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HappyAssassin

Diabloii.Net Member
Not interger sorb...so...no Tgods? This seems funky to me, Tgods is GM pretty much everywhere on West Ladder. God bless the WW/Trappers' opponents (seems like 80% light res is the highest available, since Lo counts individually).
 

Ouallada

Diabloii.Net Member
I kinda agree with HA above. Tgods will only heal in conjunction with other %sorb items. It should be allowed, especially as some builds use tgods in their primary setup.
 

mephiztophelez

Diabloii.Net Member
As far as sorb/stack rules are concerned, I agree that it should be either stack OR sorb, but I will let you guys thrash it out.
can we define some terms here please?
res-stack: stacking +res items over and above the workable limit to counter resistance lowering skills or items (facets, conviction etc)
Sorb: % or Integer Sorb
+Max-Res: items with increase the maximum resistence to an element above 75% (eg: Infernostrides)
imho: it should be +max-res gear OR sorb gear

Dracs should be unbanned. That much I agree. Some part of me feels the same way about exile as well. Smiters are pretty much already at a disadvantage against barbs. Taking exile away would cripple them even further.
dracs i can live with, even on a smiter. with exile, it's not only the 'tap, it's the INSANE defence bonus it grants against AR based attacks.
dracs yarr, exile narr.



 

Ouallada

Diabloii.Net Member
^You got the definitions right. Stack items would include your pally shields socketed with pgems or sanctuary. Sorb speaks for itself, as does max-res.

dracs i can live with, even on a smiter. with exile, it's not only the 'tap, it's the INSANE defence bonus it grants against AR based attacks.
dracs yarr, exile narr.
The thing is that exile evens it up between smiters and barbs. WW has so many hitchecks that the ctc LT is far more salient for a barb than a smiter. As for the defense, I'm not sure how big of an issue it will be. From what I have seen, barbs already have the character advantage against normal non-antibarb smiters, and I doubt we will see the latter in the ladder. This jsut evens things up, much like disallowing sorb helps elemental characters. I'll leave it to you guys to decide though.

Something needs to be said about akara visits too. Anyone could simply pop an antidote or thawing potion.
 

Smithenator

Diabloii.Net Member
The Tgods is a good point i missed when reading the rules, it is about the most standard piece of equipment vs light chars out there, and if we ban it the rules start slanting a bit towards the wwsin population in our ladder, at least imo.
 

mephiztophelez

Diabloii.Net Member
The Tgods is a good point i missed when reading the rules, it is about the most standard piece of equipment vs light chars out there, and if we ban it the rules start slanting a bit towards the wwsin population in our ladder, at least imo.
people are still free to whack on a Wisp.

integer sorb really pisses me off.



 

MysticDragon

Diabloii.Net Member
These are a bit harsh, no?

ww-barb wearing Dracs, but if they start Conc'ing and proc the 'tap, thats an auto loss.

but no mass-desynch-spammage.


How about no Skels/Revives/Mages at all?

No Revives that are immune to your opponent
 
These are a bit harsh, no?

ww-barb wearing Dracs, but if they start Conc'ing and proc the 'tap, thats an auto loss.

but no mass-desynch-spammage.


How about no Skels/Revives/Mages at all?

No Revives that are immune to your opponent
A hammerdin that doesn't desynch is usually very easy to beat. Necros should be allowed skeles/mages, but not revives. When tap actually casts for a barb it doesn't seem to help that much unless it's against someone with minions.

Doesn't a wisp lower damage more than tgods?

I don't think smiters should use dracs or exile, once tap casts one lucky smite and they are full life again.



 

mephiztophelez

Diabloii.Net Member
Doesn't a wisp lower damage more than tgods?
only if you fail to stack enough res to take advantage of the +max res. from 75% res to 85% res = a 40% reduction in damage taken.

and a Wisp cannot HEAL you, a t-gods will heal your opponent every time you get a low-end damage roll.

i would rather face someone with a 20% wisp than someone with a t-gods.

i seem to be the only one here firmly against integer sorb, i'll accept the majority verdict.



 

xeris

Diabloii.Net Member
First off its Skince. with a dot. 2nd its Texture. I wear 2x Ravenfrosts because it s part of the build and if I take them off I cant wear my claws.
 

ultrabadbob

Diabloii.Net Member
yeah, i wear 2x ravens on my barb too, mostly because they are the cheapest good rings. i could throw on an fcr ring or two vs cold chars, but the 2 ravens are part of the build
 

Hyphy

Diabloii.Net Member
i thnk we shud start NEXT week. not this week, or this week. but i'll loose :(
but it's up to yall.
 

Smithenator

Diabloii.Net Member
I figure that we keep the east rules with an amendment to the sorb rules in that a single piece of stack OR res may be used, and that points into LR count as this piece of gear.
 
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