What character anti-elemental?

PhoenixCRO

Diabloii.Net Member
What character anti-elemental?

What character (playing style) is especially good for absoring/negating elemental damage, more precisely lightning and then fire (poisong not needed, cold not)? And, at the same time he is still good PvM, can kill etc. Perhaps Paladin cause of auras? What type?

Basically, what character is the best at just standing there n receiving lightning n fire without getting hurt much :>
 

phatbrava

Diabloii.Net Member
PhoenixCRO said:
What character (playing style) is especially good for absoring/negating elemental damage, more precisely lightning and then fire (poisong not needed, cold not)? And, at the same time he is still good PvM, can kill etc. Perhaps Paladin cause of auras? What type?

Basically, what character is the best at just standing there n receiving lightning n fire without getting hurt much :>
i guess any char with maxed resistances and absorb :)
twinking, ole!
 

DeathMaster

Diabloii.Net Member
Any char, as long as you can have 95% resist, wearing T-god, ravenfrost, and dwarf star/wisper + rising sun. your char can stand any elemental attack in PvM and laughing at the poor hopeless monster.
 
ES sorcs. mine had -80 res all in hell, and was taking no damage from even act 4 gloams. so as long as the ES is up, that cannot be beaten for standing around taking elemental damage.
 

lone_wolf

Diablo: IncGamers Member
any avenger with t-gods. guardian angel and Andariel's Visage. and enough res items to reatch 95% res all. for gloam hunting wear lightsabre with the rest of the gear. That way all normal gloams should heal you more then the hurt:). if you get enough res gear you can switch to res lightning for conviction gloams and still have 95% res all. I takes a quite dedicated char for that though and alot of res gear
 

Harleyquin

Diabloii.Net Member
Wind druids with maxed cyclone armour and the said equipment would more or less be immune to any elemental damage I should think
 

Shade

Diabloii.Net Member
Lots of choices, but I'll only pick up on the ones not yet mentioned :)

- Assassin using Fade. Gets a large chunk of your resists sorted and 1% PDR per skill level. Oh, and curses wear off quickly too.

- Barbarian with Nat Res. Only a handful of points needed, +skills will do the rest, and once more you're covered. Combined with a shield you can get big resists.

To deal with Lightning, Thundergod's Vigor is a must-have item. Fire can be dealt with via Nokozan Relic, if you're willing to sacrifice your amulet slot for it.
 

Shade

Diabloii.Net Member
DeathMaster said:
Hi Shade,

Long time not seen you here. :clap:

However, isn't "any char" covering all?
Well, yes, but I just went into a little more detail. Any build can use GA and res all charms to get 90% res all, then just add in absorb items of the appropriate type.

Some characters just have it easier than others, that's all :) Specifically, Paladins (who gain +0.5% max resist per level of their elemental resist auras), Assassins (Fade) and Barbarians (Nat Res).

Druids can also fudge things a bit with Cyclone Armour, and Sorceresses can use EShield (both of which, IIRC, are applied before resists/absorb). Amazons have to make do with D/A/E, and Necros can hide behind their summonables.
 

Uzziah

Diabloii.Net Member
There is always the resist advenger:

20 each resist skill
20 salvation
1 vengence
20 conviction (max last)

That puts you at 90% resistances without equipment and salvation turned on, add on a venom ward and you have pretty much max resistances.

Any barb with natural resistance will get really high resistance values really easily, even in hell i can maintain 65%+ with little equipment. using 10 skills in natural resistance.

Fade on an assassin is an awsome skill, it adds PDR as well as resistance, curse reduction, and a cool character appearance. Don't forget fade can also be cast by chance on a certain shield IIRC.
 
Wouldnt rising sun be more beneficial than nozokon's? It shouldnt be too hard to get 75 res without it, and have 80 or so absorb with 75 res should nutralise almost all fire attacks, except ancients CE, which needs about another 12000 absorb to survive. :uhhuh:
And of course, GA with any build can make elementals laughable.
 

Kaptain_Insano

Diabloii.Net Member
In my experience fire resists don't have to be very high at all if you are wearing the rising sun ammy. My blizz meph runner wears one and is constantly healed by all the fire down there, and her resists are under 50 for fire. In fact even with conviction on me from the council she absorbs even more. That ammy more than covers fire with low res.

Lightning on the other hand is a res u want to max and use an absorb item with.


Cheers K
 

HBeachBabe

Diabloii.Net Member
Shade said:
Well, yes, but I just went into a little more detail. Any build can use GA and res all charms to get 90% res all, then just add in absorb items of the appropriate type.

Some characters just have it easier than others, that's all :) Specifically, Paladins (who gain +0.5% max resist per level of their elemental resist auras), Assassins (Fade) and Barbarians (Nat Res).

Druids can also fudge things a bit with Cyclone Armour, and Sorceresses can use EShield (both of which, IIRC, are applied before resists/absorb). Amazons have to make do with D/A/E, and Necros can hide behind their summonables.
don't forget that assassin's weapon block can also block elemental attacks so what every damage gets through her resistances can still be negated.
 

lone_wolf

Diablo: IncGamers Member
only problem with sins weapon block HBeachBabe is that its not working when you run :(

the rules here prevent me from showing you more info about weapon block though.....

but yes if your standing still or walk it should work against those elementar attacks weapon block can protect a sin against
 

Liliel

Diabloii.Net Member
Here's my Immortal Avenger idea... for those with unlimited resources, lol.

Stats:
Str- enough for gear, around 110
Dex- enough for max block with sacred targe and HS, around 170
Vit- everything else
Ene- nada

Skills:
1 Vengeance
20 Resist Cold
20 Resist Fire
20 Resist Lightning
15-20 Conviction
1+ Holy Shield

Equipment:
Lightsabre with ruby/realgar jewel
Rockstopper (near perfect) with Um
Chains of Honour archon plate
Exile sacred targe
Thundergod's Vigor
Rising Sun
Ravenfrost
Dwarfstar
Laying of Hands
Rare boots with 20+ lit and cold res
5+ shimmering/scintillating SCs
poison res SCs
Prayer Merc

Results:
90 Fire/Cold res
95 Lit res
? positive poison res (depending on number of poison res charms)
18% damage reduction
25% + 20 lit absorb
15% +70ish fire absorb
20% cold absorb
75% block
Huge defense rating
15% life tap on striking
Huge life regen

Pretty tough to kill I'd wager. A bit overkill though, eh?
 

slappy sam

Diabloii.Net Member
Any of these three characters using g-angel, resist charms, and a lot of absorb items:
Avenger wit max resist auras
Sorc with ES
Druid with Cyclone Armor
 

PhoenixCRO

Diabloii.Net Member
Thx :) I think Avenger is what im looking for atm, lots of versatility.

I know barb has natural res, but let's face it, i would actually need to put lots of points into it, or have lots of +skills, while with Avenger i just pump skills that r at the same time to res but also increase damage.
Sorcs i dun like, so yea, not what i need.

Assassin... hmm.... ok this is slightly offtopic, but aint assassins kinda too fragile? How do they do in Hell in 1.10? I know trapsin is good, but what about other builds? Would u recommend me any cool assassin build that works pvm? (yes im aware there is assassin board lol, but reading 10 guides is one thing, having someone who actually can give more feedback is another)
 
PhoenixCRO said:
Assassin... hmm.... ok this is slightly offtopic, but aint assassins kinda too fragile? How do they do in Hell in 1.10? I know trapsin is good, but what about other builds? Would u recommend me any cool assassin build that works pvm? (yes im aware there is assassin board lol, but reading 10 guides is one thing, having someone who actually can give more feedback is another)
There in between sorc/necro and druid/pally/babr in tankability. A good setup, with fade, weapon block and SM will be tough to kill They also have possiblyt the best crowd control skill in CoS, which turns a whole screen of monsters into weak slow moving blind monsters, which unless you attack or stand within a yard of them (iirc) they dont see you. So with good stratgehy, and some ok gear, they can be very good at tanking.
 

DeathMaster

Diabloii.Net Member
master the use of CoS and MB, assassin is untouchable in most areas. MB deserve better attention. I know some people don't like this skill, but it is the best crowd controll in most cases, since it is not timed and can stop all charges (yes, even boss charges).

Just keep in mind that, MB isn't a skill you "fire and forget". Noramlly you would MB few times, that whole screen are stuned, then you charge. Even some monsters wake up, they would likely to attack those converted.
 
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