What's Your Poison Tourney Begins!

Gaz

Diabloii.Net Member
It appears that I have been falling behind in this tournament, so this week will be declared Venomsin Week. Expect much progress by next week Monday.
 

Insane Wayne

Diabloii.Net Member
Emerald has progressed through Kurast and is ready for Mephisto's Durance. The latter half of Act 2 was very tough, especially at p8. I probably would've given up, but since I found a Guillaume's Face for the merc, it was bearable. Some of the fights took forever. Against poison immunes, I would set up a position where the valk tanked everything, while Mizan slowly worked his way around the mob. It allowed me to actually do some other work on the computer, while D2 ran in a window. But the loot more than compensates for the delay. I'm leveling earlier than I ever have before, and earning millions of gold from each area.

I ran into a snag in the Palace Cellar. I ditched a small group of skeleton archers, and ran right into a nasty Fanaticism archer boss pack. The decoy and merc were toasted instantly, and my Slow Missiles were interrupted when the first group of archers pursued and hit me through the doorway. The valk was killed, and I was wasted in less than a second, my second death so far. I advanced from the opposite side to retrieve my corpse, luckily it wasn't too difficult.

The cellars coughed up some great items, including this bonanza. Atma's Wail isn't anything special, but Griswold's Heart might be my merc's endgame armor. The Iceblink was useful for "Hit Freezes Target", but Mizan has a new freezing weapon now, Woestave. True, the damage isn't great, but thanks to a Pul rune I found in the Arcane Sanctuary, I can upgrade it to a Great Poleaxe, and maybe socket it with an Amn. Something like this... The damage is pretty good now, especially assisted with 35% Crushing Blow on the helm. And look at all those special attributes! Very beneficial both defensively and offensively. Cool item.

The False Tombs were also tough, but Mizan's HF aura and Target Freezing shattered most of the corpses. Poison was of course a big problem for my whole party, even the valk would succumb to it often. Treasure and XP were plentiful again, Emerald even scored a triple double... Three green double axes from 3 different tombs(!), collected here for a screenshot. Even those ghostly sabres that sometimes pop out of urns were generous, dropping magical elites. After the tombs, Duriel was easy. Poor drop though.

Act 3 started off well, my Plague Javelin was effective and relatively quick even on p8. Poison Spiders were the only tough ones. I found another elite set item in the Spider Cavern, always fun to see those. I also found the Blade of Ali Baba to replace my beloved Gull Dagger. I put an 8% MF jewel in one socket, and am saving the other. I'll take a small hit in the MF for two free sockets anytime.

I cleared out the whole jungle, except for a few of those poison immune large snakes that attack from the rivers. I reached level 87 as I cleared out Kurast. No poison immunes (except for mummies in the Sewers), and those Hell Swarms went down easy just like their Itchy cousins. After each city area, I equipped my maximum MF and ran back through opening chests etc... (thanks to jiansonz for this idea). I found a nice skiller while swiping the Tome. Excellent!

As I gambled away my earnings, I noticed one of the benefits of Gheed's charm: "Reduced Vendor Prices" applies to gambling! Nice. For every 87 amulets I gamble, I get 13 free ones. I'll take it! I began to notice some drool-inducing +2 skill amulets and circlets. Nothing for zons yet, but I'm confident I'll get one, since all I gamble are circlets/amulets. If I find a magical Valkyrie's circlet, I'll probably have Larzuk socket it, for a chance at 2 sockets. Otherwise I can use my SoJ to socket a rare circlet. Either would be great.

Emerald defeated the Council easily, scoring some non-useful rare elites from them, and opened up the Durance before quitting for the day. I found another elite set weapon along the way. I am officially addicted to p8 in Hell now.

Champion Emerald Lin, level 87, Act 3 Hell, Durance of Hate
 

azn_apocalypse

Diabloii.Net Member
Insane Wayne said:
(Also, I don't mean to be a nitpick, but I thought Blackhorn's was banned because of the lightning damage it inflicts. Just a friendly heads-up. No big deal.)
Yep, forgot about that. I haven't found any resist all jewels yet, so I might proceed with the Ort Rune solution, with the possibility of Hel'ing it out later. I've never actually advanced this far in the game so I'm running into all sorts of problems I haven't had to deal with before.
 

azn_apocalypse

Diabloii.Net Member
Skullder's Ire has been socketed with Ort. With that plus Saracen's Chance, my Lightning resist is now at 58%. Woohoo! I ran into some gloams in the Flayer Dungeon and had no trouble dispatching them.

I only found one unique last play session, but man it was a good one...

Blackbog's Sharp
Cinquedeas
One-Hand Damage: 30 to 76
Durability: 22 of 24
Required Dexterity: **
Required Strength: 25
Required Level: 38
Dagger Class - Fastest Attack Speed
Item Version: 1.10 Expansion
Item Level: 81
Fingerprint: 0x22f5ad03
+15 to Minimum Damage
+45 to Maximum Damage
+50 Defense
+488 poison damage over 10 seconds
30% Increased Attack Speed
+4 to Poison Explosion (Necromancer Only)
+4 to Poison Nova (Necromancer Only)
+5 to Poison Dagger (Necromancer Only)
Slows Target by 50%

How funny that I've been playing as a Necromancer with PDagger as a primary skill, and so far I've managed to find 3 out of the 4 unique exceptional daggers. Not bad. Blackbog's is GREAT, though. Not overpowering physical damage, but poison explosion damage is now 18K to 20K over 12 seconds!

I need a sol rune (or a chipped amethyst) to make the Honor runeword for my merc. I found a five socketed ethereal lance that I want to make use of. I believe it will be better than the rare colossus voulge he is currently using.
 

jiansonz

Diabloii.Net Member
azn_apocalypse said:
I need a sol rune (or a chipped amethyst) to make the Honor runeword for my merc.
When you play untwinked, the gem requirements in those recipes can be really annoying. I mean, it´s not like your character hasn´t seen his share of chipped amethysts during his career! In NM and beyond, you can easily play more than an act without seeing a particular type of chipped gem. In situations like yours, I have sometimes tried the 1/7 chance a Gem Shrine offers!

Nowadays, I am a little better at predicting what sort of chippes I might need later, and save a few when they still drop fairly often. They do take up some precious space, though.
 

AlterEgo

Diabloii.Net Member
Really great progress guys!! I'm impressed!

Gaz said:
It appears that I have been falling behind in this tournament, so this week will be declared Venomsin Week. Expect much progress by next week Monday.
I too am woefully behind. I'm going to play for 5-6 tonight for at least a little catch-up.
 

Insane Wayne

Diabloii.Net Member
jiansonz said:
In NM and beyond, you can easily play more than an act without seeing a particular type of chipped gem. In situations like yours, I have sometimes tried the 1/7 chance a Gem Shrine offers!
Yeah, I've tried that several times myself. Lesser gems and runes are always the first thing to go when stash space is critical. I very rarely repeat an area, but if I'm frustrated, I'll start a new game and farm a Normal Act 1 area for chips, and low runes when needed.

I like the aspect of a limited stash for battle equipment, it's challenging to prioritize your gear; but I wish D2 had a separate high capacity stash for gems, jewels, and runes. Maybe something like a cloth "gem sack" icon you could click on and open separately.
 

Exarkun

Diabloii.Net Member
January 19th Status Update

Amazon
1. Exarkun--Champion Stinky_Poo--Clvl81--Act3 Hell
2. Crazy Runner Guy--Alexis--Clvl29--Act4
3. Insane Wayne--Champion Emerald Lin--Clvl87--Act3 Hell

Assassin
1. Gaz--Deathblade--Clvl6--Act1
2. Gabriel74--Slayer Strychnine--Clvl44--Act1 NM
3. AltheKiller--Slayer Tact--Clvl50--Act3 NM

Druid
1. AlterEgo--Canis_Rabie--Clvl28--Act3
2. Quickdeath--Slayer Curare--Clvl63--Act4 NM
3. Falcon4eva--Slayer Vile_Jaws--Clvl49--Act1 NM

Necromancer
1. doctorgonzo
2. PSYCHO--Alice_Cooper--Clvl14--Act1
3. azn_apocalypse--Champion Pestilence--Clvl82--Act3 Hell
 

Exarkun

Diabloii.Net Member
I was driving home from work yesterday and I saw this beautiful girl walking down the street. I mean, man, she was gorgeous! So I was checkin' out her frame and didn't see the huge speed

BUMP

in the road. Just thought I'd share... :bonk:
 

AlterEgo

Diabloii.Net Member
I'm finally here for a real update :D

Canis_rabis is now a Slayer. I took him through the rest of Norm at Players8 except for Baal. (He's such a pain at P8 - won't kill you, but takes forever!)

No deaths, but a couple close calls. Defense isn't too hot, and he sometimes gets a little too close into the action. I think I'll switch from my maul to 1H/shield for NM and beyond. No great finds, but no worries, the game is young. Besides I'm not running with any MF right now. I've collected a stash of 113 chippies for prizes so far. :)

Maxed rabies & poison creeper, so poision damage is nearly as high as it will be - about 5K over 12 seconds. Next I'll beef up the wolves so they are more durable and can tank better for me. I stuck with my A1 rogue merc, and her damage is pretty decent so far. She only died to Diablo.

Maybe I can catch up to the other druids. :)

Slayer Canis_rabis, lvl48, Rogue Camp
 

Exarkun

Diabloii.Net Member
Stinky_Poo had a good day today. Killed the Big D in Hell and moved into Act5. I did Act4 at Players 1, wanted to get through it.
No great finds. The Forge gave me a Pul. And Mephy gave me my second Shako. Did find a superior 4 soc Diamond Mail. That'tt be good for an upgraded topaz aromor.

Gotta Run,
Ekun
 

PSYCHO

Diabloii.Net Member
Bumping this thread to say that I am still playing but I have had my DII time divided recently by real life and by my tournament characters. I should start playing the SC character in between HC play...

*bumpy bumpy*
 

Exarkun

Diabloii.Net Member
Introducing Matriarch Stinky_Poo! She did it at Clvl 84. The battle with Baal took forever! Poison just doesn't kill fast.
Anyhoo, Good Luck to everyone else. Remember, the winner is the player who becomes Matriarch/Patriarch at the lowest Clvl.
Good Luck to all!

Status Update

Amazon
1. Exarkun--Matriarch Stinky_Poo--Clvl84--All Acts Completed
2. Crazy Runner Guy--Alexis--Clvl29--Act4
3. Insane Wayne--Champion Emerald Lin--Clvl87--Act3 Hell

Assassin
1. Gaz--Deathblade--Clvl6--Act1
2. Gabriel74--Slayer Strychnine--Clvl44--Act1 NM
3. AltheKiller--Slayer Tact--Clvl50--Act3 NM

Druid
1. AlterEgo--Slayer Canis_Rabie--Clvl48--Act1 NM
2. Quickdeath--Slayer Curare--Clvl63--Act4 NM
3. Falcon4eva--Slayer Vile_Jaws--Clvl49--Act1 NM

Necromancer
1. doctorgonzo
2. PSYCHO--Alice_Cooper--Clvl14--Act1
3. azn_apocalypse--Champion Pestilence--Clvl82--Act3 Hell
 

Insane Wayne

Diabloii.Net Member
I've taken Emerald part-way through Act 5, 99% on p8, and my team is getting stronger and stronger. My last update ended at Meph's Durance. I expected frustration there because mummies and dolls are Poison Immune, but actually it wasn't too bad. One nice feature of Mizan's upgraded Woestave is the "Hit Blinds Target +3". Vampires and dolls are a skittish bunch that love to flee from their attackers. HBT kept them standing still, totally helpless. Meph was no match for us, and his drop wasn't too useful. Green and Gold Breast Plates? Hey Meph, where's the Cathan's Seal?

Great monster rolls in Act 4. Lots of Stranglers, and the only Poison Immunes were corpse eaters. Right out the gate, I found some
elite unique gloves. Interesting, but of no use for Emerald. More stranglers in the Plains, what pushovers they are! Here you can see some colorful stranglers witnessing the pwnage of their lesser brethren. Izual couldn't hurt a fly, and Mizan's CB took him out eventually.

Hephasto had some nasty mods, but the valk tanked him well. I'm not sure if my next prize came from him or an urdar, in any event, I scored a unique dusk shroud! Very cool. Notice the fat piles of gold too. Whenever I kill a unique monster I make sure to equip my maximum MF, which also includes about 620% Gold Find (Ali Baba, Goldwrap, Chancies, Gheed's, Rhyme). Now for the precious Hell Forge bonus! I was hoping for an Ist rune, for my Ali Baba. Not this time. I got a Mal rune.

The Chaos Sanctuary was tough. IM knocked out my merc and valk several times. I put Decoys on top of the OKs to disrupt them, and pack by pack we gritted our way through. I always clear the whole area before opening any seals. At the top of De Seis' wing, I ran into a Strangler pack, and the boss somehow was stuck outside the top wall, hovering over the lava. It couldn't attack us and we couldn't attack him, not even with my poison clouds. I gave up and cleared the Grand Vizier's wing. Before breaking the seals, I checked on him again. Nice! He magically became unstuck. I hit him with a plague javelin...
Are my eyes deceiving me? No freakin' way! My dream armor! :D I've lusted after this armor since its creation by Blizzard. I've found every piece of Tal's set multiple times, but never the armor. Awesome! You can see in the screenshot, I socketed it after defeating Diablo. PTopaz of course! 112% MF... Awesome.

Before starting Act 5, I went on another of my frequent gambling sprees. I finally nailed a +2 skills zon circlet, on a rare. The rest of the mods were so-so, but good enough for me to use the SoJ, and insert a PTopaz. Now I have a big boost to my poison skills whenever I need it.

Hmm, what treasures does Act 5 have in store for me? But first things first, how do I take out p8 poison immune Burning Archers? I Slow Missiled them, but they still wasted Mizan. I had to constantly cast Decoy and Valkyrie into the middle of their packs to draw all their fire, so Mizan could approach and hack them down one by one. Even the mighty valk had to be recast quite a bit simply because of the massive damage she endured. But were there any rewards for my work? How about a shako (from a chest!!) within the first 15 minutes! Holy crap! Emerald's tiara is sitting in her stash, still warm from the socketing, and now it is totally OBSOLETE! I blew my SoJ (only the 2nd I've ever found) for NOTHING! Ha!
The only minor problem with the shako is that it's ethereal (with 7 durability) but I doubt Emerald will suffer enough damage to break it before I finish the game. Too bad about the wasted SoJ, I wish I had it back so I could at least use it to reroll some nice rare boots or a ring. Oh well. As for the shako, after defeating Shenk and collecting 3 more flawless topaz, I used my last socketing quest and inserted (what else?) a PTopaz.

The Frigid Highlands was pretty easy. Poison works wonders against imps, boars, and Fallen. I found another elite set weapon. Emerald's puny strength was hardly sufficient to stick it in her stash. And cheapskate Larzuk only wanted to pay about 8000 gold for it. So I wrecked it with a couple El runes before I sold it to him.

Arreat Plateau was a bit more challenging, but still no major threats. No major finds either, until I killed Thresh Socket. Whoa mama! That's some BIG damage! I checked the variable stats for Steel Pillars, and the one I got is not impressive, below average on the damage and defense bonuses. Nevertheless, Mizan's max damage doubled(!) from about 1000 to 2000, and his defense rose to 4000. Not to mention 60% CB combined with Guillaume's Face. I let him try it out as I sought the Crystalline Passage waypoint. The damage is awesome, but defensively Mizan was much more fragile. One problem was now he lacked any life steal, and I used my last socket quest on the Harly. Socketing with an Amn isn't possible. Mizan needed a lot more babysitting. Call me crazy, but I went back to the Woestave. 35% CB is enough. And I like the safety provided by the Slowing/Freezing/Blinding.

Well guys, I'm really stunned by the frequency of these great finds. This is the most fun I've had with a MF character ever. The best part is, I can safely equip 90% of my maximum MF full-time, and still inflict massive poison damage. I've never cleared p8 Hell with well over 400% full-time MF, so maybe some of this is to be expected. But I still have to believe the D2 gods were smiling on me when I found that Tal's.

Champion Emerald Lin, level **, Act 5 Hell, Crystalline Passage
 

jiansonz

Diabloii.Net Member
Insane Wayne said:
Call me crazy, but I went back to the Woestave. 35% CB is enough. And I like the safety provided by the Slowing/Freezing/Blinding.
You´re certainly not crazy if you use whatever seems to be working best.

Insane Wayne said:
Well guys, I'm really stunned by the frequency of these great finds. This is the most fun I've had with a MF character ever. The best part is, I can safely equip 90% of my maximum MF full-time, and still inflict massive poison damage. I've never cleared p8 Hell with well over 400% full-time MF, so maybe some of this is to be expected. But I still have to believe the D2 gods were smiling on me when I found that Tal's.
Many great finds indeed. I can´t keep from looking at your screenies, even though I don´t want to know the stats of items I haven´t found yet...


Insane Wayne said:
Champion Emerald Lin, level **, Act 5 Hell, Crystalline Passage
Since you can no longer win the tournament, I hope you continue on /p8. I want to know what the final level will be on a /p8 complete game clear. Do you think Emerald will reach level 90?


Insane Wayne said:
You also got a Perfect Emerald, which is very fitting, considering how strong a character she seems to be. :D
 

Insane Wayne

Diabloii.Net Member
jiansonz said:
Many great finds indeed. I can´t keep from looking at your screenies, even though I don´t want to know the stats of items I haven´t found yet...
I know what you mean. I never even knew unique vambraces existed. What a treat to ID them, even if they're useless for me.
Three things I learned with Emerald:
1. A major improvement in the quality of items found, and especially gambled, from the mid 80s and up. +2 skill items started to appear regularly.
2. In D2, just as in life, the rich get richer. The self-reinforcing cycle of "high MF --> good gear --> higher MF --> better gear" has tremendous power if you can get it rolling early. I was able to tackle p8 Hell with 400% MF starting from the Rogue Camp. I was lucky to have the opportunity. I'd guess that untwinked builds who never rerun areas rarely have that opportunity.
3. The difference in the number and quality of items found by Emerald, versus those found by Coral (who finished Hell on p1 at level 83 with small MF) is astounding. It feels like a factor of ten.

jiansonz said:
Since you can no longer win the tournament, I hope you continue on /p8. I want to know what the final level will be on a /p8 complete game clear. Do you think Emerald will reach level 90?
Absolutely will continue on p8. I don't think I'll reach level 90. XP gains have slowed down a lot. It depends on the XP bonus from the Ancients. I'm not sure I can handle p8 Ancients. I'll try though. I wonder if the XP gained from them is higher on p8 than p1? There were a couple areas I started on p1 before switching to p8, but the difference should be negligible. I lost a little XP from two careless deaths in Act 2, and retrieved my corpse both times; so the net XP loss is small. I'm still doubtful about hitting 90 though. 89 for sure.
 

Insane Wayne

Diabloii.Net Member
Emerald Lin, the Conclusion...

Upon resuming her trip through the Crystalline Passage, Emerald rolled some easy monsters: Hell Witches, Infidels, and Mages. Meager life and no poison immunes! It was a total rout. The first cool find here was the set spired helm. Hmm... That makes 3 out of 4 for the "Heaven's Brethren" set, I only need the shield to complete another "seen and sold" set. The rest of the Passage was tame, except for the last bit of unexplored hallway which housed double-boss packs of witches and infidels. When the dust settled, Emerald had her first elite repeat. Actually, I was more excited about the rare colossus sword. Mighty elite rares are always fun to find (this one was anything but mighty, blah..)

On to the Frozen River: Rot Walkers, Frozen Creepers, and Vipers. Time consuming, but again no poison immunes and no major threats. After a steady full clear, Anya was freed and I was free to gamble again. Lacking only a nice +skills amulet, I focused entirely on gambling dozens of them (instead of 60% amulets, as I'd been doing) until I finally hit a stunner. Nice! +2 skills and only a small net MF loss versus my Coral Amulet of Fortune. With the extra cold resist and Malah's resistance scroll, I made another gear change. I swapped my rare plated belt for the Goldwrap (newly upgraded to a Battle Belt). Ka-ching! More full-time MF and Gold Find :D

Major slowdown in Nihlathak's Halls! Lots of Poison Immunes. And plenty of unleechables to give me headaches managing the merc. From a non-sparkly chest in the Halls of Anguish, another elite unique weapon! Wow, this would've been fun for my tankazon. Fast, big damage, freeze +4, lvl 10 Arctic Blast. Oh well, moving on...
Halls of Pain was easier, with Guardians, Heirophants, and Night Lords. I found another heavy exceptional armor, Black Hades Chaos Armor. Like Griswold's armor, it has high defense and 3 sockets, plus a nice boost of 54% damage to demons. The timing of this find was good, I was contemplating "Hel"ing the topaz out of Griswold's and putting in a couple fervor jewels for the merc. Instead, I sold Griswold's and set up Mizan with the Hades, socketed with a plain jewel of fervor, camphor jewel of fervor, and a decent rare jewel, seen here.

Mizan didn't see much action while trying his new armor. Halls of Vaught had Poison Immune Returned Archers and Pit Vipers. The bugged viper poison attacks killed him instantly. Even the valk often lost 80% of her life when engaging a new pack. I quickly realized Mizan was useless, and didn't bother to resurrect him. I assisted the valk with PMH throwing knives and let her finish them off. Decoys were blasted off profusely. After a full clear, I brought Mizan with me for the killing blow against Nihlathak. No good drop from him though.

I had more trouble on the Glacial Trail, with two poison immune species, Pit Vipers and Bone Warriors. Emerald gets very fidgety when she can't lend her massive poison attack to the group effort. I gotta get my drops though, so I waited patiently and honed my casting techniques.
Nothing news-worthy occured until I hit the Ancient's Way, where I had a cake walk against Abominables, Afflicted, and Rogues. A monster dropped one of Bul-Kathos' children. Yet another elite I've never seen before. Awesome!

I was able to defeat p8 Hell Ancients! I did several rerolls until I got no Extra Fast or Cursed. I littered the area with stacks of javelins and potions. First, I led my gang around until Mizan hit each Ancient while wielding Blackhorn's and Woestave, for a big slowing effect. Then I switched Mizan's helm to Guillaume's, and set up a position where Madawc threw into a pillar. I burned through many potions keeping Mizan alive, but eventually got a semi-stable situation where the valk tanked and Mizan hacked away with Steel Pillar. I switched his gear often to refresh the slowing and life steal. Mizan eventually was killed but had done some good damage with 60% CB. Poison clouds and the valk did the rest, after a long wait.

Plague Javelin provided great fun in each of the WSK levels. I infected packs of my arch-enemy spawners in level 1, flayers in level 2, and blow dart flayers in level 3. Those flayers are really dense in WSK levels, more so than in Act 3. It was awesome to watch them twitch and drop en masse as my poison spread.
The Throne of Destruction had Hell Witches, Pit Lords, and wimpy Horadrim Ancients (sans skellies). No problem. Lister's pack arranged themselves perfectly. A few of them stun-locked the valk while the stragglers got stuck trying to get around a pillar. Mizan slowly and neatly made his way around the bunch.

Against Baal, I used the merc gear-switching as I had against the Ancients. What a joke! Baal could not even land a single hit after the slowing. I poisoned him while Mizan tanked effortlessly. Baal was soon slivered. I unsummoned the valk and changed Mizan yet again to his full magic gear, which includes the 7 PTopaz armor + crown. Baal died to the tune of 680% MF, but sadly only produced a mediocre drop. I was hoping for at least one more uber-find from the WSK/Baal areas, but no such luck.

p8 Hell cows produced a massive amount of loot, but nothing noteworthy. In gambling away my last batches of gold, I did score a unique ring (Manald Heal). Thus ended Emerald's career, with a sputter. But I'll never forget my incredible run from the Chaos Sanctuary to the Halls of Pain.

Matriarch Emerald Lin, level 89 (about 80% to level 90)
Full-time end-game gear:

Dread Scourge Ceremonial Javelin +1 zon skills, +2 jav skills
Sigon's Guard Tower Shield, +1 skills
Blade of Ali Baba Tulwar , 97% MF, socketed with MF jewel and so-so resist all rare jewel
"Rhyme" Heater, 25% MF
Ethereal Harlequin Crest Shako, socketed with PTopaz, +2 skills, 74% MF, 4 of 7 durability left
Tal Rasha's Guardianship Lacquered Plate, socketed with PTopaz, 112% MF
Lancer's Gauntlets of Wealth, +3 jav skills, 74% Extra Gold
Goldwrap Battle Belt, 30% MF
Wraith Spur Scarabshell Boots, 18% MF
Doom Talisman amulet, +2 zon skills, 23% MF
Nagelring, 28% MF
Garnet Ring of Fortune, 24% fire resist, 24% MF

Full-time MF: +462%, with option for +680% on merc kills
Notable optional gear: Chance Guards (28% MF), Spirit Shroud Ghost Armor (+1 skills), Rune Whorl ring (10% resist all, 15% MF), amulet of luck (35% MF)
Notable charms: Harpoonist GC of Sustenance (+1 jav skills). Gheed's Fortune (28%MF)

Skills / Stats: 93 Strength, 113 Dex, 322 Vit (1386 life), 17 Energy
Resists: 75 Fire, 63 Cold, 48 Lightning, -35 Poison

20 (+12) Poison Javelin
1 (+12) Lightning Bolt (prereq)
20 (+12) Plague Javelin
1 (+6) Inner Sight
2 (+6) Critical Strike
6 (+6) Dodge
1 (+6) Slow Missiles
6 (+6) Avoid
1 (+6) Penetrate
20 (+6) Decoy
1 (+6) Evade
20 (+6) Valkyrie
1 (+6) Pierce

All skills can be boosted +1 with Spirit Shroud armor.
Level 33 Plague Javelin does 29921-30143 damage over 15.8 seconds
Level 33 Poison Javelin does 37096-37961 damage over 72 seconds

Mizan the Holy Freeze Merc, level 89, stats / gear:

Life: 1927, Defense: 2553, Resists: 53 C,F,P, 63 Lightning
Woestave Great Poleaxe (socketed with Amn) 417-830 damage
Guillaume's Face Winged Helm
Black Hades Chaos Armor, socketed with 2 jewels of fervor + rare 20%ED jewel

Notable optional gear: Blackhorn's Face, Steel Pillar (548-2089 damage, yields 4033 defense)

edit: forgot the 2nd thread, will repost there
 
Top