What Lightning Resists does Conviction NOT break?

d00m2k

Diabloii.Net Member
What Lightning Resists does Conviction NOT break?

I keep reading on these forums that lightning sorcs, while expensive, can run EVERYTHING because (infinity) conviction breaks all lightning immunes. However, I swear I remember some mobs conviction would not break on my javazon.

Has this changed? Or all all lightning resists 115 and under? (if I remember correctly, 85 conviction acting at 1/5 = 17...which means it'd break all immunities 116 and under)

I think there are at least a few 120 resist lightning mobs, maybe I'm wrong. Do facets and griffons make up for this? Do facets/griffons/tstrokes even help with breaking immunities?
 

melianor

D3 Wizard Moderator
d00m2k said:
I keep reading on these forums that lightning sorcs, while expensive, can run EVERYTHING because (infinity) conviction breaks all lightning immunes. However, I swear I remember some mobs conviction would not break on my javazon.

Has this changed? Or all all lightning resists 115 and under? (if I remember correctly, 85 conviction acting at 1/5 = 17...which means it'd break all immunities 116 and under)

I think there are at least a few 120 resist lightning mobs, maybe I'm wrong. Do facets and griffons make up for this? Do facets/griffons/tstrokes even help with breaking immunities?
Facest, Griffons, etc. cannot make up for this, since its ONLY Convictiona and wands that can break immunites. When immunity is borken or not present, than gear that adds -xx% fire/lightning/cold resistance will reduce the resistances.

You would have to look through http://www.d2data.net, http://www.battle.net/diablo2exp/monsters/.

From what i have read there are a few lightning immune monsters out there, that cannot be broken. The reason why Lightning Sorceresses go so well with Infinity is that there really only are very few monsters that cannot be broken.
Using Infinity with a pure Cold build is near useless due to the so high resistance of cold immune monsters. It a bit bit better for fire immune monsters, but cannot compare to Lightning builds.
 

d00m2k

Diabloii.Net Member
You're right, I just tested it in single player: facets/griffons and other gear do not help in breaking immunities.

However, here's another question: do +skills on your merc increase the skill leve of conviction?

Because I know for CTA, with level 1 BO, my +skills affect the level bringing it to a level 10 CTA.

Now a merc, with level 12 conviction, can break lightning immunities up to and including 116. If he had +2 skills from helm, +2 from armor, he would have level 16 conviction, -105 resistance. Acting against immunities, this would break lightning resist up to 121, which means all mobs with 120 and below would be broken for griffs/facets/titans to work. From what I've seen, the highest LI is 120.

Does this work?
 

MageChick

Diabloii.Net Member
Here's a complete list of all monsters over 100% lightning resistance taken from the Arreat Summit. Almost all of the Lightning Immune monsters are at exaclty 100% (I'm not going to bother to list them all). You'll see some monsters listed more than once depending what act they are in. In addition to these, the special type monsters can spawn lightning enhanced and that give them 75% additional lightning resistance.

Steel Scarab 105%
Returned Mage 120%
Horror Mage 130%
Burning Soul 110%
Death Beatle 105%
Scarab 110%
Steel Scarab 115%
Bone Scarab 120%
Fiend 110%
Dark Familiar 120%
Jungle Hunter 105%
Doom Ape 105%
Temple Ape 110%
Hungry Dead 110%
Dark Archer 110%
Black Archer 115%
Dark Lancer 110%
Black Lander 115%
Horror 120%
Bone Mage 105%
Burning Dead Mage 110%
Horror Mage 115%
Night Clan 110%
Misshapen 110%
Disfigured 115%
Tainted 105%
Damned 120%
Soul Killer 110%
 

d00m2k

Diabloii.Net Member
So if WSK is one of the big areas to run, how do pure light sorcs/trappers/javazons deal with the 130% LR horrors?
 

melianor

D3 Wizard Moderator
d00m2k said:
So if WSK is one of the big areas to run, how do pure light sorcs/trappers/javazons deal with the 130% LR horrors?
The let the Merc do the job or teleport past. Not much choice else.
 

Thyiad

Moderator Single Player, D2 Assassin, Barbarian
MageChick, I was looking for that info (and a Ber :rolleyes:) but gave up clicking through the AS after 5 minutes. Above and beyond the call of duty again. Thank you. :flowers:
 

MageChick

Diabloii.Net Member
d00m2k said:
So if WSK is one of the big areas to run, how do pure light sorcs/trappers/javazons deal with the 130% LR horrors?
well actually, you have to worry about the 120% ones as well. Infinity will only break up to 116%. But yeah - your merc is still the answer.

You pretty much have to worry about the 115% too I suppose. They won't be immune anymore, but unless you have some additional -enemy resistance, they'll still be pretty tough to kill. (I guess that's why griffon's are so expensive huh?)

Above and beyond the call of duty again. Thank you.
No problem, I was planning to do a lightning sorc as my next build (already bought an eth CV infinity - but no griffon yet :cry:) so I kinda wanted to know too. I've kinda put D2 aside for a while though - maybe I'll get around to it next year.
 

Bladewind

Diabloii.Net Member
with gear like CoH and Andy's head the 210 str req is not that unobtainable... also if its eth its like 200 str req.

also do consider lower resist wands, they don't add much but they might just cut it.
 

MageChick

Diabloii.Net Member
I really didn't want a CV - I was trying to find a 4os eth great poleaxe myself. Remember, I had a whole thread dedicated to it. But yeah 200 Str istn't too hard to hit at all. I use it with Andy's Helm so no problems there. You can also just level them up to 93 where they'll have 200 str without any help. (I've only done that once)

CoH for a merc??? lost me here. I use a stone AP or a leviathon I found.

But yes, if you use lower resist + infinity you can break all but that one 130% resist monster I believe.
 
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