What did I do wrong? I've been having a blast with my lil' summoner, and last weekend I finally got the last of my three key sets together and made my first visit to the Matron's Den (with any character). As this necro has been able to power his way through anything in the game, and I'd heard that the mini ubers weren't all that tough, I didn't really prepare quite as well as I should have. Needless to say, the results were horrid...Lillith torn my army apart. I've now found another set of keys to replace the one I burned up in my first attempt (at least I only used up three keys initially), but before I try it again I'd like to get some advice on what went wrong. My necro is pretty standard. He has some fairly decent gear, but he doesn't have any "end-game" runeword gear: Arm Of King Leoric Tomb Wand Homunculus Hierophant Trophy Up'd Vipermagi Wyrmhide Crown Of The Ages Corona Frostburn Gauntlets Marrowwalk Boneweave Boots Nightsmoke Belt +2 Summoning Skills/Resists Rare Amulet 2 x Manald Heal Rings 8 @ Summoning Skiller GCs A few lifer/resist/mf SCs All items that can be socketed are socketed with jewels to round out resists and to give +mana after each kill. (Don't laugh too hard at some of the items I use...one fault in building him up was lack of a large mana pool and I had to use the 40% from the Frostburn's to increase it a bit and then utilize a lot of mana regen gear to keep him going). His current character level is 90. He's built with base dex, a little too much strength, around 70 energy, and a lot of vitality (around 890 life unbuffed). His resists are maxed at 75 each. Skills are standard fare... 41 Skeleton Mastery 39 Raise Skeleton (15 skellies total) 38 Raise Skeletal Mage (14 skellies total) 17 Revive (17 revives total) 20 Summon Resist 17 Clay Golem (Base with +skills gear) 20 Corpse Explosion 7-9 In each curse (Base with +skills gear) 7 Bone Armor (Base with +skills gear) Misc. Pre-requisites Merc is an act 2 nightmare might merc and normally uses: Bonehew Ogre Axe (2 amn) Corpsemourn Ornate Plate (+enh dmg jewel) Crown Of Thieves Grand Crown (+enh dmg jewel) I will, however, swap out his helm to a Guillame's Face Winged Helm (perf topaz socketed) for bosses to get the 35% crushing blow, which I did swap in preparation for Lillith. I also use two computers, parking a second account in each game I play in order to increase the xp and to help in muling or mid-game transferring. Anyway, I thought it best to continue to make the mini-uber game two player with my parker making the portals. That way, if my summoner got beat up too badly he could always exit and re-enter, grab his corpse, and I wouldn't lose the portal progression in the process. Unfortunately, this also makes each boss a bit tougher as well. Still, I thought it best because I could also bring in another mule on the same account as my summoner to refill his juvies supply if he had to use a lot of them in the process (I only have one character on my parker account that can enter hell level games...the one making the portal). I first gathered my army of skellies and mages, figuring it wasn't necessary to get revives yet as I thought it would be a fairly large dungeon and I could pick up revives as I cleared it. My parker opened the portal and I jumped in. It wasn't long before I ran into Lillith, and I hadn't picked up too many revives yet. She also had another boss mob close to her (not quite sure what aura/enchants that boss had) which complicated matters. With the element of surprise on her side, my army got cut in half and my merc went down before I really knew what happened (I wasn't able to cast decripify and gumby her down quick enough). So I ran back to the portal and regrouped. The second time, I brought along some revives, but as I'd heard the mini-ubers weren't too tough I hadn't made sure to create a game with urdars in them. Lillith ate this army up pretty quickly as well. Run to the portal, rinse, and repeat. The third time went much better and I was able to get her to about 1/3 health before my merc went down. Without his might aura, and with my skellie/mage army cut down by her poison, the remaining bits of my army couldn't keep up with her regeneration rate (I must've lost all my poison mages as well, I guess). I ported out again, tried to regroup, and BNET promptly went down..."lost connection" screen appeared, and I simply started laughing. Even though the game had been "permed", when I tried to re-enter it BNET told me it didn't exist. Each time, Lillith was pretty much in the open and not blocking a doorway, so that couldn't have been the problem. I think what surprised me the most was that during all three attempts my skellies seemed to die off very quickly. Usually, they are rock solid and require very little maintenance, but for some reason Lillith tore them apart. Anyway, sorry for the overly long post, but now to the question...what did I do wrong here? Is it: 1) A two player game makes the mini-ubers too tough to solo, try it in a one player game and it should go a little better, even though I won't have the flexibility to exit and re-enter with the portal sequence still intact. 2) My gear is still sub-par for the mini-ubers. 2a) Some source of teleport is required in order to park the whole army on top of the boss (I did notice that my army was pretty scattered, with some of those bums wandering around and not attacking). 2B) I need more crushing blow gear in order to take on the mini-ubers...35% on the merc alone isn't enough. 3) My gear is sufficient, but the crushing blow from urdar revives is required. I just need to make sure to create a game with plenty of them in it to revive. 4) That second boss must've had some nasty auras or enchants. I should have trouble with Lillith if she's by herself next time. 5) Everyone has problems their first run with the mini-ubers, keep practicing and it will be okay. 6) Stop playing on "easy mode" with my summoner and learn how to play him properly. (I have to admit, this lil' toon does make me tend to get lazy thinking that all I have to do is raise my army and then walk around and pick up the drops). What do you folks think? I'd really like some advice before I burn up another set of keys. Off to bed...I'll check this thread tomorrow to see if any was able to read through all my dribble and offer a suggestion or two!!