Whats the best build to kill Liberators XD

Rabbitz

Diabloii.Net Member
I disagree with the BvC. I have never lost to a bvc with my libby. The lack of shield means charge never misses. If they actually start whirling me, hammers take them down faster than they can get me. Again, I've never lost to a bvc.

BvB are a little tougher due to max block.


WW/trappers do not own libbys either. It is more of a duel than bvc, but it all depends if you can find a way through their traps, does the first charge hit and can you get a few hammers through the claw block. I'd say its 50/50, more in the libbys favor if he uses tgods.

Libby or hammer vs another libby is BORING. No one can afford to get close, so its all about charging around and spamming invisible hammers. Basically luck. Its boring. Hammerdins sometimes will try and tele on top of you and hammer, but if you're ready for it, you can get them first. Not much skill involved.

I will say the hardest matchup is stormshield using necros. Impossible to beat. Even crummy ones beat me. Spirit users can be beaten if you can get a charge chain going, but its nearly impossible to get a good angle on them with bonespirits tracking you. You usually charge into a line of them and die. If they use bonewalls as well as prison, unhostile. Its impossible. You're forced to use nigma and try and tele on them. Doing that, you're just a sub par hammerdin with slow fcr.
Ok. I dont have much time now, i'll respond later.



 

mythos

Diabloii.Net Member
with my libby i have the hardest time vs v/t. i've never met a "well played" necro though.
v/t's are all about the light stack, because after you take away their cheap source of damage (foh) you are left with a smiter. Then it becomes smite v hammer.



 

SicHalo

Diabloii.Net Member
what does 'up-smite trick' mean?
its when a hammer creates a field of hammers and if a windy decides to tele jump u simply either smite the windy to death or u smite the windy into the hammerfield.

Also all the usefull builds have been stated, that said @ the person that can ease bvcs it not as simple as u think, i for one usally have my coa on most of the times in pubs secondly i rarely use the bow vs hammerdins i more experiement with tele whirls so this mean how are u going to charge my barb for example to death?

Also i rarely get hit by anything with bow on switch

u cant neglect a whole class based on ur pub meetings cuz as stated most barbs do not have a clue what they are doing i still see it alot, i.e barb whriling through smiters etc.

Edit

No v/t shoulld give a hammer or any hammer varient a problem u simply negate the foh with res gear, and most well built hammerdins can do this without gear switch, then its a weaker smiter vs hammer and it hammer>smite in all cse apart from a small tigh area wher hammers can't be used effectvely.



 

crawlingdeadman

Diabloii.Net Member
its when a hammer creates a field of hammers and if a windy decides to tele jump u simply either smite the windy to death or u smite the windy into the hammerfield.

Also all the usefull builds have been stated, that said @ the person that can ease bvcs it not as simple as u think, i for one usally have my coa on most of the times in pubs secondly i rarely use the bow vs hammerdins i more experiement with tele whirls so this mean how are u going to charge my barb for example to death?

Also i rarely get hit by anything with bow on switch

u cant neglect a whole class based on ur pub meetings cuz as stated most barbs do not have a clue what they are doing i still see it alot, i.e barb whriling through smiters etc.

Edit

No v/t shoulld give a hammer or any hammer varient a problem u simply negate the foh with res gear, and most well built hammerdins can do this without gear switch, then its a weaker smiter vs hammer and it hammer>smite in all cse apart from a small tigh area wher hammers can't be used effectvely.
i agree with the charge when the bow is out tactic, i can rarely hit my friend's bva when she has her bow out. my ar is just too low.

as for negating the foh w/o a switch, are you refering to a wiz using hammer? i'm not talking about a trash pub v/t i'm talking about an experienced friend of mine. i know that i've not got the best gear around but when i attempt to negate his foh i'll wind up losing dr and fall to his "weak" smite. i've not dueled him since my remake however and i believe that i'll do better this time around.

u cant neglect a whole class based on ur pub meetings

i didnt say v/t was the best to kill a libby, i just said i had the hardest time vs him. i'm still learning the build however so forgive my newbness.



 

Ce Olba

Banned
as for negating the foh w/o a switch, are you refering to a wiz using hammer? i'm not talking about a trash pub v/t i'm talking about an experienced friend of mine. i know that i've not got the best gear around but when i attempt to negate his foh i'll wind up losing dr and fall to his "weak" smite. i've not dueled him since my remake however and i believe that i'll do better this time around.
Oh please, a Hammerdin can negate a full-faceted FoHadin easily. They can get as high as +180% to all resistances or 348% to LR only from their charms. Now add a +45 all resistances Spirit, that's 225% or 393%. Now, a 15/-15 Wizardspike and you are at 315% or 483%. Oh wait, a CoA for DR and you are at 345% or 513%. Now, add a Maras and you are at 375% or 543% The former can keep 75% LR versus a foher with 25/-25 scep and a perfect Griffon. The latter can easily keep 95% LR even if the opponent wore a 20/-20 armor and a 20/-20 JMoD.



 

crawlingdeadman

Diabloii.Net Member
yah like i said my gear not so great. especially in the charm department. so anyway again like i said personally i've had trouble vs a good v/t myself. and i know of no libby that runs around with a wizzy on main.

also assuming 45 res pally shield it's 80 light res.
 

Arutha

Diabloii.Net Member
Won't a libby have less dmg than a pure hammerdin to start out with. If you go throwing on all these Light res charms I don't see your hammers doing much damage and if you have a wizzy on, your charge will be pretty weak aswell. You may negate the foh but with the low dmg a v/t will be able to tank enough of those hammers that they will be able to get in there and smite.
 

Josiphos

Diabloii.Net Member
I see no one is disputing what I said about Bone nec >> LIbby.


At least we can agree on that
 

SicHalo

Diabloii.Net Member
as for negating the foh w/o a switch, are you refering to a wiz using hammer? i'm not talking about a trash pub v/t i'm talking about an experienced friend of mine. i know that i've not got the best gear around but when i attempt to negate his foh i'll wind up losing dr and fall to his "weak" smite. i've not dueled him since my remake however and i believe that i'll do better this time around.
Well i was more talking on the lines of a pala res shield i.e a nice base pala res shield u can get upto 200 light res stack assuming 40-45 base res.

this way u can keep majority of ur setup and still keep to the 75% fcr bp and lose very little dr, and if u desync well enough no smiter or varient should come close.

i didnt say v/t was the best to kill a libby, i just said i had the hardest time vs him. i'm still learning the build however so forgive my newbness.
sry that comment was not based to u but rather Josiphos



 

mythos

Diabloii.Net Member
Won't a libby have less dmg than a pure hammerdin to start out with. If you go throwing on all these Light res charms I don't see your hammers doing much damage and if you have a wizzy on, your charge will be pretty weak aswell. You may negate the foh but with the low dmg a v/t will be able to tank enough of those hammers that they will be able to get in there and smite.
A libby can easily max hammer and all its synergies and still get 15+ points into charge. Well, at least my old libby did that and he was lvl 93 with a point in salvation and medi as well.

The main difference in hammer damage will come from a few gear differences, like hoto v's greif. My libbies all had 9k+ hammer damage, which I think anyone will agree is quite sufficeint to kill any class. I use 4 pcombats, leaving plenty of space to add life/res sc's.

Its not that easy to negate a v/t's foh. I mean, sure IF you can afford/find 25+ 20/5 sc's then its easy. But, seriously, for the average legit player finding that many good life/res sc's is unreasonable. Even finding that many 17-19/5 sc's will be a stretch. Just check the trade forums and see how often these charms come onto the market.

Highlords > Mara for a libby. DS, skill, lite res FTW, baby:thumbsup:

And a libby DOES_NOT_USE_WIZSPIKE! Hammerdins use wizspike. Most libbies would be wise to stash one, but its not the default pub set up weapon.



 

MysticDragon

Diabloii.Net Member
If you have trouble versus V/Ts, switch to a 90+ resist Wizardspike. It makes it very easy. Ah, it looks like Mythos mentioned it above.
 

mythos

Diabloii.Net Member
what happened to perfect topaz pala res shields..
Its an option, but you drop 35 fcr by using it. Meaning you drop from 75fcr bp, through the 42 (?) to whatever is below that. My recollection of the bp's under 75 is pretty bad =/

Perfect sapphire shields are still very good for blizz sorc's, because you can charge up to them and smite them. Charging and smiting a v/t with a libby is not a great idea. His smite >>> your's.



 

SicHalo

Diabloii.Net Member
Its an option, but you drop 35 fcr by using it. Meaning you drop from 75fcr bp, through the 42 (?) to whatever is below that. My recollection of the bp's under 75 is pretty bad =/

Perfect sapphire shields are still very good for blizz sorc's, because you can charge up to them and smite them. Charging and smiting a v/t with a libby is not a great idea. His smite >>> your's.

hmmm 20 fcr from a pala circlet, 20 fcr from gloves, 20 fcr from belt 2x 10 fcr rings or even an amu depending on richness 10-20 possible fcr from this with the likes of only needing to use one fcr ring.

See there is ways to keep certain bps allowing to use items in ur setup..

Heck for the sake of arguments u can even factor in a hoto giving 40 fcr and forget about charge and simply dmg him with ur boosted hammer dmg, as u now would have stacked his foh and it is clearly hammer>smite unless ur in a tight area like the house etc.



 

mythos

Diabloii.Net Member
hmmm 20 fcr from a pala circlet, 20 fcr from gloves, 20 fcr from belt 2x 10 fcr rings or even an amu depending on richness 10-20 possible fcr from this with the likes of only needing to use one fcr ring.

See there is ways to keep certain bps allowing to use items in ur setup..

Heck for the sake of arguments u can even factor in a hoto giving 40 fcr and forget about charge and simply dmg him with ur boosted hammer dmg, as u now would have stacked his foh and it is clearly hammer>smite unless ur in a tight area like the house etc.
If you are going to use a hoto, you may as well just use a wizspike with 15 res jewel. And thus the circle is complete. With wiz, spider, trang glove and spirit I get 125 fcr, and can play as a hdin. Switch my grief back in and I'm a libby again. With that set up I get 9k hammer. I normally would switch in a mara for highlords, since I no longer need the deadly strike on it. That gets me 10-11k hammers iirc.

Yeah, there's lots of different options available to stack res. Its generally accepted that the best place to get it is on charms, since a libby will normally only carry ~4 pcombats, which leaves lots of inventory space for life/res sc's.



 

SicHalo

Diabloii.Net Member
yeah thats agreeable the best place to get stack is from inventry as this reduces the gear changing alowing to wear a stanadard universal pub setup with very little to no changes.
 
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