We did it
The "You don't play hardcore!??? LOL! You noob - softcore is for lamers"-attitude has made me quite irritated, so me and my brother finally decided to find out what's so special about it. We didn't play the "real" hardcore, as we make the character for playing some pvp when we're finished. Instead we decided to play through the whole game without dying one single time, and without being too defensive (no blood- or baalruns that is). And well, we did it. But I had my doubts when the two druids entered hell as level 56.
I always hear from people that "hardcore is a totally different game", but I can't really see the big difference between softcore and hardcore. You can't die more than once and there's a loot-button, but apart from that..? I may upset some hardcore players by saying this, but I see no "huge difference" and hardcore ladder isn't any harder than softcore ladder, right? (I mean: no more monster hp or damage, or monster speed). My point here isn't "hardcore sucks", I don't just get the point.
My brother played a rabies druid called Jycken and I played a wind druid named Blowjob_Johnny. And we played them the way we always do. We had some really hard times (Moonlord bosspacks and the likes) and therefore a lot of fun times. I had to do much of the job in hell, as rabies isn't really that effective in that difficulty. It still works though.
My point with this post? You should try this out! We had a lot of fun. Another good thing: you don't need any godly gear. Shako was the "godliest" item I used. I had a Stormshield as well, but it really wasn't necessary.
Of course there are lots of other combinations of builds which increase the challenge a lot. Wind druids are actually very good and can do some serious killing. So, going through the game with this dynamic duo is nothing to brag about. On the other hand: this wasn't the easiest way of going through the game either, so I can feel a little pride at least
What I learned during the trip: Twister may do low damage, but it's a very useful skill because of the stun. I don't think we could have taken out the moon lords, hell lords and death lords as relatively fast as we did without it. Very nice when approaching big packs of ranged attackers as well (we had no problems at all with gloams thanks to it and cyclone armor).
The "You don't play hardcore!??? LOL! You noob - softcore is for lamers"-attitude has made me quite irritated, so me and my brother finally decided to find out what's so special about it. We didn't play the "real" hardcore, as we make the character for playing some pvp when we're finished. Instead we decided to play through the whole game without dying one single time, and without being too defensive (no blood- or baalruns that is). And well, we did it. But I had my doubts when the two druids entered hell as level 56.
I always hear from people that "hardcore is a totally different game", but I can't really see the big difference between softcore and hardcore. You can't die more than once and there's a loot-button, but apart from that..? I may upset some hardcore players by saying this, but I see no "huge difference" and hardcore ladder isn't any harder than softcore ladder, right? (I mean: no more monster hp or damage, or monster speed). My point here isn't "hardcore sucks", I don't just get the point.
My brother played a rabies druid called Jycken and I played a wind druid named Blowjob_Johnny. And we played them the way we always do. We had some really hard times (Moonlord bosspacks and the likes) and therefore a lot of fun times. I had to do much of the job in hell, as rabies isn't really that effective in that difficulty. It still works though.
My point with this post? You should try this out! We had a lot of fun. Another good thing: you don't need any godly gear. Shako was the "godliest" item I used. I had a Stormshield as well, but it really wasn't necessary.
Of course there are lots of other combinations of builds which increase the challenge a lot. Wind druids are actually very good and can do some serious killing. So, going through the game with this dynamic duo is nothing to brag about. On the other hand: this wasn't the easiest way of going through the game either, so I can feel a little pride at least
What I learned during the trip: Twister may do low damage, but it's a very useful skill because of the stun. I don't think we could have taken out the moon lords, hell lords and death lords as relatively fast as we did without it. Very nice when approaching big packs of ranged attackers as well (we had no problems at all with gloams thanks to it and cyclone armor).