Weapon mod questions regarding fury I'm going to try and keep my questions as simple as I can here, but I've got a few regarding some of the higher end PvP weapons available. To start it off, I'm building a Rabies/Fury PvP Druid. 1. Death Cleaver, what kind of IAS is needed to hit 5 fpa. is it 55% or 60%? The calc isn't working cause my pop-up blocker hates me/it. 2. Providing Death Cleaver can reach 5 fps with a 40/15 jewel it is almost certainly better than an EBotdZ IMO, will definately have to test though. Even if it needs to be Shael'd I still think it would be better. 3. In regards to -% Enemy Defense on weapons like Death Cleaver and Eth'd Weaps, does this work like Conviction does, because from what I heard Conviction works like this; it subtracts the % Enemy Defense, but if they have a skill like Defiance, or Shout it will just take the % bonus away. 4. If weapon -%EnemyD works differently then conviction (simply takes away from there total final defense) then would it be more beneficial to insert an Eth Run or 2 into a Rare. My logic is, most commonly Lo runes are put in, which are very good no doubt. But if say it comes down to 2x Eth vs. 2x Lo, 2x Eth = -50% Enemy Defense, which = me hitting twice as much, which is double damage consistantly, because it doubles the amount of hits i land (logically) vs. 40% Deadly strike which is double damage less than half the time. Just some things I was thinking, question #4 is pretty much worthless if -%enemydef isnt effective.