Weaponless Tournament: restart? I ran a tournament a while back and there was limited interest in it. I was just wondering if there would be more interest now with fewer tournaments running and a few new members. I would like to restart this tournament if I can get more interest in it. Here are the rules we played by last time. Please post if you are interested or have questions/comments on the rules. 1: You must play HC. 2: You must do full clears. You can however skip areas and return to them later. 3: You can not repeat any areas. 4: No weapons are allowed (see 11 for exceptions) 5: You may use any other equipment you see fit (see 11 for exceptions) 6: Any players setting may be used and you can change it at any time. 7: You can not mule anything onto your character. 8: You can choose your class and may assign stat and skill points as you see fit. (see 11 for exceptions) 9: You may use any merc at any time in any way you see fit, but they must go weaponless also. 10: You can not esc/save & exit to avoid death 11: Exceptions A: The line of thrown potions may be used. B: If you are playing assassin and using the kick line of skills you may not use boots. C: Charms and jewels are allowed, and recommended, to increase your damage. D: Skills will be limited in the following ways: Amazon: None Assassin: Trap Tree is not allowed Barbarian: Warcry is not to be use to intentionally kill. Druid: Elemental Tree is not allowed. Cyclone Armor is allowed. The Druid and Necromancer will be limited to only one minion cast at a time. (You can put points in and use all of them, but only have one cast) Paladin: Holy Shock, Holy Fire, Blessed Hammer, Fist of the Heavens and Smite is not allowed. Holy Freeze should not be used to kill. Necromancer: See Druid. Poison Dagger bug may be used. (Using Poison Dagger without a dagger gives you the AR bonus of Poison Dagger) Corpse and Poison Explosion, Teeth one point is allowed. Bone Spear and Spirit and Poison Nova are not allowed. Sorceress: Are limited to Warmth, Enchant, Fire Mastery, Static Field, Teleport, Frost Nova and the line of cold armors. One point in telekinesis is allowed as a prerequisite. Static field can not be used until NM except against Act bosses (Cow King included), Izual, Hephasto, Nihlathak and The Ancients and Frost Nova should not be used to kill. E: All prerequisite are allowed one point only and, of course, is not allowed to be used. 12: If your character dies within the first act you may restart your character or begin a new character. This can only be used once.