weapons that were meant for diablo 3!!!

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
Re: weapons that were meant for diablo 3!!!

but with them and enough intelligence anything can be integrated with varying degrees of success.
No, it can't. Sure you can change a setting. The whole point is that something has to feel coherent for a certain addition to remain credible. Even more so the addition has to have a certain basis in the established setting for it to even have a chance of being integrated. Randomly adding in things, no matter the explanation and adaption of the original, can and will ruing the verisimilitude of the setting.



if Cat people were presented as a dark, savage race almost with werewolves features (bloodthirst, sharp fangs and teeth, fearsome agility, .. etc etc) they will fit perfectly with the other races in LOTR.
And yet they wouldn't fit into the LotR universe. The world was created through the books. you reach an understanding of that world and how it functions. Suddenly dragging in a race of anthropomorphic characters would destroy what you know of that world and how it functions. That is why you couldn't add them no matter the explanation.



 

AkumaSlayer

Diablo: IncGamers Member
Re: weapons that were meant for diablo 3!!!

Knight_Wolf said:
if Cat people were presented as a dark, savage race almost with werewolves features (bloodthirst, sharp fangs and teeth, fearsome agility, .. etc etc) they will fit perfectly with the other races in LOTR.
This is a really bad example. If Christopher Tolkien were to write a sequel to the LotR now, mentioning a "Cat People" race then I imagine that he would receive a lot of hate mail. It completely ruins the theme.

Honestly, why is this still being discussed?

Huge, unrealistic weapons designed by a manga artist have no place in Diablo. The weapons in Sanctuary are inspired by the medieval era and European fantasy. Bleach is a modern Japanese manga/anime. There is no good argument as to why Blizzard should introduce these weapons.
 

Dusk

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Ah, the first time i aggrea with the most ppl in the thread..
Anime weapons(and especialy oversized and unlogical ones) doesnt fits the world of diablo..
If ile wana play with some of thous -- there is enough anime style rpgs..
 

Knight_Wolf

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

This is a really bad example. If Christopher Tolkien were to write a sequel to the LotR now, mentioning a "Cat People" race then I imagine that he would receive a lot of hate mail. It completely ruins the theme.
lols, Diablo 2 wasn't even High Fantasy like LOTR (it has no elves, no dwarfs, no orcs or goblins) and yet when Blizz did add race of Cat people in D2 i don't remember Blizz complaining about hate mail regarding the CAT people they added in D2.

So it isn't ok to add cat people into High fantasy themed LOTR but ok to add them into medieval themed D2, Self-contradiction much ?

And just because you can't imagine cat-people in LOTR it doesn't mean they can't be added.

Honestly, why is this still being discussed?
Maybe because we are all bored from the long lack of updates.

There is no good argument as to why Blizzard should introduce these weapons.
There is, you just don't want to look at it.


 

Sass

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

I've been patient, I read the whole topic and I've noticed something. Night Wolf refuses to get the point at hand.

Over and over again you defend that Blizzard not only makes the theme, but can change it at a whim to make a setting they chose. Wait, what was that? You said setting? Oh yes, that's exactly what everyone else is referring to and precisely what you constantly do not understand. Blizzard can add the pink unicorn if they so desire. After all, you're constantly saying it's up to blizzard. Why then were you against them being able to? You stated it would not fit, no matter the logic or lore.

It seems you are the one pulling the double standard around here. You can't be pro cat people in LOTR, but against unicorns in D3, when both use the same premise. That premise being: it would not fit the setting each story has set up and made a name for itself with.

When thinking of Diablo, a middle ages, kinda dark gothic realistic setting pops into one's mind. Similarly, LoTR makes one think of magic in a middle ages environment. Each has established a feel about the series and something extreme like pink unicorns would not fit. Nor would cat-people in LoTR.

The whole reason that the cats were mentioned is that it was a random example he threw in. Cats fit Diablo mainly due to the fact that the place it was in was uncharted territory. The whole of Act 2 were a more beastly demonic place than Act 1's demons for instance. Cat people are no more out of place than Pit Lords in the Burning Hells; they're native and evil, just another monster to kill.

Cats in LoTR would maybe fit if he tried really really hard, but it'd lose the feel it originally had. This was not the case with D2.


Just drop the whole "but they can 'cuz they says so" argument. It doesn't help your side at all. Blizzard has a theme already. Adding happy fun care bears and Royal Rainbows wouldn't work with the dark setting, even in the bright areas of diablo, and not just because it's bright. If you really don't get it yet, please take the others' advice and think things over.



There is, you just don't want to look at it.
Most of the items mentioned in the OP aren't practical. They exist in Bleach as a showy display, nothing more. Do you really think it realistic that a small teenage boy can wield a sword bigger than him and likely 5 times as heavy as if it were a butter knife?

"Oh, but Bleach isn't realistic, there are magical things around". Such things still follow a semblence of realism. In Diablo, there are demons, angels, magic and undead. Those aren't something we see in real life. However, warriors, pirates, farmers, catacombs, every single weapon in the game (sans magical orbs), are all realistic and have existed at one point.

Fantasy doesn't have to mean it's completely alien and anything goes. They follow real life just enough that one can recognize what's even happening at all.

But I digress. The swords and axes mentioned would not fit. Not only is the arsenal based on real historical items, they are too unwieldy and clumsy, if one can even lift one. Some may work, like the serrated katana or 4 pronged sickle. Heck, even the axe may work as an extremely large Great Axe, but that stresses the upper limit on what would make sense to add in.

The hooked katana would not work. It's simply a spin off of a previously known weapon and modified to appeal to anime and manga watchers / readers respectively.
 

Knight_Wolf

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

I've been patient, I read the whole topic and I've noticed something. Night Wolf refuses to get the point at hand.
Who's Night Wolf !!!? ... ahm .. just kidding, i do get the point at hand .. you are the ones who refuse to look objectively over the many examples mentioned at the thread or what they mean ... i'll tackle your point one by one to show you why.


Sass said:
Over and over again you defend that Blizzard not only makes the theme, but can change it at a whim to make a setting they chose. Wait, what was that? You said setting? Oh yes, that's exactly what everyone else is referring to and precisely what you constantly do not understand. Blizzard can add the pink unicorn if they so desire. After all, you're constantly saying it's up to blizzard. Why then were you against them being able to? You stated it would not fit, no matter the logic or lore.
Did bother looking at the undead unicorn picture i posted .. or read all the "How to make it fit" replies i wrote .. i guess not.

If you still don't realize the whole point of the Cat people in LOTR example then go re-read what i wrote back there and take a good look at the undead unicorn picture i posted ... that pretty much tells the whole story.


Sass said:
It seems you are the one pulling the double standard around here.
You can't be pro cat people in LOTR, but against unicorns in D3.
Read above :whistling:



Sass said:
When thinking of Diablo, a middle ages, kinda dark gothic realistic setting pops into one's mind. Similarly, LoTR makes one think of magic in a middle ages environment. Each has established a feel about the series and something extreme like pink unicorns would not fit. Nor would cat-people in LoTR.
Again read above, it is very apparent you missed the "How to make it fit" part.

The whole reason that the cats were mentioned is that it was a random example he threw in. Cats fit Diablo mainly due to the fact that the place it was in was uncharted territory.
Really !!? ... so where is the reason not to include them in LOTR ... i explicitly and clearly mentioned that they would have to be presented as a savage and bloodthirsty race (which naturally would distance itself form civilized places) to fit with LOTR themes ... and again you apparently didn't read that ... if you find it ok to add them in D2 then there is no reason to refuse the same for LOTR.

Sass said:
The whole of Act 2 were a more beastly demonic place than Act 1's demons for instance. Cat people are no more out of place than Pit Lords in the Burning Hells; they're native and evil, just another monster to kill.
Read the previous paragraph and my previous "CAT people" replies where i explicitly described that they need to be redesigned as a savage and a brutal race to fit with LOTR setting and monster races (orcs, goblins, ... etc etc).

Sass said:
Cats in LoTR would maybe fit if he tried really really hard, but it'd lose the feel it originally had. This was not the case with D2.
You failed to provide any logical reason why they would fit D2 and not LOTR eventhough D2 is supposedly -according to you all- more REALISTIC medieval inspired setting than LOTR.

It is obvious that if they fit D2 they can be very easily made to fit into LOTR .. your bias is what's preventing you from seeing how easily this could be done with a little bit of imagination.


Sass said:
Just drop the whole "but they can 'cuz they says so" argument. It doesn't help your side at all. Blizzard has a theme already. Adding happy fun care bears and Royal Rainbows wouldn't work with the dark setting, even in the bright areas of diablo, and not just because it's bright. If you really don't get it yet, please take the others' advice and think things over.
Lols, you are still stuck back there at the art controversy thing .. oh god .. you didn't get over the rainbow yet ... seriously ... *kicks some happy bears to exert his frustration* .. you just opened a can of worms :yes:.

If you still can't get over the fact that the RAINBOW in D3 gameplay video is a 100% natural phenomena and wasn't even a normal rainbow but a permanent-rainbow effect that is produced as a result of waterfall water spraying and light refracting through them (meaning it is permanent unlike rain induced rainbows ) then you need to really go study things over (specially light physics)... otherwise we should ditch all real phenomena aside and create new Gothic physics/phenomena from scratch that doesn't include light refraction or rainbows to please close minded fans who can't accept a simple natural phenomena presented in the right place during the right time.

How about blue grass then .. looks more fitting for the dark "setting" .. green grass is for teddy bears .. we demand blue evil grass .. or what about green water .. isn't it more scary than normal water .... it feels evil and is more like acid .... sigh ... seriously XD :crazyeyes: /sarcasm :wave:




Sass said:
Most of the items mentioned in the OP aren't practical. They exist in Bleach as a showy display, nothing more. Do you really think it realistic that a small teenage boy can wield a sword bigger than him and likely 5 times as heavy as if it were a butter knife?
It has been agreed by everyone that real life comparisons is 100% irrelevant.

Sass said:
"Oh, but Bleach isn't realistic, there are magical things around". Such things still follow a semblence of realism. In Diablo, there are demons, angels, magic and undead. Those aren't something we see in real life. However, warriors, pirates, farmers, catacombs, every single weapon in the game (sans magical orbs), are all realistic and have existed at one point.
It isn't that they existed or not, again irrelevant, it's "HOW" they existed and HOW they are presented in the game .. and it is clear it's in a totally different way ... barbarians existed in real life .. but never did they summon magical hammers or jump 8 meters high .. and so on so forth.

Sass said:
Fantasy doesn't have to mean it's completely alien and anything goes. They follow real life just enough that one can recognize what's even happening at all.
And unusual creative weapon designs make you unable to recognize what's happening !!!?

Sass said:
But I digress. The swords and axes mentioned would not fit. Not only is the arsenal based on real historical items
Only around 80% of it, there is room for unusual and creative NEW designs because the game already had some.

Sass said:
they are too unwieldy and clumsy, if one can even lift one. Some may work, like the serrated katana or 4 pronged sickle. Heck, even the axe may work as an extremely large Great Axe, but that stresses the upper limit on what would make sense to add in.
I did mention clearly they need to be slightly redesigned in various ways to fit in Diablo, if only i get some free time to illustrate that ... i will certainly do when i get the chance.

Sass said:
The hooked katana would not work. It's simply a spin off of a previously known weapon and modified to appeal to anime and manga watchers / readers respectively.
Who also happen to be part of the Diablo audience, Blizz is always famous for using references from all over the place and giving homage for many genres in their products.


 

Sass

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Who's Night Wolf !!!? ... ahm .. just kidding, i do get the point at hand .. you are the ones who refuse to look objectively over the many examples mentioned at the thread or what they mean ... i'll tackle your point one by one to show you why.
Considering you have yet to get it, I doubt it. Nevertheless, I'll take a look at the rest of your post. :)

Did bother looking at the undead unicorn picture i posted .. or read all the "How to make it fit" replies i wrote .. i guess not.
It's nice of you to assume that, but my first sentence stated I'd already seen it. You know what happens when you assume? You make an *** out of you and me. On second thought, I'm fine the way I am, however...

Anyway, I have seen said unicorn. It's not pink. Therefore, I'm not even talking about it. On the same page so far?

If you still don't realize the whole point of the Cat people in LOTR example then go re-read what i wrote back there and take a good look at the undead unicorn picture i posted ... that pretty much tells the whole story.
I've read it. All of it. It's completely irrelevant to anything I've posted :) Take time to read what others were saying. It'll help. Keep in mind, I see the point you're trying to make. It's just not a good one.

Read above
Ditto it seems. :(

Again read above, it is very apparent you missed the "How to make it fit" part.
I've read it. This makes 3 quotes where you haven't bothered responding. =/ I was hoping to get to the bottom of this.

Really !!? ... so he where is the reason not to include them in LOTR ... i explicitly and clearly mentioned that they would have to be presented as a savage and bloodthirsty race (which naturally would distance itself form civilized places) to fit with LOTR themes ... and again you apparently didn't read that ... if you find it ok to add them in D2 then there is no reason to refuse the same for LOTR.
Again you retreat to the same argument trying to make it fit into LOTR. You must not have read my post. I'll recapitulate.

Cats were something random. I'm sure it was coincidence they were in D2. Regardless, they were in it. They can be in it because there is nothing in D1 to out right contradict its existence. In LoTR, the races are established, the setting known and they do not follow it. Even in Diablo, they don't fit in the burning hells now do they? Would you have preffered Baal be a cat? Mephisto a tiger? How about Diablo being a cute kitten? Cats wouldn't fit the theme of the demons you're fighting, but they do in their own little desert place--act 2. In LoTR, there is no such environment for them. Unless he writes "Lord of the Cats", they wouldn't be included, nor can they fit in Middle Earth. Why? LOTR is established, and these would not fit. Tolkien could have made a giant space ship come in at the last second, vaporize the ring with a laser blast and fly off immediately instead of it falling into the volcano. Would that have fit the story? Why? Ask yourself this and when you finally understand, you'll understand the past few pages of senseless back-and-forth arguments with no validity.

You failed to provide any logical reason why they would fit D2 and not LOTR eventhough D2 is supposedly according to you all more REALISTIC setting than LOTR.
I provided it. It's up to you to have read it. The Cat people in Diablo are native to the desert as much as the sand maggots and beetles themselves. They are not native in LOTR. If he makes them native, it still wouldn't keep the same feel. I fail to see how this is hard to understand, but then close-mindedness can be hard to understand =/

It is obvious that if they fit D2 they can be very easily made to fit into LOTR .. your bias is what's preventing you from seeing how easily this could be done with a little bit of imagination.
oh no, you misunderstand me greatly. I see your point. You just fail to see everyone else's as well.

Lols, you are still stuck back there at the art controversy thing .. oh god .. you didn't get over the rainbow yet ... seriously ... *kicks some happy bears to exert his frustration* .. you just opened a can of worms
Again, you don't understand. You seem to be thinking of that picture of the waterfall with a rainbow effect right? I never mentioned that. I mentioned a Royal Rainbow, which was an example, much like the care bear stare. None of those would fit into a Diablo game. Do you really need to be explained why?

If you still can't get over the fact that the RAINBOW in D3 gameplay video is a 100% natural phenomena and wasn't even a normal rainbow but a permanent-rainbow effect that is produced as a result of waterfall water spraying and light refracting through them (meaning it is permanent unlike rain induced rainbows ) then you need to really go study things over (specially light physics)... otherwise we should ditch all real phenomena aside and create new Gothic physics/phenomena from scratch that doesn't include light refraction or rainbows to please close minded fans who can't accept a simple natural phenomena presented in the right place during the right time.
*claps*. You done raging? All that had absolutely nothing to do with anything I posted. Grats.

How about blue grass then .. looks more fitting for the dark "setting" .. green grass is for teddy bears .. we demand blue evil grass .. or what about green water .. isn't it more scary than normal water .... it feels evil and is more like acid .... sigh ... seriously XD
Your sarcasm just reminded me of something that might help illustrate why you're wrong. TY.

The Planet Namek. It had a green sky, and blue grass. Why? That fit nothing like anything we'd seen in Dragon Ball thus far. It'd also been solely on Earth. Namek is a new place, something alien. The story team can make it be whatever they wanted. It's fresh.

Act 2 of Diablo 2 had this very characteristic. It's a new place, new monsters, new lore. A clean slate.

LOTR has no such slate. We know the races, the world, and all that's in it. If a Thudner Cat came out of nowhere and swing his sword, it wouldn't make sense. It goes against what we'd already seen of the story, and is just random.

You're probably going to say the same thing you've said over and over and over and over and over and over and, well, you get it. You'll think that the same randomness can be applied to cast in Diablo and I'm playing favorites. Please understand that it isn't the same. You still don't see why, and I and so many have been unable to open your mind to it. It's a shame.

It has been agreed by everyone that real life comparisons is 100% irrelevant.
That would work on something maybe like WoW, but Diablo hits closer to home. It focuses on humanity and their conflict with angels & demons...just like real life. *Gasp*

Also, I'd like to see this consensus if you don't mind :)

It isn't that they existed or not, again irrelevant, it's "HOW" they existed and HOW they are presented in the game .. and it is clear it's in a totally different way ... barbarians existed in real life .. but never did they summon magical hammers or jump 8 meters high .. and so on so forth.
When Diablo has an established weapon arsenal based on real life, adding clumsy weapons with no practical purpose, originates in a cartoon works how exactly? I really would like to see how. Also, it seems you didn't read the rest of that part of my post. You should really do that.

And unusual creative weapon designs make you unable to recognize what's happening !!!?
Not by itself, no, nor did I say so. Then again, each weapon was based on something in real life. It seems real life is relevant. Hmmm..

Only around 80% of it, there is room for unusual and creative NEW designs because the game already had some.
Every weapon used in Diablo has existed. If you go to a renaissance fair, or some middle age reenactment, you would find them if you look hard enough. The only added items were the magical ones, but ofc, we don't have magical weapons here. Again, I mentioned this and they were not considered in my post.

I did mention clearly they need to be slightly redesigned in various ways to fit in Diablo, if only i get some free time to illustrate that ... i will certainly do when i get the chance.
Please do so. I'm not saying you have to make every suggestion somehow fit, but surely you see how many can't.

Who also happen to be part of the Diablo audience, Blizz is always famous for using references from all over the place and giving homage for many genres in their products.
That's all well and good, but they also use items people recognize, and not just weapons that only a bleach fan could name. (only an example. i might as well state that before you jump on that too when that isn't relevant to the discussion).
 

qOcOp

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

The only one that might realistically make it is the huge freaking axe
 

Knight_Wolf

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Cats were something random. I'm sure it was coincidence they were in D2.
Regardless, they were in it.
You assume too much.

Sass said:
They can be in it because there is nothing in D1 to out right contradict its existence. In LoTR, the races are established
So were they in Diablo 1, and nothing in LOTR says "no cat people can exist here" .. i don't remember seeing a sign with that.

Sass said:
the setting known and they do not follow it. Even in Diablo, they don't fit in the burning hells now do they? Would you have preffered Baal be a cat? Mephisto a tiger? How about Diablo being a cute kitten? Cats wouldn't fit the theme of the demons you're fighting
Who said anything about turning everyone into cats !!!!?

If you can't tell the difference between

"Adding a race of demonic or brutal cats"
And
"Turning everyone into cats"

Then you need your exaggeration-o-meter gauged and fixed :wave:

Sass said:
but they do in their own little desert place--act 2. In LoTR, there is no such environment for them. Unless he writes "Lord of the Cats", they wouldn't be included, nor can they fit in Middle Earth. Why? LOTR is established, and these would not fit.
Again you assume to much like in the first quote, who said cats must live in a desert environment just because they did in D2 (close mindedness much) .. were did you get that from ... they could be placed in the forests of LOTR or even on one of the several mountain ranges ... and there you go .. they would their own little forest/mountain place .. simple.

Sass said:
Tolkien could have made a giant space ship come in at the last second, vaporize the ring with a laser blast and fly off immediately instead of it falling into the volcano. Would that have fit the story? Why? Ask yourself this and when you finally understand, you'll understand the past few pages of senseless back-and-forth arguments with no validity.
Again .. apparently your exaggeration-o-meter seems broken to me.

Find me HOW to do it and then we can talk.

-There are several easy answers to "How to make it fit" regarding the Cat people
-There are several easy answers to "How to make it fit" regarding unusual medieval melee or magical weapons

-Blizzard did find a way "to make aliens fit in Warcraft" with enough lore and back story and artistic touches to make the so called aliens fit perfectly with the so called "setting" .. WHICH was established before IN (WARCRAFT, WARCRAFT 2, WARCRAFT 3) and never had any signs of aliens in it .. and actually was inspired by LOTR greatly ... way to go.

Sass said:
I provided it. It's up to you to have read it. The Cat people in Diablo are native to the desert as much as the sand maggots and beetles themselves. They are not native in LOTR. If he makes them native, it still wouldn't keep the same feel.
Native !!!? .. you make me laugh really .... who made them native in the first place .. it's not like they exist for real .. sigh .. just like bashiok said .. you guys think diablo world exists somewhere and there is a magical window the developers peek from to make the game .. he was pretty damn right when he said that .. all that just because you think that an established setting has to be 100% stagnant .. wow ... just wow .. any setting can be changed and manipulated the same way it was created.

So what would have prevented Tolkens (in case he had decided to write and extra book back then) from adding a new race that's NATIVE to an unexplored part of LOTR world !!!!?

Sass said:
I fail to see how this is hard to understand, but then close-mindedness can be hard to understand =/
You seem to have gotten the meaning of close mindedness all wrong too, it's stagnant unimaginative mindsets that are close minded.


Sass said:
Again, you don't understand. You seem to be thinking of that picture of the waterfall with a rainbow effect right? I never mentioned that. I mentioned a Royal Rainbow, which was an example, much like the care bear stare. None of those would fit into a Diablo game. Do you really need to be explained why?


You simply repeated what exactly was being said back then during the art controversy, if i had time i would have went back to the topics from that time and get you hundreds of comments about rainbows and bears that look 100% like your comment .. i'm not supposed to be telepathic .. right !!!?.

So there is no point trying to elude the clear fact that it is the same problem now that was back then ... people at that time ditched the rainbow and peaceful feeling just because of their so called sacred stagnant idea about what makes a setting .. SAME PROBLEM .. same mentality.


Sass said:
The Planet Namek. It had a green sky, and blue grass. Why? That fit nothing like anything we'd seen in Dragon Ball thus far. It'd also been solely on Earth. Namek is a new place, something alien. The story team can make it be whatever they wanted. It's fresh.

Act 2 of Diablo 2 had this very characteristic. It's a new place, new monsters, new lore. A clean slate.
Hahaha .. yeah .. and we won't be going to any new places in D3 like act 2 of D2 ... ROFL.

Sass said:
LOTR has no such slate. We know the races, the world, and all that's in it. If a Thudner Cat came out of nowhere and swing his sword, it wouldn't make sense. It goes against what we'd already seen of the story, and is just random.
Like i said .. If Tolkens had the time to write an extra book and added a race of cat-like people or demons it would have worked.

Also .. again ... please check your exaggeration-o-meter .. plz.

There is a grand canyon difference between

Stupidly throwing in a a thunder cat with a latex outfit haphazardly in LOTR
And
Making a race of Cat-like creatures/people with a background story and looks that fit the world and setting around them.

THAT difference is all that matters, it is the HOW that you insist on ignoring.


Sass said:
That would work on something maybe like WoW, but Diablo hits closer to home. It focuses on humanity and their conflict with angels & demons...just like real life. *Gasp*
Lols


Sass said:
When Diablo has an established weapon arsenal based on real life, adding clumsy weapons with no practical purpose, originates in a cartoon works how exactly? I really would like to see how. Also, it seems you didn't read the rest of that part of my post. You should really do that.


Not by itself, no, nor did I say so. Then again, each weapon was based on something in real life. It seems real life is relevant. Hmmm..
Floating glass orbs for example doesn't sound like a real life practical weapon to me in any way at all, yet it is clearly one of the NEW weapons in D3.

And nobody said the NEW weapons can't have magical powers or be rare or unique.


Sass said:
Please do so. I'm not saying you have to make every suggestion somehow fit, but surely you see how many can't.
Some will some not, my point is that some will fit with certainty .. that's all.

--------------------------------------------------


Now let me take your own words

Sass said:
It's a new place, new monsters, new lore. A clean slate.
Yeah .. If that's who you describe one act of D2 then it pretty much fits Diablo 3 500% to me ... right ?

New game ... new places ... new weapons .... new monsters ... new cultures ... etc etc .. got it.


 

xduncanx

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

These posts are getting too long and way off topic and certainly noone is having any effect on knight wolf. So i'll just present a few points.

Cat People

- Cat people were condoned in D2 on the basis of Goatpeople, snakepeople (maybe others) being established in D1 they are free to make any 'people' they want. Elves - NO, bearpeople - YES.

- The silmarillion describes the creation of all the races in LOTR. (by the way, i strongly recommend all who have not read it to do so). JRR would turn in his grave if knight wolf came up with some way to add a savage race of brutal cat people.

How to make it fit

No one is arguing if it is possible to make anything fit. Since bliz is making the game, they make fit whatever they choose.
The point is that we, then, form opinions on whether said thing fits with the current theme, is a sweet idea, makes sense and is a fun addition to the game.
I think the addition of anime style, ungainly weapons do not fit with the current theme, are certainly not a sweet idea and does not make sense. It probably would be fun smashing monsters with massive and/or complex weapons so it's a shame it fails on all other fronts.

It has been agreed by everyone that real life comparisons is 100% irrelevant.
i did NOT agree to this.



One final thing...

New game ... new places ... new weapons .... new monsters ... new cultures ... etc etc .. got it.
I notice there is no 'new style/theme' in this list. which is what these weapons would be.
I'm all for new weapons, as long as they fit the current theme of weapons. (why do i have a sense of deja vu).


 
Re: weapons that were meant for diablo 3!!!

Ok knight wolf or whatever his name is an anime lover, and he is trying to convince us that the retarded anime crap fits in diablo. But it doesnt. End of the story. topic closed.
 

Nimbostratus

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Knight_Wolf, you keep mentioning that it would be very easy to make gigantic weapons fit the series, but I don't recall seeing you mention how, in any actual depth. "Change the appearance and add some story." Okay, like what? Throw us some more example weapons you think would work in Diablo. The closest things I can picture are some of the weapons used by Nightmare in the Soul Calibur series, but even those would have a bit of trouble.
 

Sky Tan

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

bio shocker pls..get objective, if u dun like anime fullstop tats it..

Anyways i am a fan of both sides, anime and the Fantasy stuffs...

Some of the idea from these anime are not bad, just redesign resize alittle Viola....

Currently, the story settings do not have any opening for Asian Weapons (not limiting to anime), anyways there are 2 characters not out, and lots of place on the world map not really identified.....


So blizzard can anyways put up a shocker asian based 4th character with a BEAUTIFUL background story that FITS entirely into the LORE and throw all of our arguemnt into trash. ($14billion market value does not comes for nothing - they have experts to do it dun they)

But why not looking at the amt of Asian WOW accounts paying $$ to blizzard every month there seems a good deal in bringing that aspect in.

my stand, any weapons would be acceptable as long as it makes us PLAYERS feel it is in line with the enviroment setting, and the storyline...which is the developers job really.

therefore
Any weapons idea from any source is okay (anime/fanatasy stories..any where) nice design with sizes inline with the ratio like what are having now...cos we dun really want to break the balance in having another arguement bout a barb using a 30 foot polearm later.
 

Knight_Wolf

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

So blizzard can anyways put up a shocker asian based 4th character with a BEAUTIFUL background story that FITS entirely into the LORE and throw all of our arguemnt into trash. ($14billion market value does not comes for nothing - they have experts to do it dun they)

But why not looking at the amt of Asian WOW accounts paying $$ to blizzard every month there seems a good deal in bringing that aspect in.

my stand, any weapons would be acceptable as long as it makes us PLAYERS feel it is in line with the enviroment setting, and the storyline...which is the developers job really.

Any weapons idea from any source is okay (anime/fanatasy stories..any where) nice design with sizes inline with the ratio like what are having now...cos we dun really want to break the balance in having another arguement bout a barb using a 30 foot polearm later.
Finally someone who understands .. thank god :jig:


 

Sass

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

You assume too much.
Perhaps. I do prefer to think from all angles though. Try it. :)

So were they in Diablo 1, and nothing in LOTR says "no cat people can exist here" .. i don't remember seeing a sign with that.
I don't recall any cat people in D1, but memory may be failing me atm.

BTW, there is no "sign" saying how a franchise's setting feels to the reader. I don't think any story can feel the same to everyone. That stated, there are things that can and cannot fit in the story and still feel the same. To be perfectly honest, I can't explain it any better. Maybe you just can't get it. idk.

Who said anything about turning everyone into cats !!!!?
You did. Just now. Why would you suggest doing that? I think that's a terrible idea IMO.

Again you assume to much like in the first quote, who said cats must live in a desert environment just because they did in D2 (close mindedness much) .. were did you get that from ... they could be placed in the forests of LOTR or even on one of the several mountain ranges ... and there you go .. they would their own little forest/mountain place .. simple.
I didn't say they only can live in a desert. In fact, I have a cat sleeping on my couch as I type.

Environment really wasn't even a big point of discussion. It was only really relevant because they were in act2, the desert one. (act 5 aside since that was a jumble from pretty much all other acts when you get into NM and Hell).

Again .. apparently your exaggeration-o-meter seems broken to me.

Find me HOW to do it and then we can talk.

-There are several easy answers to "How to make it fit" regarding the Cat people
-There are several easy answers to "How to make it fit" regarding unusual medieval melee or magical weapons
Good to know you haven't provided any. :)

The "How" is answered by having the author writing it in. Would it make sense? Irrelevant. Will it feel the same? That's up to the reader and varies on person to person.

Would cats make me feel differently about LOTR? Yes. When thinking about LOTR I get a very D&D feel and think about orcs, goblins, magic, elves and the like. It just goes together that way.

Would it make me feel different about Diablo? no, not unless it became something major and not just some monster randomly attacking in one small section of the game. The same happened in Champions of Norath when the second had Tiger "berserkers" and frog-like shamans. It kinda changed things and felt weird. I never really did get to play them >>


-Blizzard did find a way "to make aliens fit in Warcraft" with enough lore and back story and artistic touches to make the so called aliens fit perfectly with the so called "setting" .. WHICH was established before IN (WARCRAFT, WARCRAFT 2, WARCRAFT 3) and never had any signs of aliens in it .. and actually was inspired by LOTR greatly ... way to go.
Aliens were in Warcraft from the start. It fit in Warcraft because it was an integral part to the story in the first place.

Oh, and can you explain how LOTR inspires Draenor? o_O

Native !!!? .. you make me laugh really .... who made them native in the first place .. it's not like they exist for real .. sigh .. just like bashiok said .. you guys think diablo world exists somewhere and there is a magical window the developers peek from to make the game .. he was pretty damn right when he said that .. all that just because you think that an established setting has to be 100% stagnant .. wow ... just wow .. any setting can be changed and manipulated the same way it was created.
This entire part just flew right over your head didn't it? =/ Oh well.

As for native, it's just the nomadic ones we see in D2. The Saber Cat race originated in the jungles of Kehjistan. They're a race in the Diablo Universe and part of the lore. They were there from the start. That's much different than starting with something, and later on deciding to add something random to an already popular story setting.

Oh, and please point to where I demanded that Diablo had to exist on our planet, within a specific continent. On the same note, quote me where I said it had to be a stagnant world? I'll give you a cookie if you can. ;)

Settings can be changed. That is not what is being disputed. What is discussed is if that would work in the setting. Going around in circles isn't going to help and I refuse to sound like a broken record any more than you do.

So what would have prevented Tolkens (in case he had decided to write and extra book back then) from adding a new race that's NATIVE to an unexplored part of LOTR world !!!!?
Nothing. And what's preventing him from sending a space ship to vaporize Mt. Mordor? Nothing. Should that be introduced? It takes only a minute tops for him to type it up and his word be law.

The question to consistently dodge is: would it fit?

You seem to have gotten the meaning of close mindedness all wrong too, it's stagnant unimaginative mindsets that are close minded.
Or, it could just mean an intolerance of the beliefs and opinions of others, much like what's been happening here. Everyone else knows and understands your points. Can't you do the same?

You simply repeated what exactly was being said back then during the art controversy, if i had time i would have went back to the topics from that time and get you hundreds of comments about rainbows and bears that look 100% like your comment .. i'm not supposed to be telepathic .. right !!!?.
You don't need ESP to know I wasn't talking about a rainbow created from a waterfall. =/ If I was, I'd have mentioned a waterfall.

Before you make anymore incorrect assumptions that hurt your cause, I have indeed been following the art controversy topics and discussions like a hawk. I have not posted in many of them, then again I have no need to. I enjoy the art direction D3 is using and fail to see any of the "it's a cartoon, too much rainbows, it's a carbon copy of WoW", etc etc. You've seen the empty points many have made I'm sure (unless I assume too much again).

So there is no point trying to elude the clear fact that it is the same problem now that was back then ... people at that time ditched the rainbow and peaceful feeling just because of their so called sacred stagnant idea about what makes a setting .. SAME PROBLEM .. same mentality.
You're still stuck on the art thing. I didn't even bring it up. I'll just cease useless spam here and now :)

Hahaha .. yeah .. and we won't be going to any new places in D3 like act 2 of D2 ... ROFL.
Your sarcasm aside, you (sort of) said what I was: new places can mean new lore and new things. Now if you apply this to LOTR, they'd have to travel to the other side of the planet where such cat men and women were relevant and yet not worth any mention at all. =/ It just doesn't click IMO.

Like i said .. If Tolkens had the time to write an extra book and added a race of cat-like people or demons it would have worked.
Perhaps. He'd also lose quite a bit of sales. Ultimately, it's his gamble though.

Stupidly throwing in a a thunder cat with a latex outfit haphazardly in LOTR
And
Making a race of Cat-like creatures/people with a background story and looks that fit the world and setting around them.

THAT difference is all that matters, it is the HOW that you insist on ignoring.
Ignore? I've given some examples. However, all I see from you are examples like "he can cuz it's his". An empty point if ever I've seen one.

For the sake of repeating myself, he could hypothetically add in a race of whatever he wanted in some completely remote place. I can't imagine a decent ring related plot twist, but maybe they have had a ring this whole time and need to be stopped or something. maybe he can touch on where the mercenaries come from (same place? who knows that's half the fun). Why weren't they mentioned before though, why do they really have to be in it at all?

Rhetorical questions, don't honestly respond ><

An excellent rebuttal detailing how and why everyone seems to think that fantasy stories cannot have anything similar with real life. You've blown me away.

Floating glass orbs for example doesn't sound like a real life practical weapon to me in any way at all, yet it is clearly one of the NEW weapons in D3.
Glad you see things my way for once. Feels good to open your mind huh?

Though I must ask: why only focus on the magical orbs when I said they were the only weapons not found in real life, and I'm on the topic of real life weapons? Focus.

And nobody said the NEW weapons can't have magical powers or be rare or unique.
Precisely. Nobody. Don't bring new, irrelevant material into this when it has nothing to do with anything. ;)

Some will some not, my point is that some will fit with certainty .. that's all.
Such is my point. Though the ones I mentioned were just a few that struck out to me that might be possible, however unlikely.

Yeah .. If that's who you describe one act of D2 then it pretty much fits Diablo 3 500% to me ... right ?

New game ... new places ... new weapons .... new monsters ... new cultures ... etc etc .. got it.
DING! Sry, your exaggeration meter went off ><

At any rate, there could be a clean slate if they go to some new place. If, for example, they go back to Tristram, and it's infested with Drow, something would be fishy. :p

Even with a new game, things would have to fit their own outline of what Diablo is in terms of a story world.

Now before you go off and attempt to use my quote against me, remember that it's still the same place, with monsters and npcs that people have come to know and love (and love killing).

- The silmarillion describes the creation of all the races in LOTR. (by the way, i strongly recommend all who have not read it to do so). JRR would turn in his grave if knight wolf came up with some way to add a savage race of brutal cat people.
Google was my friend on this, but thanks for the heads up. :thumbsup: I'll have to see about checking my library sometime :p

No one is arguing if it is possible to make anything fit. Since bliz is making the game, they make fit whatever they choose.
The point is that we, then, form opinions on whether said thing fits with the current theme, is a sweet idea, makes sense and is a fun addition to the game.
I think the addition of anime style, ungainly weapons do not fit with the current theme, are certainly not a sweet idea and does not make sense. It probably would be fun smashing monsters with massive and/or complex weapons so it's a shame it fails on all other fronts.
Precisely. Just because it can be added, doesn't mean it should or would make sense to. They have to think of the consequences of adding something new to anything they make.

i did NOT agree to this.
Signed.

Knight_Wolf, you keep mentioning that it would be very easy to make gigantic weapons fit the series, but I don't recall seeing you mention how, in any actual depth. "Change the appearance and add some story." Okay, like what? Throw us some more example weapons you think would work in Diablo. The closest things I can picture are some of the weapons used by Nightmare in the Soul Calibur series, but even those would have a bit of trouble.
Yes, please.

Currently, the story settings do not have any opening for Asian Weapons (not limiting to anime), anyways there are 2 characters not out, and lots of place on the world map not really identified.....
There's plenty of an opening. There's an entire region of Sanctuary that has an "orient" theme to it. Why can that not have weapons?

So blizzard can anyways put up a shocker asian based 4th character with a BEAUTIFUL background story that FITS entirely into the LORE and throw all of our arguemnt into trash. ($14billion market value does not comes for nothing - they have experts to do it dun they)
Why into the 4th char when they already did it to the 3rd?

But why not looking at the amt of Asian WOW accounts paying $$ to blizzard every month there seems a good deal in bringing that aspect in.
I think you mean by adding a character that fits the asian theme, then I think you would be delighted to be informed that the Wizard has been released as one of the 3 playable characters. :)

my stand, any weapons would be acceptable as long as it makes us PLAYERS feel it is in line with the enviroment setting, and the storyline...which is the developers job really.
Precisely. Many of the "Bleach" weapons do not fit this environment. Some could with a tweak or so, but for the most part, they have no place.

therefore
Any weapons idea from any source is okay (anime/fanatasy stories..any where) nice design with sizes inline with the ratio like what are having now...cos we dun really want to break the balance in having another arguement bout a barb using a 30 foot polearm later.
Source is irrelevant. What is relevant is what the item is, its application, design, and the like.

Heck, a Naruto Kunai could easily be a type of trowing dagger if so desired. Source doesn't really matter so much as it's function, which such a weapon would be nice for an asian themed warrior, possibly Wizard if someone tried a fighter mage hybrid approach with their char.

Finally someone who understands .. thank god
I'm surprised you'd say that actually. Some of what he said was against what you've been saying. o_O
 

Sky Tan

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

Sass..i know the wizard was kinda like leaning towards the oriental theme but it still seems very typical western fantasy idea (skills, background)to the Wizard, jus the outlook of the character changed.

Maybe not in the first 5 inital characters probaby in the expansion...this can be better looked upon.

Actually , till now i also cant tell what Oriental theme aspects( skills, weapons, lore) i wan in a oriental character. Jus like when the assasin came in D2X, the whole package was rather spot on.

So i really hope the designers can do a bit more for me..here..
(Anyways does anyone of them even bothered to read here..lol)


Bleach weapons can be very much tweaked i feel, some of the blade "designs" are pretty good, maybe jus ask a D3 artist draw in out in their style many of u will feel different. Length wise can be adjusted to fit the game general size of weps...

In another setting totally different from Diablo, i would feel FF did a nice job with the gun blades..they were thinkin out of the box..
(NO GUNS for me in Diablo 3 pls...i dun wan that line to be cross or else we need not have magic missle, GPMG will do the job)
 

NJS

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

One thing you "anything goes because its fantasy" people need to learn is that just because something is in the genre fantasy does not mean any and everything fits. King Auther is also be set in fantasy, but those weapons would no better fit in that story then in Diablo. Diablo has fantasy elements of deamons and angles, magic, and a few minor exotic weapons, but is set in a more realistic setting. Not one of those weapons are realistic or practicable. There is a huge difference between actual asian weaponry and those.

Now for my anime rant. Just because your a anime fan does not mean you need to make everything else anime! Ever think that maybe other fans don't like anime? Theres enough anime crap in WoW leave Diablo alone. You think the weapons are so cool and totally bad ***, well ever wonder why you never see a realistic weapon even remotely close to anime ones? Because they are so far from reality and logic in any sense from the form, and so is most of anime/manga themed stuff. All the weaponry and armor in Diablo was based off of real life historical weapons/armor (except maybe the crystal sword) with a few minor fantasy adjustments or embellishments. I like Spider Man but that doesn't mean I think Blizzard should make all the characters shoot webs out their hands now. Leave anime/manga out of this, period.
 

AkumaSlayer

Diablo: IncGamers Member
Re: weapons that were meant for diablo 3!!!

lols, Diablo 2 wasn't even High Fantasy like LOTR (it has no elves, no dwarfs, no orcs or goblins) and yet when Blizz did add race of Cat people in D2 i don't remember Blizz complaining about hate mail regarding the CAT people they added in D2.
Someone else already beat me to saying this, but the Cat People in Act 2 are a very minor addition to Diablo. They're just a random monster, similiar to many of the other animal monsters in Diablo.


So it isn't ok to add cat people into High fantasy themed LOTR but ok to add them into medieval themed D2, Self-contradiction much ?

And just because you can't imagine cat-people in LOTR it doesn't mean they can't be added.
No, read above. Before you argue that "CAT PPLZ COULD BE ADDED AS MINOR RACE IN LOTRZ!!11!" I suggest that you take the idea to a Tolkien forum and see what kind of reception you get. You don't just add random stuff into a well established lore. FYI, I can imagine a cat-people in LotR... but it doesn't make a lot of sense. Those who can see it making perfect sense obviously haven't read any of the books.

If you want people to take you seriously you should drop the whole Cat People in LotR theme, it's really not helping your argument.

-

You know, the whole Diablo/Bleach argument can be reversed. Would you like to see a range of realistic medieval European weapons introduced into Bleach? What if Tite Kubo decided that Rukia should start wielding a bardiche? Just because he can does not mean that's it's a good idea.

I'll keep my Diablo and Bleach separate thanks.


 

LaZeR

Diabloii.Net Member
Re: weapons that were meant for diablo 3!!!

This thread is has too many post, too many long posts, too many posts saying the same things, too many posts saying unclear things but most of all- This thread has made me HATE Multi-Quoting.

After reading ALL of this thread, I must say I can't see how this is going anywhere. It seems everybody's arguing for the sake of arguing and nobody, especially Knight_Wolf, is going to change his/her mind.

P.S- Has anyone thought of the simplest of things that if these Bleach weapons do make it to D3, it'll make other weapon just seem lame?
 
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