Werebarb Attack Speed Calculation

Nair

Diabloii.Net Member
Werebarb Attack Speed Calculation

I have read some old post about the wolfhowl helm. Someone said that they can reach 3 frames per attack with feral rage in werewolf form.

I'm so confused how the result is being calculated.

Would anyone please share the formula of attacking speed for werewolf barb?

thankx in advance!
 

Tridge

Diabloii.Net Member
its possible, but not worth it IMHO
you'd need to use a semi-robophase with 4x40-15 ias 2x shael runes to hit 3 frames assuming you're using a +6 werewolf wolfhowl and battle command.
120 ed phase blade anyone?.. maybe if you stacked DS/OW/AMP/PSN lol
there is a linky in the druid forum to a calc for all classes ias/fhr/fbr in wereform.. check it out for more info.

I still can't belive a Beast Phase is only 1 frame faster (5) than a Shael Baranar's Star (6) in Werewolf form. wtf :bonk:
 

wy4251

Diabloii.Net Member
Tridge said:
its possible, but not worth it IMHO
you'd need to use a semi-robophase with 4x40-15 ias 2x shael runes to hit 3 frames assuming you're using a +6 werewolf wolfhowl and battle command.
120 ed phase blade anyone?.. maybe if you stacked DS/OW/AMP/PSN lol
there is a linky in the druid forum to a calc for all classes ias/fhr/fbr in wereform.. check it out for more info.

I still can't belive a Beast Phase is only 1 frame faster (5) than a Shael Baranar's Star (6) in Werewolf form. wtf :bonk:
EDIT: Usually barb werewolf is better off with Azurewrath.

Also, you can't put Beast on Phase blade

Amp doesn't do much since your 3 frame attack damage is probably around 500. I guess Crushing Blow, Elemental damage small charms, Open wound ? or load up poison and play hit and run
 

Snarlin Stef

Diabloii.Net Member
i was playing around with the calulator and it seems a BOTD war spike is best.... its just enough base speed to hit the next frame rate.

let me check azure... how fast that would be.
 

iceball_aarf

Diabloii.Net Member
Tridge: a 4 shael griz caduceus gives more dmg and also gets 3fpa, still 3fpa isn´t really worth it, 4 or 5 would be better with a more dmging weapon though...
 

Tridge

Diabloii.Net Member
iceball_aarf said:
Tridge: a 4 shael griz caduceus gives more dmg and also gets 3fpa, still 3fpa isn´t really worth it, 4 or 5 would be better with a more dmging weapon though...
you know what.
youre right wow im=stoopid i forget is axe/hammer/mace for that word yikes!
also.. how'd you come up with 3fpa with 80 ias caddy?
that calc told me its 4 with slvl 7 werewolf
 

Tridge

Diabloii.Net Member
Tridge said:
you know what.
youre right wow im=stoopid i forget is axe/hammer/mace for that word yikes!
also.. how'd you come up with 3fpa with 80 ias caddy?
that calc told me its 4 with slvl 7 werewolf
i= the stupid, apparently
the *120* ias caddy DOES hit 3fpa

sorry for double-post, but i HATE giving false information and i had to correct myself (the next morning ><;; )
 

Zero-unit

Diabloii.Net Member
Hi, i came to notice this wolfbarb forum and i was reading about the speeds. However, many here were obviously using the dragoons calculator. It is impossible to reach 3fpa becuase if you notice a 120 ias Grisworlds caddy shows the same speed as it would on a 110 ias PB on a druid bear. the frame is 4, and the calc is shown 1 frame faster.
 

iceball_aarf

Diabloii.Net Member
That is because Barbs swing naturally faster than druids on most weapons, that relation goes on to the where barbs too, it is not impossible to swing at 3fpa, maybe you aren´t using the calculator in the correct manner?...


Edit: K here we go step by step:
a)go to this link to the dragoons calculator:
http://students.washington.edu/akrinke/wereformadvanced.html

b) select LoD 1.10

c) select Barbarian character class

d) select werewolf as the wereform

e) select Feral Rage as the attack type

f) select Mace weapon type

g) write down 10 base speed (negative of AS base speed for caduceus)

h) write 120% on the weapon ias

i) select 3 on the werewolf skill lvl, this is the minimum granted with wolfhowl

j) hit Calculate

The result equals 3.
 

Zero-unit

Diabloii.Net Member
The reason why it seems faster is due to the constant attack, nontheless i used the calculator corectly. If you noticed on the calc it says the correct speeds arent figured yet on feral rage, put it on norm attack that is where i follow
 

iceball_aarf

Diabloii.Net Member
The statement you mention is this one:
Please Note: I haven't quite figured out Feral Rage for 1.10 so any calculations for that are approximations.

It doesn´t imply that Feral Rage´s speed is equal to a normal attack speed.

The only way to actually test that would be on open with two chars, a barb werewolf lvl 99 if possible and a dummy char lvl 9, the dummy char would have to be stripped and edited so that it would have something like 10k life, the barb would be using a griswold caduceus with the 120ias... the barb shouldn´t be using no mastery nor skill point if possible in order to eliminate the possible problem of critical strikes and the like, the tests could include various versions of dmg vs time like how much time does it take to the barb to kill the dummy. The high difference of lvls + the almost zero defense should give the barb a 95% chance to hit the dummy.

Still i won´t test it because it is impractical in every way to make a 3fpa character that doesn´t have a high elemental dmg to carry on.
 

Strid

Diabloii.Net Member
iceball_aarf said:
The statement you mention is this one:
Please Note: I haven't quite figured out Feral Rage for 1.10 so any calculations for that are approximations.
Yep, its an approximated calculator, so don't rely on it 100%. Atleast try and test the results before you socket your ED/IAS jewels in anything.
 
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