What exactly does iron golem get?

Senshiki

Diabloii.Net Member
What exactly does iron golem get?

I know they get damage and defense bonuses, but anything else? Specifically:

Crushing blow
Deadly Strike
Elemental Damage
Leech
Chance to cast x on Striking/hit
Slows Target
Hit Blinds Target
Chance to Freeze Target
Stat Bonuses
Aura When Equipped
Indestructible? (just kidding, I wish)
Damage to Demons/Undead
Life After Kill

Depending on which of these are ture, what (in your opinion) is the best thing to make them out of? Not godly items, but the best throw away things. I've heard IK Maul is good.
 

nebux

Diabloii.Net Member
i like to make irn golems in items with CB and life leech. also an insight one is good too
 

Perfect Hatred

Diabloii.Net Member
i like to make irn golems in items with CB and life leech. also an insight one is good too
Well making a IG in a Beast runeword would be cool and give your army fanaticism. Or maybe a Bramble runeword to give army thorns. Pretty expensive so you will want to have lots of points into Golem Mastery so you IG never dies or you will be out of business fast lol

edit yes I meant Bramble



 

MrGoth

Diabloii.Net Member
You mean bramble. You can save that golem-whos-gona-die-and-waste-your-armor by just putting the bramble on a merc.

Imo the best is a solid damage weapon with good modes. Ik maul is imo the best when it comes to price, just stuff an amn or something in it, although it leaches very slowly, and has poor attack and low damage anyways.

Insight is good for mass spaming mancers who rely on a diferent merc.

If you want the golem to actually do damage, try a banaras star? I'm pretty sure the elemental damage goes over, as well as the great bonus to attack rating.
 

SSoG

Diabloii.Net Member
I know they get damage and defense bonuses, but anything else? Specifically:

Crushing blow
Deadly Strike
Elemental Damage
Leech
Chance to cast x on Striking/hit
Slows Target
Hit Blinds Target
Chance to Freeze Target
Stat Bonuses
Aura When Equipped
Indestructible? (just kidding, I wish)
Damage to Demons/Undead
Life After Kill

Depending on which of these are ture, what (in your opinion) is the best thing to make them out of? Not godly items, but the best throw away things. I've heard IK Maul is good.
Iron Golems don't benefit from Indestructable. They don't benefit from mana leech, since they have no mana. I don't know if they have stats or not (I don't think so, which would make +stats useless). I seem to recall that Iron Golems *DO* benefit from Life Leech (not certain, though), and I have no idea if they benefit from +life per kill (since they kill so rarely and the values are so pathetic that it wouldn't make a difference, anyway).

The rest of the listed mods all transfer to Iggy. Another thing worth noting is that if you make an IG out of something with 100% resist-all (24+% Resist Paladin Shield with 4 PDiamonds in it, for instance), your IG will be elementally immune.



 

Aldarad

Diabloii.Net Member
But after you used that nice item, is there a trick to keep him alive? Other than spending alot of points in IG/GM?

Oh and yes life-steal works.
 

SSoG

Diabloii.Net Member
But after you used that nice item, is there a trick to keep him alive? Other than spending alot of points in IG/GM?

Oh and yes life-steal works.
Pay close attention to his lifebar, teleport him out of trouble the second he gets into it. Other than Elementally Immune golems, I usually just summon my Iggies from blue or yellow junk that I was just going to sell, anyway, since there's no reliable way to keep him alive otherwise.



 

Apophis

Banned
i was thinking of making a pride ig for ubers only for the aura so i can put more auras on my merc and me..but i think the golem will die fast right?
 

SSoG

Diabloii.Net Member
i was thinking of making a pride ig for ubers only for the aura so i can put more auras on my merc and me..but i think the golem will die fast right?
Yup. Have fun burning your high runes for nothing.:flip:



 

Perfect Hatred

Diabloii.Net Member
Yup. Have fun burning your high runes for nothing.:flip:
Well when killing Ubers you really should use a Clay Golem, his slowing effect makes the Ubers harmless (they wont use certain skills at all) and keeps your skellies and merc safe.



 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
I don't know if they have stats or not (I don't think so, which would make +stats useless).
They have no stats.




The rest of the listed mods all transfer to Iggy. Another thing worth noting is that if you make an IG out of something with 100% resist-all (24+% Resist Paladin Shield with 4 PDiamonds in it, for instance), your IG will be elementally immune.
No need for that. Summon Resist works in combo with the IG's own elemental resists to make a Golem immune, so you need less resists on the shield.



 

Aldarad

Diabloii.Net Member
No need for that. Summon Resist works in combo with the IG's own elemental resists to make a Golem immune, so you need less resists on the shield.
Which raises the question: is anotherwise "common" IG with Elemental imunity realy that great? He wont go down for Gloams (good) but neither will he do much damage (bad). Of course he migth drive Diablo mad...or would he??



 

Fuzzier

Diabloii.Net Member
yes_Crushing blow
yes_Deadly Strike
yes_Elemental Damage
lifeleech_only_Leech
yes_Chance to cast x on Striking/hit
yes_Slows Target
yes_Hit Blinds Target
yes_Chance to Freeze Target
see_below_Stat Bonuses
yes_Aura When Equipped
no_Indestructible? (just kidding, I wish)
yes_Damage to Demons/Undead
yes_Life After Kill

I'm pretty sure Iron Golems won't benefit from Vit/Enr on gears.
Iron Golems have 0 Str/Dex initially, however, they have a very good chance benefit from Str/Dex on gears, althought I'm not sure.
 

SSoG

Diabloii.Net Member
No need for that. Summon Resist works in combo with the IG's own elemental resists to make a Golem immune, so you need less resists on the shield.
They don't combine at a perfect 100% rate. If you have 40% Resist-all from Summon Resist, and make your Iggy out of a 60% Resist-all item, I'm pretty sure you don't wind up with an elementally immune golem.

I've done very little testing with Summon Resist (only enough to know that it won't stack with the innate resistances of non-Necro summons... or maybe it doesn't even apply to non-Necro summons), but I do recall having to "over-resist" my IG (i.e. make him out of a higher-resist item than I theoretically should have had to) in order to get him Elementally immune.



 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
I've done very little testing with Summon Resist (only enough to know that it won't stack with the innate resistances of non-Necro summons... or maybe it doesn't even apply to non-Necro summons), but I do recall having to "over-resist" my IG (i.e. make him out of a higher-resist item than I theoretically should have had to) in order to get him Elementally immune.
There was a thread on this a long while back. Don't know if it is still around, but it did seem to suggest that you don't need to "over-resist" the IG. Haven't tested this in a long while though.



 

Breadmold

Diabloii.Net Member
I'm not sure I see the usefulness of having an Iron Golem. To me, it's a waste to use a good item to make a golem who won't last through to the next game. Maybe I'm missing something about it, but the only thing I can see where it'd be useful is if you were doing Uber-Tristram.

If I'm missing something, please let me know :)
 

SSoG

Diabloii.Net Member
I'm not sure I see the usefulness of having an Iron Golem. To me, it's a waste to use a good item to make a golem who won't last through to the next game. Maybe I'm missing something about it, but the only thing I can see where it'd be useful is if you were doing Uber-Tristram.

If I'm missing something, please let me know :)
Iron Golems *DO* last through to the next game, as long as you have hard points in the actual skill (if you're summoning Rusty from charges of a Metalgrid, then he will not persist from game to game).

Also, who says you have to burn a good item? Don't you find ANYTHING while you're adventuring that you just sell to a merchant instead of keeping? I usually summon Rusty from random blue or yellow junk that isn't good enough to keep.



 
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