weapons that were meant for diablo 3!!!

Morannon

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Yeah I agree. As something you bash a demon to a pulp with, most of them are pretty questionable. But as a something used to deliver spells and poison, most of them are flawless. I would excluded the pin-up scythe though. That one reminds me of cheap tourist souvenirs of extreme cheesiness.
 

GoldenBird

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

...

Why don't we just keep anime stuff in anime land, and Diablo stuff in Diablo land.

Then if you want anime you can go to anime land, and if you want Diablo you go to Diablo land.

Problem solved.
 

PahaLukki

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Gahd.. the last thing Diablo needs is more unrealistic weapons. Let's just have real melee weapons.
 

TheWhetherMan

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Those weapons are absurd. I don't care where they're from, they don't belong in Diablo 3.
 

lazylink

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Well, Diablo is hardly known for the realism in fight or weapons...

Actually, the weapons in diablo 2 are particularly realistic. In the game there exist a large variety of swords, axes and polearms that actually exist in the real world. To remove/replace those weapons with "anime" weapons would severely detract from the lore and feel of the Diablo world.

So while I agree that in most cases appealing to realism in a fantasy game is ridiculous in this case it is not because realism is a defining feature of Diablo (melee) weapons.


 

PReP

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

...

Why don't we just keep anime stuff in anime land, and Diablo stuff in Diablo land.

Then if you want anime you can go to anime land, and if you want Diablo you go to Diablo land.

Problem solved.
Animé land?, anime is the name of the drawn motion pictures in japan, and not a restrictive genre. Animé could be just about anything.


Regarding the op's discussion, i just leave the weapon designing to blizzard.
They now what should be in the fictional world they created.


 

Scudstorm

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Regarding the op's discussion, i just leave the weapon designing to blizzard.
They now what should be in the fictional world they created.
I thought the same thing with EA and Red Alert 3 :(


 

GuardianHadriel

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

those bleach characters do´nt look like they have a single muscle on them and they carry swords even Godzilla is unable to lift. And besides that thier hair is ridiculous.
 

Ammareddo_Fritter

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Actually, the weapons in diablo 2 are particularly realistic. In the game there exist a large variety of swords, axes and polearms that actually exist in the real world. To remove/replace those weapons with "anime" weapons would severely detract from the lore and feel of the Diablo world.

So while I agree that in most cases appealing to realism in a fantasy game is ridiculous in this case it is not because realism is a defining feature of Diablo (melee) weapons.
When I see people suggesting huge swords with two tips and flaming skulls set in between them, spears with five points attached with chains, double ended hammers with spikes all over them, or three level crossbows made out of statues of naked women, I don't understand it.
Where did they come up with the idea that these fit the diablo universe at all?

What wrong with a Scottish claymore? A British longbow? Indian katars? It used to be that Diablo made itself stand out from other fantasy games by having the world being invaded my demons resemble our own in the middle ages.

Now Sanctuary looks just like any other random nerd fan service world with "badass" (read:generic fantasy) designs everywhere.

Of course, Diablo 3 will be an outstanding game anyway. This is Blizzard. I hate the new unifying art styles in all their games, but no one can deny that they're better than anyone else at making fun games.



 
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