i'll get the discussion on roolz started. these are lifted from the East Ladder roolz....
The rules are as follows:
- No healing potions/shrines/ no mana pots for ES based sorcs.
- No charges from items, yep, no lt sticks/wolves/oak and such.
- No prebuff, see next rule.
- After you have bo'ed and cast es etc. you cannot go into stash. That is an instant loss.
- No mercenaries, no nk, no badmannering any kind.
- Dodge limit is 3 days
- You can only challenge a person 1 - 3 spots ahead of you.
- Duels are first to 3 or 5 (Challenger will have last word on this).
- Game must be played on Hell
- Challenger must pm challenged for duel, challenged must answer.
- Map must be cleared of all monsters.
- Duel starts when _both_ of the players have said ".go" (notice the dot).
- Defensive play is NOT encouraged, but remember the line between "running" and defensive play.
- If a player is requested to show equipment, it must be done asap without going in to stash. ( abs enforcing )
- If player drops from a game when inventory check is requested, that counts as an automatic loss to the player.
- Rejoining the game only because of charge bug, anya bug or some other good reason is allowed.
- If #13, #14 or #15 is challenged by a non-ladder player and he loses, he will drop out of the ladder.
- You need to wait 12 hours before dueling the same opponent again
Banned items:
- Exile/Dracs/Last Wish
- Hotspurs
- Rising Sun
the rule on Potions should read: Mana Potions ONLY may be used, no rejuvination, Healing, Thawing or Antidote pots.
banned items should also include: Guardian Angel and all items with +Max Res AND Sorb UNLESS they are part of your standard kit (so a t-gods is fine for a Javazon and a Snowclash is fine for a blizzy but neither should be used by, for example, a hammerdin. no-one should ever use a Blackthorns).
I have no problems with a ww-barb wearing Dracs, but if they start Conc'ing and proc the 'tap, thats an auto loss.
Its not mentioned, but it really should be: No Third Party Programs with the exception of Video Capture software. Fraps is fine, encouraged even, but Farcast, TMC, G-Mod or any other hax are verboeten. Use of same is automatic banning from the ladder.
Absorb rules:
- 1 piece of absorb ( only exception is 2x raven which is allowed against blizzers)
- No rules on stack whatsoever.
-Max of 85% to a single resistance
- If 205 resist shields are used this is counted as your piece of absorb.
these need work imho.
- One piece of +max res OR %sorb gear (no 2x ravens vs blizzy's, if you use a Fort armour, that is your one piece of +max Lit res). Runes socketed for the purpose of +Max Res to an element each count individually (so no 4-Lo shields)
- Maximum 85% resistance to any single element.
- No Integer Sorb of any kind, subject to the equipment rules outlined above (Integer Sorb can heal you, %sorb cannot)
- No item to have more than +115% resistance to any element (max possible on a Paladin Sanctuary shield, so no 4psapphire 45res pally shields)
- no limits to res-stack
- Poison Length Reduction items count as 'sorb' and the same rules apply (an Andy's Face is fine, a Gul'd Andy's is not)
class specific rules:
Necro's:
- Only Amplify Damage, Lower Resist and Decrepify curses may be used
- No Revives that are immune to your opponent
- Bone Wall may be used, Bone Prison may not be.
Paladins:
- ANY points into ANY of the single element resistance aura's counts as your piece of +max res or sorb gear for that element (so no 20-points in Res-Lit and a Wisp)
- for hammerdins, your opponent has every right to refuse to follow you into a desynch hammerfield. a desynch-telebomb is fine, but no mass-desynch-spammage.
- No use of Redemption, Prayer or Meditation at any time.
Sorceress:
- May cast energy shield from a Memory Stick at the beginning of each round, however should they need to re-cast ES during the round they must do it in the field.
Dispute Resolution:
i need some help with these.....