UsWest SC Ladder? Signup and discussion here.

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yelopen

Diabloii.Net Member
Meh, I can beat ollie sometimes when he uses fort, but his ghost is pretty damn difficult for me to beat.

BTW, if we are actually going to get this ladder up and running we need to get some ground rules going. I suggest we take the rules from east's ladder and see if there are any rules people would like changed, seems like generally the ladders have the same rules.
Ok, well I can see it's just me then :tongue: I'll learn :laugh:

Btw, what rules are we adapting? I might even consider entering my nubby unknown sorc if it doesn't get sorbed too much :hide:



 

Ouallada

Diabloii.Net Member
#1) Thatwasshocking - *notouchy - aaod_pimpfinger - BvA
#2) Mephiztophelez - *sambo_xix - Danceswithnubz - ww/trap
#3) Xeris *skince - testure - ww/trap
#4) Mysticdragon - *MysticDragon - Oathkeeper - Hammerdin
#5) Chileno - *swishahouse3 - uchicha_sasuke - bvA
#6) Daydream (Pulling out)
#7) Smithenator - *xsmithenatorx2 - smithenatroll - ww/trap
#8) hunterkillerdawg - *devil[k9] - h_km - Mage
#9) jesterlolz - *jesterlol - ZippityZapZap - Nova Sorc.
#10) kiba - *lycans - Yiffing - Libby
#11) Mplicit - *BtK.Templar - BtK-Carnage - BvC
#12) Krajoz - *krajoz - kraj - ww/trap

As for ground rules, we can just use the rules from the other ladders, and make changes via concensus after the spots are filled in. That way, the people who are involved are all happy with the rules.

This can start anytime after the places are filled.
 

Ouallada

Diabloii.Net Member
Dont worry. I'm sure the rules you guys decide on wont be too harsh on elemental characters. As in that sorb and resist stack will be kept to a needed minimum. Otherwise, we could always ban grief...... :p
 

Smithenator

Diabloii.Net Member
I vote we use the East Ladder rules since those seem to be closest to the general west gm rules. However, Id like to make one change..

in the east rules it says 1 piece of sorb and a max res of 85%, that being said we have 4 ww/trap and 1 nova sorc, if you have 85% res AND 1 sorb you can tank traps and nova till time ends. I vote we change that rule to 1 piece of sorb OR 85% single res
 
I vote we use the East Ladder rules since those seem to be closest to the general west gm rules. However, Id like to make one change..

in the east rules it says 1 piece of sorb and a max res of 85%, that being said we have 4 ww/trap and 1 nova sorc, if you have 85% res AND 1 sorb you can tank traps and nova till time ends. I vote we change that rule to 1 piece of sorb OR 85% single res
I agree with that, 85% already lowers the damage enough.



 

Hyphy

Diabloii.Net Member
count me in, i still can prob compete w/o any charms on my zon. i still have the main part's of my style into it.

so count me in w/ my VACUUM ZON

Vacumman is my acc, i know i spelled it worng but w/e LOL
 

jesterlolz

Diabloii.Net Member
In case we are starting the ladder, then I challenge hunterkillerdawg.

About the rules, I think that the only 1 piece of stacked res/sorb is nice :cloud9: . Are we allowing 205 res shields and max res/sorb, or no. Whichever is fine with me, I just wanna know for when I'm setting up my stash gear.
 

Smithenator

Diabloii.Net Member
Well it seems like no one has opposed and several have approved that modification of the stack/sorb rules, so are we starting this up?
 

jesterlolz

Diabloii.Net Member
Well what I'm wondering is about the 205 res pally shields.

We could do either ResShields or +maxres or sorb.

or...

We could do +max and ResShields or +max and sorb.

I'm really fine with either, but I want to get this going while I'm at a house with a good computer :grin: .
 

MpLiciT

Diabloii.Net Member
ya, i think we need to start this soon.. getting bored waiting for 3 more people to sign up -.-, and the host needs to make some more rules.
 

mephiztophelez

Diabloii.Net Member
i'll get the discussion on roolz started. these are lifted from the East Ladder roolz....
The rules are as follows:

- No healing potions/shrines/ no mana pots for ES based sorcs.
- No charges from items, yep, no lt sticks/wolves/oak and such.
- No prebuff, see next rule.
- After you have bo'ed and cast es etc. you cannot go into stash. That is an instant loss.
- No mercenaries, no nk, no badmannering any kind.
- Dodge limit is 3 days
- You can only challenge a person 1 - 3 spots ahead of you.
- Duels are first to 3 or 5 (Challenger will have last word on this).
- Game must be played on Hell
- Challenger must pm challenged for duel, challenged must answer.
- Map must be cleared of all monsters.
- Duel starts when _both_ of the players have said ".go" (notice the dot).
- Defensive play is NOT encouraged, but remember the line between "running" and defensive play.
- If a player is requested to show equipment, it must be done asap without going in to stash. ( abs enforcing )
- If player drops from a game when inventory check is requested, that counts as an automatic loss to the player.
- Rejoining the game only because of charge bug, anya bug or some other good reason is allowed.
- If #13, #14 or #15 is challenged by a non-ladder player and he loses, he will drop out of the ladder.
- You need to wait 12 hours before dueling the same opponent again

Banned items:

- Exile/Dracs/Last Wish
- Hotspurs
- Rising Sun
the rule on Potions should read: Mana Potions ONLY may be used, no rejuvination, Healing, Thawing or Antidote pots.
banned items should also include: Guardian Angel and all items with +Max Res AND Sorb UNLESS they are part of your standard kit (so a t-gods is fine for a Javazon and a Snowclash is fine for a blizzy but neither should be used by, for example, a hammerdin. no-one should ever use a Blackthorns).
I have no problems with a ww-barb wearing Dracs, but if they start Conc'ing and proc the 'tap, thats an auto loss.
Its not mentioned, but it really should be: No Third Party Programs with the exception of Video Capture software. Fraps is fine, encouraged even, but Farcast, TMC, G-Mod or any other hax are verboeten. Use of same is automatic banning from the ladder.

Absorb rules:

- 1 piece of absorb ( only exception is 2x raven which is allowed against blizzers)
- No rules on stack whatsoever.
-Max of 85% to a single resistance
- If 205 resist shields are used this is counted as your piece of absorb.
these need work imho.

- One piece of +max res OR %sorb gear (no 2x ravens vs blizzy's, if you use a Fort armour, that is your one piece of +max Lit res). Runes socketed for the purpose of +Max Res to an element each count individually (so no 4-Lo shields)
- Maximum 85% resistance to any single element.
- No Integer Sorb of any kind, subject to the equipment rules outlined above (Integer Sorb can heal you, %sorb cannot)
- No item to have more than +115% resistance to any element (max possible on a Paladin Sanctuary shield, so no 4psapphire 45res pally shields)
- no limits to res-stack
- Poison Length Reduction items count as 'sorb' and the same rules apply (an Andy's Face is fine, a Gul'd Andy's is not)

class specific rules:

Necro's:
- Only Amplify Damage, Lower Resist and Decrepify curses may be used
- No Revives that are immune to your opponent
- Bone Wall may be used, Bone Prison may not be.

Paladins:
- ANY points into ANY of the single element resistance aura's counts as your piece of +max res or sorb gear for that element (so no 20-points in Res-Lit and a Wisp)
- for hammerdins, your opponent has every right to refuse to follow you into a desynch hammerfield. a desynch-telebomb is fine, but no mass-desynch-spammage.
- No use of Redemption, Prayer or Meditation at any time.

Sorceress:
- May cast energy shield from a Memory Stick at the beginning of each round, however should they need to re-cast ES during the round they must do it in the field.

Dispute Resolution:
i need some help with these.....
 

MpLiciT

Diabloii.Net Member
hi i have one concern about dracs being banned.. i know that tap is bm but for barb against din us barbs use it because of its open wounds and +15 strength so we cna wear fort for more damage.. we wear the dracs because if soemone like a sorce, hammer din just plays really defensive like sitting in a hammer field until the barb eventually comes in and dies is dumb, so we hit them with widow and sooner or later open wounds will get on them and force them to stop playing so defensively. also alot of barbs use dracs.. smash all the good bvcs, your asking barbs to change some of there items, i know if i do not wear dracs, ill have to buy some gloves with +str and +dex and possible add to dex which is not really a possibility at my level, because my widow is hel'd i use base dex.. plz unban this item for barbs, or at least vrs hammerdins.ty
 

Smithenator

Diabloii.Net Member
I agree that dracs should be unbanned, the ctc lifetap is like 5% right? That is barely anything at all. Besides that the rules seem fine..
 

Ouallada

Diabloii.Net Member
#1) Thatwasshocking - *notouchy - aaod_pimpfinger - BvA
#2) Mephiztophelez - *sambo_xix - Danceswithnubz - ww/trap
#3) Xeris *skince - testure - ww/trap
#4) Mysticdragon - *MysticDragon - Oathkeeper - Hammerdin
#5) Chileno - *swishahouse3 - uchicha_sasuke - bvA
#6) Daydream (Pulling out)
#7) Smithenator - *xsmithenatorx2 - smithenatroll - ww/trap
#8) hunterkillerdawg - *devil[k9] - h_km - Mage
#9) jesterlolz - *jesterlol - ZippityZapZap - Nova Sorc.
#10) kiba - *lycans - Yiffing - Libby
#11) Mplicit - *BtK.Templar - BtK-Carnage - BvC
#12) Krajoz - *krajoz - kraj - ww/trap
#13) Hyphy - *Vacumman - Vacuum - Zon

Hey man, do note that ladder positions once we start will be assigned at radom with MS excel's number generator.

As far as sorb/stack rules are concerned, I agree that it should be either stack OR sorb, but I will let you guys thrash it out.

Dracs should be unbanned. That much I agree. Some part of me feels the same way about exile as well. Smiters are pretty much already at a disadvantage against barbs. Taking exile away would cripple them even further.
 
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