabloii.Net Member
PikeyPriest said:
I have done about 30/40 countess runes (hell) and the highest i have got is Sol, so i am thinking about where else i can go to try to find runes. Are there any monsters/areas (similar to the countess) that have a high probability of rune drop??

[I wasnt too angry over the poor countess drops because she/or a minion dropped a +1 cold skills charm, which i traded for the whole IK set minus the armour]
i did over and over 500 countess run in nm.
she drops quite a lot of mid lv runes like Sol,Dol,Shael
sth she drops KO as well.
the highest rune i got from her is Io.

i got Lem so often from her in hell.
just keep running there.
u cannot draw a conclusion by only base on 30-40 runs.
 

PikeyPriest

Diabloii.Net Member
K, im going to stick at it.

I found Fal and Ko on the last run, so i am feeling more positive that i can find some better runes than amn from the countess :).
 

Tyrrel

Diabloii.Net Member
PikeyPriest said:
I have done about 30/40 countess runes (hell) and the highest i have got is Sol, so i am thinking about where else i can go to try to find runes. Are there any monsters/areas (similar to the countess) that have a high probability of rune drop??
Statistically speaking, there are NO areas that have a high probability of rune drop.

The Countess is pretty much guaranteed to drop runes, although she does fail to do so occaisionally. However, to illustrate the rarity of rune drops, the highest chance of getting a Jah or Ber to drop come from the Hell council:

Jah: 0.00003728% chance to drop
Ber: 0.00004348% chance to drop

Obviously, you aren't going to find a whole of these runes, and anyone that doesn't believe that the majority of high level runes are dupes or the offspring of dupes is not examing the stats.

This is not to say that it is not POSSIBLE for a good rune to drop. I've found Ko, Io, and Lum runes running the Pit, which has a high concentration of L85 stuff. However, rune running for the extremely rare ones is not statistically profitable.

My suggestion is to do Council runs, or just MF in very high areas, like the Pit. Since rune drops are so rare, it's best to increase your odds by killing as many things as possbible.

Hephasto running COULD net some results, as he has the best chance to drop a Zod (0.00000651%) and you have to kill a lot of high-level stuff to get there. However, you're going to just hope you're lucky, because that's what it is going to take to get one.
 

Stormie

Diabloii.Net Member
Tyrrel said:
Hephasto running COULD net some results, as he has the best chance to drop a Zod (0.00000651%) and you have to kill a lot of high-level stuff to get there. However, you're going to just hope you're lucky, because that's what it is going to take to get one.
Actually, he doesn't, usually. That belief comes from d2data.net's misleading numbers - misleading, because they don't take into account the no drop chances (i.e., they're the chance that any given item a monster drops will be x, rather than the chance that a monster will drop x).

In a one player game, Hell Baal and Hell Diablo are the most likely to drop a Zod. Hephasto and Nihlathak do overtake them in a big game, though, as their no drop chances are reduced by the number of players (Baal & Diablo have much smaller no drop chances to start with, so they can't be reduced by as much)

Of course, we're talking numbers that are so fantastically tiny and so close together that it's hardly worth worrying about. Killing one more or one less Urdar en route would probably make more difference than whether it was Hephasto or Diablo you were en route to. :)
 
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