West NL SC Tournament

Hyphy

Diabloii.Net Member
West NL SC Tournament

Since I no longer will play Ladder, and wanted to participate in a tournament, I'll make one for None ladder. Same rule apply as Ladder, Ifyour interested PM me, or post the following.

#1: (Account); (Char name) - Build
#2: (Account); (Char name) - Build
#3: (Account); (Char name) - Build
#4: (Account); (Char name) - Build
#5: (Account); (Char name) - Build
#6: (Account); (Char name) - Build
#7: (Account); (Char name) - Build
#8: (Account); (Char name) - Build
#9: (Account); (Char name) - Build
#10: (Account); (Char name) - Build
#11: (Account); (Char name) - Build
#12: (Account); (Char name) - Build
#13: (Account); (Char name) - Build
#14: (Account); (Char name) - Build
#15: (Account); (Char name) - Build
#16: (Account); (Char name) - Build
#17: (Account); (Char name) - Build
#18: (Account); (Char name) - Build
 

Von Lazuli

Diabloii.Net Member
Hey Hey! I play there!

I will only be around for the next week though (going away for months and months...) so is it worth me joining?

Anyways:

vonlazuli1; Anubii_III (Possibly IV, I am thinking about a rebuild...); Hybrid Assassin.

And, please tell me that duels are at hell difficulty?

Laz
 

Hyphy

Diabloii.Net Member
@@ i saw you in clan koj the other day.

but it will probably be GM so nightmare
:\

i am Vacumman

VAC-IIIIIIIIII

Vanquisher/Libby/Hdin thing.

my 3rd remake -.-

i'll b ready in a day or 2.
 

Von Lazuli

Diabloii.Net Member
Damn... Nightmare hurts me a lot...

I feel it gives too much of an advantage to Magic and Physical damage opponents, which are at the top of the PvP tree at any rate...

The Europe ladder rules are nice enough:

Europe Ladder Thread said:
The rules are as follows:

- No healing potions/shrines/ no mana pots for ES based sorcs.
- No charges from items, yep, no lt sticks/wolves/oak and such.
- No prebuff, see next rule.
- After you have bo'ed and cast es etc. you cannot go into stash. That is an instant loss.
- No mercenaries, no nk, no badmannering any kind.
- Dodge limit is 3 days
- You can only challenge a person 1 - 3 spots ahead of you.
- Duels are first to 3 or 5 (Challenger will have last word on this).
- Game must be played on Hell
- Challenger must pm challenged for duel, challenged must answer.
- Map must be cleared of all monsters.
- Duel starts when _both_ of the players have said ".go" (notice the dot).
- Defensive play is NOT encouraged, but remember the line between "running" and defensive play.
- If a player is requested to show equipment, it must be done asap without going in to stash. ( abs enforcing )
- If player drops from a game when inventory check is requested, that counts as an automatic loss to the player.
- Rejoining the game only because of charge bug, anya bug or some other good reason is allowed.
- If #13, #14 or #15 is challenged by a non-ladder player and he loses, he will drop out of the ladder.
- You need to wait 12 hours before dueling the same opponent again

Absorb rules:

- 1 piece of absorb ( only exception is 2x raven which is allowed against blizzers)
- No rules on stack whatsoever.
-Max of 85% to a single resistance
- If 205 resist shields are used this is counted as your piece of absorb.

Banned items:

- Exile/Dracs/Last Wish
- Hotspurs
- Rising Sun
Although, as a hybrid sin I have issue with one or two of these rules (i.e Tgods cripples my traps), I think that is just me trying to get an unfair advantage... Generally those rules look pretty satisfactory to me (as much as I would like to be able to cast BO then swap out my CTA for a widow...)

Laz
 

Hyphy

Diabloii.Net Member
you can prebuff all you want, but when the duel starts

if you go in town , in a cave, or in cold plains

it counts as a lost.

Ft5.

No slow items/Skills. excluding Nos,spider.

and, no tgods :), but 1 sorb item alowed.
 
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