What kind of fb sorc should I make?

elope with me

Diabloii.Net Member
What kind of fb sorc should I make?

I'm debating whether I should go 200fcr/es or max block/high fhr/105/es..

The whole point with 200 is to not get hit... but 105 gives me SO much more tanking ability...
 

Ce Olba

Banned
The whole point with 200 is to not get hit... but 105 gives me SO much more tanking ability...
"To not get hit" is a bad defense assuming you and the opponent are of equal skill. The only way "to not get hit" will work versus a skilled dueler is for you to assume a 100% defensive playing style. And overall, "to not get hit" doesn't allow offensive movement too much, since you are at a risk of being hit.

As for "To be able to take hits", it's a bit of a safer option versus melee and those attacks that you can block. Also, the loss of that 1 cast frame is insignificant since the sorcs already have the fastest breakpoints in fcr.

Also, ES with no blocking is pretty much a suicide in case you get hit. You will block a lot less (your block would be around 10%) and thus your mana will be gone quicker, thus killing you quicker. So if you get stuck in a triwhirl, you are pretty much dead.

You know what's ironic? The fact that if you can have both of those worlds, aka 200% FCR, max block and high ES, you will be pretty much invulnerable. I once made a sorc on Open that had 45% PDR, max block, 200% FCR and whatnot. However, the items were a bit too much. Stuff like Occulus-Sojs, Wall of the Eyeless-boots, Btals, BBelt, Wizgloves and of course a perfect circlet and amulet. Not to mention the charms. Oh, I could've been even more of a meanie and used 70/15s instead of 20/17s. Well, it wasn't necessary since the only thing that was a larger threat was pretty much everyone with enough absorb.



 

elope with me

Diabloii.Net Member
As for "To be able to take hits", it's a bit of a safer option versus melee and those attacks that you can block. Also, the loss of that 1 cast frame is insignificant since the sorcs already have the fastest breakpoints in fcr.

Yeah, that's what I was thinking too... 68 fcr (or so) would already equal a pally's 125, so 105 is about 4 frames ahead of them.

You know what's ironic? The fact that if you can have both of those worlds, aka 200% FCR, max block and high ES, you will be pretty much invulnerable. I once made a sorc on Open that had 45% PDR, max block, 200% FCR and whatnot. However, the items were a bit too much. Stuff like Occulus-Sojs, Wall of the Eyeless-boots, Btals, BBelt, Wizgloves and of course a perfect circlet and amulet. Not to mention the charms. Oh, I could've been even more of a meanie and used 70/15s instead of 20/17s. Well, it wasn't necessary since the only thing that was a larger threat was pretty much everyone with enough absorb.


But that's going with dupes/ glitches and other generally hard to get items.

"To not get hit" is a bad defense assuming you and the opponent are of equal skill. The only way "to not get hit" will work versus a skilled dueler is for you to assume a 100% defensive playing style. And overall, "to not get hit" doesn't allow offensive movement too much, since you are at a risk of being hit.

Well, the whole point of 200 fcr is to move even faster than the other guy.

As for "To be able to take hits", it's a bit of a safer option versus melee and those attacks that you can block. Also, the loss of that 1 cast frame is insignificant since the sorcs already have the fastest breakpoints in fcr.


Also, ES with no blocking is pretty much a suicide in case you get hit. You will block a lot less (your block would be around 10%) and thus your mana will be gone quicker, thus killing you quicker. So if you get stuck in a triwhirl, you are pretty much dead.
But wouldn't it be easier to tele out of a triwhirl with 200 fcr? I know block is obviously the better choice here, but still?

And I've never actually seen a "good" bvc. There might be some, but it isn't a majority thing.
 

Ce Olba

Banned
Yeah, that's what I was thinking too... 68 fcr (or so) would already equal a pally's 125, so 105 is about 4 frames ahead of them.
Actually, it's not. You know that there are breakpoints. 65 is one, the next one is 105. So there's only a 1 frame difference.

But that's going with dupes/ glitches and other generally hard to get items.
That sorc wouldn't be possible on the realms, because of:
1. Occu rings no more exist
2. BBelt is not on the same realm as Wizgloves, Wizgloves is not on the same realm as Btals, WoE boots are not on the same realm as BBelt or BTals.

Well, the whole point of 200 fcr is to move even faster than the other guy.
BvCs have already proven that moving faster means nothing. A BvC is very capable of beating a 200% FCR sorc with a mere 40% FCR. That's a 3 frames difference right there.

But wouldn't it be easier to tele out of a triwhirl with 200 fcr? I know block is obviously the better choice here, but still?
No. With 200% FCR, you will be taking more hits, thus spending more time in FHR, thus having harder time escaping. If you can block the hits, even if you stay in a chain of block+fhr animations, you will be safer than you would with 200% FCR.

And I've never actually seen a "good" bvc. There might be some, but it isn't a majority thing.
BvCs are not the only ones. Ghosts, WW/Trappers, WW/Kickers are also major threats to anything that's non-block. And no, your 200% FCR will be useless if you are stuck in a traplock.

200% FCR is only good if you opponent is inferior to you skillwise. Which is of course something you should never assume. The only factor that you should allow to be random is Luck. You should always assume equal Gear and Skill.



 

SicHalo

Diabloii.Net Member
Ce Olba is correct on this one 200 fcr means nothing when u can't block or u can barely tank...

I mean as stated if ur locked in a trap from mb etc 200 fcr is no good or u have builds like a charging smiter that will prolly take u out fast due to no block..

With high fcr builds u lack versatility in gear as u have to use strick items to make this bp where as a lower fcr has more gear flexability allowing u to do more stuff, i.e higher dr, max block better res etc.

In pvp u always have to assume some worst case scenario, i.e in ur case it is getting hit, u cant assume u wont get hit in duel as stated luck is the only random factor in dueling, skill and gear cannot be random factors.
 
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