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Wake of fire/lightning sentry attack speeds?

Discussion in 'Assassin' started by zeiris, Oct 5, 2006.

  1. zeiris

    zeiris IncGamers Member

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    Wake of fire/lightning sentry attack speeds?

    What's the attack speed, in frames, of WoF and lightning sentry? (Yes, I know auras and IAS don't affect THEIR attack speed.)
     
  2. BIGeyedBUG

    BIGeyedBUG IncGamers Member

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  3. zeiris

    zeiris IncGamers Member

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    Goddamn. O.O On the one hand I feel stupid for not using the search button, on the other I can't believe this information's allready there...

    That guy is my hero.

    Oh, yeah, also you. *runs off to numbercrunch nextdelay-affected frames*
     
  4. BIGeyedBUG

    BIGeyedBUG IncGamers Member

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    This is a case where using Search probably wouldn't have found it for you.

    And yeah, RTB rawks.
     
  5. BIGeyedBUG

    BIGeyedBUG IncGamers Member

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    Oh and by the way, assuming you're analyzing NextDelay's effect on WoFs, I'd be *really* interested in what you come up with.
     
  6. zeiris

    zeiris IncGamers Member

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    Okay. :) I'm trying to optimise my level 30 pvp fire trapper, and learn about fire traps/stunlock in general for potential use at higher levels. One of the main things I'm looking at are stunlock/traplaying sequences, ie what are some of the most effective way to keep a stunlock. Mindblast spam? Five fire traps or two? Incorporate lightning traps? In particular, an idea that interests me is seeing whether laying 5 fire traps in a row on top of each other at a specific speed can be used to minimize (or even remove :rolleyes:) nextdelay overlaps.

    I'm compiling my opinions/ideas/findings in a big, big document on fire trapping, a subject that I don't feel has been explored enough. Since I'm doing so much theory that requires thorough testing and refining (my initial assumptions about firing speeds were waaay off, for instance o_O), it'll be a while in the making... But I might decide to post it bit by bit on these forums. I'll definitely send you the nextdelay stuff once I get something useful. :grin:
     

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