What would your Ultimate D2 bulid be?

i_marsolek

Diabloii.Net Member
What would your Ultimate D2 bulid be?

I was thinking about this and was curious what other people thought.

Here are the rules:

Must pick one skill from every character, and no more than one skill.

Must pick one skill for the different level requirements eg: (1,6,12,18,24,30) leaving one skill of your choice at any level.

My build (tried for a Matrix type feel):

1:Firestorm (Druid)
6: Burst of Speed (Assasin)
12: Slow Missle (Amazon)
18:Vigor (Pally)
24:Increase Speed (Barb)
30:Frozen Orb (Sorc)
Extra skill: Decrepify (Necro)

All this with a Holy Freeze merc. The Firestorm is a little out of place, but I couldn't think of a better lvl1 Druid skill for my build type.

Probably woulnd't get to far in Hell, but would be a fun one to try. What is your build?
 

Borlag

Diabloii.Net Member
1 - critical strike (amazon)
6 - static field (sorceress)
12 - cyclone armor (druid)
18 - concentrate (barbarian)
24 - Dragon Flight (assasin)
30 - fanatism (paladin)
extra - decrepify (necromancer)

I think this could be nice...and actually survive too...

edit: though my idea of the ultimate build is my zealot ;)
 

nemar

Diabloii.Net Member
1 - critical strike (amazon)
6 - static field (sorceress)
12 - zeal (paladin)
18 - leap attack (barbarian)
24 - shock wave (druid)
30 - death sentry (assasin)
extra - battle command(babarian)
 

i_marsolek

Diabloii.Net Member
Borlag said:
1 - critical strike (amazon)
6 - static field (sorceress)
12 - cyclone armor (druid)
18 - concentrate (barbarian)
24 - Dragon Flight (assasin)
30 - fanatism (paladin)
extra - decrepify (necromancer)

I think this could be nice...and actually survive too...

edit: though my idea of the ultimate build is my zealot ;)

Nice Build Borlag, Fanat with concentrate and dragon flight would be deadly not to mention doubling it with critical strike!

@nemar I like the idea of zeal and critical stirke as well, big damage!
 

Lotek-Crask

Diabloii.Net Member
Tiger strike(assy)
Static field(sorc)
Cyclone armor(druid)
BoneSpear(Necro)
Battleorders(Barb)
Fanta
-extra=Amp Damage
 

Butzull

Diabloii.Net Member
1: Amplify Damage (Necro - To break lots of PIs. 1 point wonder)
6: Static (Sorc - First selection. 1 point wonder)
12: Zeal (Pally - Main Attack)
18: Battle Cry (Barb - Free PDR)
24: Battle Orders (Barb - Life is Good)
30: Fanatacism (Pally - Hit em hard, hit em fast!)
Extra: Valk

My second option which is kinda cool (I think) is:
1: Werewolf
6: Static
12: Weapon Block
18: Life Tap
24: Frenzy
30: Fanat
Extra: Valk

A blocking, leeching, quick attacking blender of death! I realise you can get life tap on items, but he's too lazy to switch. If I could be bothered switching, then perhaps Fade or Battle Cry (for PDR), or Dire Wolf for some buddies in the L18 slot.

Edit: Doh, forgot the extras. Oh well, make it a Valk for both builds. ;)
Butz. :teeth:
 

LprMan

Diabloii.Net Member
Well this is my suggestion for WW druid (if this only could be possible):

1-Critical Strike
6-Static Field
12-Blessed Aim
18-Fade
24-Battle Orders
30-Fury
extra-Decrepify

And Defiance merc of course

That would be the ultimate werewolf :D
 

sephiruss

Diabloii.Net Member
level 1 - critical strike, amazon
level 6 - oak sage, druid
level 12 - wake of fire, assassin
level 18 - teleport, sorceress
level 24 - battle orders, barbarian
level 30 - fanaticism, paladin
extra - amplify damage, necromancer

That would be a pretty tough kid, good for killing single enemies.
 
1 - critical strike (zon)
6 - corpse explsion (necro)
12 - cyclone armour (druid)
18 - teleport (sorc)
24 - lightning trap (sin)
30 - fanatism (pally)
free choice: shout (barb)
 

Porius

Diabloii.Net Member
Level 1: Raven (Druid)
Level 6: Burst of Speed (Assassin)
Level 12: Find Item (Barbarian)
Level 18: Fire Wall (Sorc)
Level 24: Bone Prison (Necromancer)
Level 30: Redemption (Paladin)
Extra: Lightning Fury (Amazon)

A little different, I think that these skills would pretty much own the game. The only things that can get through the Prison would be incorporal creatures, like wraiths, which will be blinded by the Ravens, anyway. Then a combination of fire and lightning would take them down. Hork some of the bodies, redeem some for life/mana, and off we go again.

I'd use a rogue merc, BTW.

Porius
 

TonyDanza

Diabloii.Net Member
Level 1: Bone Armor (Necro)
Level 6: Burst of Speed (Assassin)
Level 12: Cyclone Armor (Druid)
Level 18: Iron Skin (Barb)
Level 24: Blizzard (Sorc)
Level 30: Conviction (Paladin)
Extra: Lightning Fury (Amazon)


Put this on an amazon and you have one hell of a tank that can kill as well.
 

Fafner

Diabloii.Net Member
1 Dragon Talon (Boss killer with CB) Assassin
6 Static field (for lazy boss killer)
12 Weapon Block (It can block almost everything...sheesh)
18 Vengeance (good-bye PI)
24 Meteor (Fire, crowd control)
30 Frozen Orb (Ice, crowd control)
extra- decrepify (To seriously spankify those bosses)
 

Stargaze

Diabloii.Net Member
I would enhance the Shocking Ranger Paladin:

- Holy Shock (Paladin, Lvl. 24)
- Lightning Mastery (Sorceress, Lvl. 30)
- Multiple Shot (Amazon, Lvl. 6)
- Lower Resist (Necromancer, Lvl. 30)
- Heart of Wolverine (Druid, Lvl. 18)
- Howl (Barbarian, Lvl. 1) if someone should get too near
- Cloak of Shadows (Assassin, Lvl. 12) err ... had to choose a Lvl. 12 Assassin Skill, and CoS is not too bad.
 
Porius said:
Level 1: Raven (Druid)
Level 6: Burst of Speed (Assassin)
Level 12: Find Item (Barbarian)
Level 18: Fire Wall (Sorc)
Level 24: Bone Prison (Necromancer)
Level 30: Redemption (Paladin)
Extra: Lightning Fury (Amazon)

A little different, I think that these skills would pretty much own the game. The only things that can get through the Prison would be incorporal creatures, like wraiths, which will be blinded by the Ravens, anyway. Then a combination of fire and lightning would take them down. Hork some of the bodies, redeem some for life/mana, and off we go again.

I'd use a rogue merc, BTW.

Porius
ravens??????
that woudl be one of my last options for a lvl 1. even with 5 of them no monster seems to pay attention to them or get damged unless its act 1 norm.
 

Ti-Ben

Diabloii.Net Member
30 Fanat - paladin
18 Strafe - amazon
6? Burst of speed - assassin
30 Spirit of the Barb - druid
1 Amp - necro
1 Howl - Barb

What a ranger that would be IMO... :rolleyes:
 

Borlag

Diabloii.Net Member
farting bob said:
ravens??????
that woudl be one of my last options for a lvl 1. even with 5 of them no monster seems to pay attention to them or get damged unless its act 1 norm.
maybe that's because they can't see the ravens? *grins*

ok ok...the ravens have an ability of blinding the targets upon hitting them...they're not there for the damage....
 

Porius

Diabloii.Net Member
Borlag beat me to it, but that's right. I'm only worried about the blinding, here, not the damage. I want everything standing nice and still.

Porius
 

Andrew

Diabloii.Net Member
My dream build:

20 Increase Speed
20 Burst of speed
20 Frenzy
20 Feral Rage
20 Charge


0.0


Yeah.. I didnt bother about the level requirements... I think i'll need a 30000000 gigahertz processor to keep up with the speed though. and 20 gig ram.
 

Gengis Chuck

Diabloii.Net Member
Slow 'em down build. :D

Level 1: Dragon Talon (assy)
Level 6: Oak Sage (druid)
Level 12: Slow Missile (zon)
Level 18: Holy Freeze (pally)
Level 24: Decrepify (necro)
Level 30: War Cry (barb)
Extra: Glacial Spike (sorc)

Max PDR, max blocking, max resists and load up on Crushing Blow. He/she would be a very fast killer too with adding the cold damage from HF to DT.
 

Ravenforce3

Diabloii.Net Member
I'd have to go with something like this:
Lvl 1: Amplify Damage
Lvl 6: Static Field
Lvl 12: Avoid
Lvl 18: Concentration
Lvl 24: Battle Orders
Lvl 30: Fury
Extra Skill: Shadow Master

This is a flurry of high end blows. Battles start off with Amp, then Static until their ending point (33% NM; 50% Hell), then wack the hell out of them while the Shadow sets traps, MBs the group, then comes in with her various charges. I think this would be very fun to play. Avoid takes care of the pesky ranged attackers, esp. Burning Dead Archers and Slingers when they appear as guest monsters.
 
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