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What is teleportation?

Discussion in 'Druid' started by freedom_boy75, Feb 6, 2004.

  1. freedom_boy75

    freedom_boy75 IncGamers Member

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    What is teleportation?

    I have been reading some of the threads and I have been wondering... HOW DO YOU TELEPORT? Is it something all char. types can do?

    Also, what is BATTLE ORDERS??
     
  2. SorsScriba

    SorsScriba IncGamers Member

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    It is a sorc skill that can be granted in charges by items or as a skill by the runeword for armor called enigma. It is considered bad manners in private duels being a skill from a diferant char class.
     
  3. ~Kazama Fury~

    ~Kazama Fury~ IncGamers Member

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    even tho any char can teleport with those items, a druid in wereform still cant.
     
  4. Quickske

    Quickske IncGamers Member

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    true, shifter's can't use teleport

    who gives??

    have you guys seen a ww barb teleport lately?? they move so SSSLLLLOOOOWWWWW...
    no faster cast gear.. :)

    the only character that benefit's from teleport is a sorc (wauw, who would have thought this) necro with faster cast and eledruid

    but, if they teleport, they can't hit you (hurricane) so, it's an even match then (in my eyes it is)
     
  5. SorsScriba

    SorsScriba IncGamers Member

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    B.O. is a Barbarian skill that increases surrounding party members mana and life by a certain percent for a period of time. Again, as with teleport, it can be granted in charges and through a runeword and is also BM for anyone not of the barbarian class to use in 1 on 1 pvp.
     
  6. ~Kazama Fury~

    ~Kazama Fury~ IncGamers Member

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    to elaborate, the runeword is called "call to arms"

    true, not many other chars will benefit from teleport, but, they still do in some extent, especially in pubs where ppl usually lack the experience. ive seen so many tele barbs still hurting like mad. an interesting combo would be a botd eth warpike tele ww barb. with range 5, it "might" compensate for the lack of cast rate if the opponent is not on his feet.

    the most annoying build with enigma would definately be tele bone necs. they teleport, they bone prison, they spam nearly unresistable high dmg Bone spirits. ouch.

    the most ingenuitive build with enigma ive seen in pubs would be a trap/ww sin. how does a sin ww u ask? with ANOTHER runeword called chaos. it grants the sin whirlwind and has lots of open wounds (which is very useful in 1.10 pvp). even tho the claw is range 1, trapping the opponent, having the SM hammer the opponent, it can render the opponent confused/frustrated and even locked down. even ive seen some pros have some probs. ive found this build interesting also because it can compensate if the opponent uses massive absorb/resist against the trap damage.
     

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