And Stone runeword armor on a number of Druid skills etc. Basically a charged item will give synergy bonuses to skills, provided you do not have any skill points invested in the skill you have on an item. Moonfall gives a slvl 11 Meteor synergy on Fireball, for example...which saves 14 skill points to get the same synergy regularly. Also a slvl 11 synergy will give you more damage than +3 to (fire) skills on your weapon slot...so if you don't really need the FCR or other caster mod in that slot, Moonfall is a nice option for a Fireball sorc. There's plenty of other items like that around, alot of them aren't too useful though. Marowwalk is the best of them, considering it's a slvl 33 synergy (which is normally capped at 20, naturally) and it works on Bone Spear and Bone Spirit which are the major Necro bonecaster spells, plus it buffs Bone Armor beyond it's limits.bwirum said:Marrowwalks give charges to Bone Prison, lvl 33. The bug consists of the fact that these 33 levels count for synergy to other skills for the necro. If you don't put any points in the skill bone prison you get the lvl 33 synergy, if you do, you get the level of skills you put in. Similar with druids and the Carrion Wind ring with poison creeper charges lvl 21.