As mentioned in the newest podcast and discussed at length in the previous one, here's the vote/survey to see what you guys think of Diablo 3 Set Dungeons in Patch 2.4. Most fans were excited, or at least curious about Set Dungeons before Patch 2.4, but now that we're able to run them live in the patch and in Season 5... most players seem fairly negative about the feature. From what I mostly hear in clan chat and see in forum posts (and heard on the recent podcasts) a majority of players find Set Dungeons more annoying or frustrating than fun, and the requirement that we do all 4 of them for 2 different classes to earn one of the Season Conquests is a much-lamented fact. Does everyone really hate them, though? Or is this like most things on the Internet, where it's the complaints that are heard most loudly. Maybe some/most of you guys actually sort of like the Set Dungeons? Let's vote and get some community consensus: [poll id="235"] Conveniently, this morning Blizzard posted a blog about how Set Dungeons were created and designed. The article talks about how recently and quickly the feature was created, why they allow multiplayer, and why there are no Set Dungeon leaderboards. A quote: We hope that Set Dungeons provide a refreshing new challenge in Diablo III. They may not be for everyone, and that’s okay. Divisive content can be good for the long-term health of any game, ensuring that there really is something for everyone. Set Dungeons are meant to be tough and deviate from the traditional slay-and-loot gameplay. Are they too tough? Perhaps for some, but you’re not alone in the struggle! Even our designers feel the pressure. “The irony is that there are several that I can’t master on live, so maybe I’m not the best to give advice!” laughs Alex. However, he does have a few tips. “The number one tip is to check your corners. Don’t blast through everything expecting to win. There’s a certain playstyle that works in each, so pay close attention to them.” Attention to detail is important, especially if you’re looking to master each set. Finally, if you’ve conquered every Set Dungeon, don’t forget to congratulate yourself! That’s no small feat. “If you see someone running around with those beautiful green wings, bow down at their feet! They have mad skills . . . no matter which way they chose to tackle the challenge.” [source]http://us.battle.net/d3/en/blog/19996975/developer-insights-set-dungeons-2-5-2016[/source] If you want more Set Dungeons, White Locks put together a video in which he ranks all 24 set dungeons from easiest to hardest. His ranking is largely about the gear required, and thus dungeons that only need the basic six-piece set are ranked above ones that require multiple additional legendary items. He talks a bit about tactics as well, but weights less to the really annoying play style dungeons, which results in some of the most hated -- such as DH's Shadow Mantle set, Monk's Inna's set, and Wizard's Delsere's set -- rated surprisingly far from the worst. Of course opinions may differ, which is pretty much what this post is about. Your thoughts on Set Dungeons? White Links' full list: List with Dungeons: 1.Barbarian - Immortal King 2.Demon Hunter - Natalya 3.Witch Doctor - Arachyr 4.Crusader Seeker of the Light 5.Crusader - Thorns 6.Witch Doctor - Zunimassa 7.Demon Hunter - Marauder 8.Wizard - Tal Rasha 9.Wizard - Firebird 10.Demon Hunter - Shadow 11.Barbarian - Earth 12.Barbarian - Raekor 13.Crusader - Ahkkan 14.Monk - Sunwuko 15.Monk - Thousand Storms 16.Demon Hunter - Unhallowed 17.Wizard - Vyr 18.Crusader - Roland 19.Monk - Inna 20.Witch Doctor - Jade 21.Wizard - Delsere 22.Witch Doctor - Helltooth 23.Monk - Uliana 24.Barbarian - Wrath of the WastesContinue reading the Original Blog Post.