Venom/DC build help

Tupelo

Diabloii.Net Member
Venom/DC build help

I played around with a Trapsin back in 1.09, but never really saw her through till the end. I am playing around with the build found in the Sticky by Duncan Idaho. I am only lvl 22 so I think I still have some time to play around with this idea.

As of right now my plan is to Max Venom, DC, and SM with a high 15 or so in CM. My trap tree is empty for right now to get all the pre-req in for venom. After that is set, I am not sure what would be the most beneficial.

My only gear choices that I have made at this point include Trang's gloves and Bramble. I am thinking that my claws will need to provide some sort of elemental/magic damage to counter the poison immunes in Hell. I have a low Bartuc that I might up, but I don't know that this would be the best choice.

Basically I am asking some advice from all of you on gear choices as well as the problems that might arise while taking this Sin through Hell. You would all know better than I what to anticipate and how to prepare as this is my first "real" Sin. The ubers came about during my hiatus so that isn't really in the equation for right now.

Thanks for your help in advance.
 

midevillw

Diabloii.Net Member
to break pi's immunity you could try placing a wand with amp dmg charges as your wep swap or a ctc amp dmg claw to be used with the speed of your dc

using a firelizards as your secondary claw for the fire dmg is a possability for another dmg type.

you will need bos and ias to meet the final bp for dc. this will give you a nice atack speed leaving open the concideration of using guilliams face for cb combined with gore

if your merc can stay alive consider using him ahd his equipment to break their psn immunity (which rune word had conviction again?)
 

Zigot_HD

Diabloii.Net Member
It could be very very very hard to find a wand with amp charges.
The unique two-hander Gavel of Pain has amp charges. ( only 3 though )
 

HellPlayer

Diabloii.Net Member
Never played a dc sin before but if works for zons can work for this, a atmas ammy with ctc amp, alternatives includes a a2 merc with reapers tool(ctc decrepify) or a unusual a5 merc with a lawbringer runeword(never see this before but theory say it can work).
HellPlayer
 

Senshiki

Diabloii.Net Member
to break pi's immunity you could try placing a wand with amp dmg charges as your wep swap or a ctc amp dmg claw to be used with the speed of your dc

using a firelizards as your secondary claw for the fire dmg is a possability for another dmg type.

you will need bos and ias to meet the final bp for dc. this will give you a nice atack speed leaving open the concideration of using guilliams face for cb combined with gore

if your merc can stay alive consider using him ahd his equipment to break their psn immunity (which rune word had conviction again?)
Infinity runeword



 
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