What item gives teleport?

MasterMegatron

Diabloii.Net Member
What item gives teleport?

Ive seen hammadins teleport all over the place what i cant find the item that gives teleport and lots of it. How do they dl it?
 
Enigma (Jah+Ith+Ber)
3 Socket Body Armors
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)

or an item with teleport charges, but the chance of that is slim to none.
 

DANIEL3RD

Diabloii.Net Member
MasterMegatron said:
Ive seen hammadins teleport all over the place what i cant find the item that gives teleport and lots of it. How do they dl it?
Probably all hammerdins who teleport use Enigma (sweeping statement I know) but if you dont have an enigma you can use e.g teleport amulets, Najs puzzler staff or spellsteel axe. All have charges and must be repaired to retain the charges but they work.
 

krischan

Europe Trade Moderator
As we are about teleporting, what's the advantage of a charged item having high-level teleport, like Naj's Puzzler ? AFAIK, high level teleport just reduces mana costs and using charges doesn't cost any mana.
 

Bert

Diabloii.Net Member
DANIEL3RD said:
Probably all hammerdins who teleport use Enigma (sweeping statement I know) but if you dont have an enigma you can use e.g teleport amulets, Najs puzzler staff or spellsteel axe. All have charges and must be repaired to retain the charges but they work.
But the repair cost's are huge, and so you better only use it to escape from danger :confused: Or to get to mephisto

I gambled a teleport ammulet twice in hell act IV :cool:
But I never found one by killing monsters.

If you can afford you are better with enigma

Bert
 

DANIEL3RD

Diabloii.Net Member
Bert said:
But the repair cost's are huge, and so you better only use it to escape from danger :confused: Or to get to mephisto

I gambled a teleport ammulet twice in hell act IV :cool:
But I never found one by killing monsters.

If you can afford you are better with enigma

Bert
OOOh I didnt know you could gamble TP amus. I run Pindle with my Lightning Zon and make oodles of gold from the drops so I have no problem with repair costs. I have about 6 lvl 85+ characters all stocked with max gold. My bowazon and paladin use tp amus and I am always on the lookout for more. Time to gamble heavily I think
 

Twoflower

Banned
DANIEL3RD said:
OOOh I didnt know you could gamble TP amus. I run Pindle with my Lightning Zon and make oodles of gold from the drops so I have no problem with repair costs. I have about 6 lvl 85+ characters all stocked with max gold. My bowazon and paladin use tp amus and I am always on the lookout for more. Time to gamble heavily I think

hehe u ll see soon how all these chars have no money left... imo teleport charges arent worth it, they are so over expensive to repair...

as long as i can t afford a enigma i just make a hammerdin ( max vigor ) as my mf char. or of course a sorc
 
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