Adree
Diabloii.Net Member
What is the ONE thing Blizzard HAS to do right?
After all the whining and complaining about almost every aspect of the game on the official forums, I'm curious to hear what you all think about what would kill Diablo 3 for you. It can't be something as simple as a starfish helmet.
Personally, I love the art style, love the environments, the classes, their abilities, I am agreeable to basically any mechanic, system, or graphic they've demonstrated so far.
The one thing that would kill the game for me is if they don't get the tone right.
If there is no sense of increasing danger, this game will fade away very quickly for me. I want the dungeons and environs to feel like lairs that are saturated with evil, radiating out from the core. If I feel like I'm roaming around in a loot supermarket, that would absolutely kill it for me.
Everything else is fair game, but don't spoil the mood. And you?
After all the whining and complaining about almost every aspect of the game on the official forums, I'm curious to hear what you all think about what would kill Diablo 3 for you. It can't be something as simple as a starfish helmet.
Personally, I love the art style, love the environments, the classes, their abilities, I am agreeable to basically any mechanic, system, or graphic they've demonstrated so far.
The one thing that would kill the game for me is if they don't get the tone right.
If there is no sense of increasing danger, this game will fade away very quickly for me. I want the dungeons and environs to feel like lairs that are saturated with evil, radiating out from the core. If I feel like I'm roaming around in a loot supermarket, that would absolutely kill it for me.
Everything else is fair game, but don't spoil the mood. And you?