whats a demonlimb?

heilskov

Diabloii.Net Member
jeeperscreepers said:
I read it being used in a few posts but what exactly is it? How does it help your minions?

its an exceptional uniq, a mace, it gives you lvl x enchant ability charges...
Im guessing people (necros) enchant their own skelles? a waste I think, but who cares, normally only melee chars use demon limb for the enchant to get good AR.
 

Necrochild313

Diabloii.Net Member
I believe it was mentioned in meleemancer/bowmancer threads, and they use it to improve their own attack rating.
 

Pitboss_2000

Diabloii.Net Member
It costs you like 11K gold to have one single charge repaired, so if you use it on all of your minions.... Ooh boy!
 

jordy666

Diabloii.Net Member
heilskov said:
its an exceptional uniq, a mace, it gives you lvl x enchant ability charges...
Im guessing people (necros) enchant their own skelles? a waste I think, but who cares, normally only melee chars use demon limb for the enchant to get good AR.
actually its a elite mace-type:D

-jordy :king:
 

Myrakh-2

Diabloii.Net Member
heilskov said:
Im guessing people (necros) enchant their own skelles?
Probably not. The repair costs would be insane. I currently have 13 skeleton warriors (which is pretty low actually) and a merc, so I'd use up 14 charges for each round... and the price tag on one charge is impressive.
 

GovernerOfCali

Diabloii.Net Member
Or you be smart about it and don't pay to have it repaired....

1 Ort Rune + 1 Chipped Gem (any kind) + Weapon = Fully Repaired and Recharged Weapon


Myrakh-2 said:
Probably not. The repair costs would be insane. I currently have 13 skeleton warriors (which is pretty low actually) and a merc, so I'd use up 14 charges for each round... and the price tag on one charge is impressive.
 

Myrakh-2

Diabloii.Net Member
Unfortunately, ORT runes, while still much more common than ZOD, still don't drop around every corner...

And using 14 charges --- more than half of what the limb offers, IIRC --- I'd have to constantly recharge the thing. Which will burn through my collection of ORTs and chippies at an insane rate.

*I* still think that Demon Limb isn't a good Skelemancer item.
 

JoJeck

Diabloii.Net Member
The price of the charges does make it expensive for a Skelliemancer to use on his minions (Skellies, Merc and Revives), but the main reason it won't be used by them is the horrid strength requirement needed to equip it. Not many Skelliemancers will have 133 strength...
 

FrozenSolid

Diabloii.Net Member
Myrakh-2, why you always ashamed of 13 skellies :rolleyes:
Thats pretty high IMO :D
Higher skellies would mean godly gear and insane amounts of skillers so 13 is not bad at all, in fact I have 13 of them, dont care to get more skillers since theyre already doing a great job in hell :thumbsup:
 

darnocpdx

Diabloii.Net Member
Myrakh-2 said:
Unfortunately, ORT runes, while still much more common than ZOD, still don't drop around every corner...

And using 14 charges --- more than half of what the limb offers, IIRC --- I'd have to constantly recharge the thing. Which will burn through my collection of ORTs and chippies at an insane rate.

*I* still think that Demon Limb isn't a good Skelemancer item.
That's why you make rune mules and pick up all the runes. you keep the Rals (socketing, crafting, and trading) and orts (keep a couple of each low ones for those runewords ya want to make as well ) and keep upgrading your runes. You'd be suprised how fast you can get some low level runes to Ort Ral. Plus you're never stuck looking for that Tir when you need one for that runeword.
 
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