mephiztophelez
Diabloii.Net Member
your point being?Quoted from other thread. No reason to ban integer sorb then.
and in this thread, you have equated res-stack gear with sorb gear. where in the original thread was this mentioned, discussed, agreed upon?Resist stack items have been defined in OP as resist shields, umed kiras etc.
fire and lightning sorceress' need specific equipment to lower opponents resists for them.Not allowing them in unison with max-res items means that elemental characters like sorcs which can lower resistances will only have to face either resist stack OR higher max resists. The special rule applies only to traps, because trapsins cannot lower resistances, something that all pallys and sorcs can do.
this rule of yours basically forces every fire/lit sorc to either use tons of facets, a phoenix shield, infinity stick or similar otherwise face 85%res AND %sorb. how is this 'balanced'? it forces one concept of a sorc build onto everybody.
under the one-piece/either-or rules, a fire-sorc with no-facets could compete. a decent fire sorc should be able to cut through a dwarf OR 85% fire-res, in your scenario, we won't get a fire-sorc entering.
your rule makes +max res items totally and completely worthless against anyone who can lower resists.A trapsin will only face either sorb or increased max resists. Other casters that can lower resistances will only face either increased max resists OR resist stack items. That rule actually gives an advantage to elemental characters.
You can sling on a wisp and a tgods against a foh user, but it won;t be of much use without the resist stack shield to back up the increased max-resists, and thus there isnt a way to stack conviction. That is suicide.
and have you thought yet on how we police this? does an inventory of 20/5 sc's count as "stack" or "standard kit"?
you have appanantly unilaterally decided to ignore all the discussion and debate held in the previous thread in favour of your own decision.we aim to find a suitable middle ground.
where is the 'we' in your scennario?
yes. but a middle ground should include all builds, not just some concepts of them. there shouldn't need to be exceptions in the rules regarding equipment vs one opponent (except for some specific skill related ones)And yes, people can win even without sorb. Just like elemental characters can win even with sorb. it's all about middle ground.
the middle ground should also be simple. show gear, ok, i see one wisp, one piece of PLR gear, no +max-res: fine, GO!
i see potential arguments under your scenario.
edit: how about this as a simplification:
Resistances/Absorb rules:
You may either have up too 75% resistances and use a single sorb item, or you may have from 76-85% resistance and forgo any sorb items for that element.
Sorb items are defined as Absorbed By x%, as found on Dwarf Star, Wisp Projector and Ravenfrost rings and Poison Length Reduced by x%.
if you choose to take 85% resistances to an element, you may use whatever combination of gear or skills to reach this target you deem necessary. example: a Fortitude Armour and a Lo in a helm OR a Thundergods Vigor would both acheive 85% Lightning Resistance.
under no circumstances may you exceed 85% resistance to any element during a duel.
while it is up to the dueller to choose appropriate equipment for the matchup as required to maintain their resistances, please bear in mind that no single item of equipment may exceed +115% to any resistance
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