Upping the Gidbinn

Quickdeath

Diabloii.Net Member
Upping the Gidbinn

What happens if you up a Gidbinn? What do you get?

Can you socket a Gidbinn? What are the max number of sockets?

Its such an odd unique - it has no mods and no label that identifies the weapon type.
 

JihadJesus

Diabloii.Net Member
I'd immagine so. You can upgrade Khalim's weapons and Wirt's leg (which I believe turns into a hand axe), so I don't know why this would be any different.
 
The gibinn is classed as a dagger, it does 3-7 damage, has a weapon speed of -20, 30 durability, if it could be bought from shop (or sold and bought back), it would cost you exactly 666 gold, cannot be socketed, cannot be upgraded and cannot be personalised. Thats about all the interesting / relevent stuff.
 

Quickdeath

Diabloii.Net Member
FB,what's your source of info that the Gidnbinn can't upgraded? Did you try it yourself?

I wonder why Wirt's leg can be upgraded, but not the Gidbinn. :confused:

Can the Horadric Malus be upgraded? Or Khalim's Flail or Will? Can Khalim's be socketed?

Can you make an Iron Golem out of anyone of these? What could be more ridiculous than a Gidbinn Golem?
 
Quickdeath said:
FB,what's your source of info that the Gidnbinn can't upgraded? Did you try it yourself?

I wonder why Wirt's leg can be upgraded, but not the Gidbinn. :confused:

Can the Horadric Malus be upgraded? Or Khalim's Flail or Will? Can Khalim's be socketed?

Can you make an Iron Golem out of anyone of these? What could be more ridiculous than a Gidbinn Golem?
I used the diablo 2 mpq files, so its pretty reliable. And wirts leg is different to gidbinn. Wirts leg is not a quest item, and is normal quality, and gidbinn is unique.
Khalims flail cannot be socketed, neither can his will.
The malus cannot be socketed or upgraded.
Oh, and it is possible that if you try iupgrading these items, it goes to a hand axe as well, since a hand axe is the first item in the list of exceptional unquies, so like the leg, it may default to that one.
And i presume you can make a golem with them, no reason to suggest you cant.
 

Twoflower

Banned
hmm, could someone show me what a upgraded wirts leg looks like ? sound like a funny idea, i just can t imagine :) FB, you surely have one somewhere, dont you ? cmon, show us your upgraded imbued socketed uber wirts leg :)
 

NSXdreamer

Diabloii.Net Member
Grim Gnarl
Wirt's Leg
One-Hand Damage: 4 to 17
Durability: 66 of 66
Required Level: 48
Mace Class - Fast Attack Speed
Item Version: 1.10 Expansion
Item Level: 82
Fingerprint: 0xc8f430b9
+118% Enhanced Damage
+145 to Attack Rating
Fire Resist +9%
9% Life stolen per hit
150% Damage to Undead
 

Twoflower

Banned
nice, thx :)

this is only imbued though, not upgraded, is it ? still sais "leg", not "axe" ( as someone said earlier in this thread it would turn into )
 

NSXdreamer

Diabloii.Net Member
Grim Gnarl
Hand Axe
One-Hand Damage: 6 to 13
Durability: 23 of 28
Required Level: 48
Axe Class - Normal Attack Speed
Item Version: 1.10 Expansion
Item Level: 82
Fingerprint: 0xc8f430b9
+118% Enhanced Damage
+145 to Attack Rating
Fire Resist +9%
9% Life stolen per hit
Required Level +5
 
NSXdreamer said:
Grim Gnarl
Hand Axe
One-Hand Damage: 6 to 13
Durability: 23 of 28
Required Level: 48
Axe Class - Normal Attack Speed
Item Version: 1.10 Expansion
Item Level: 82
Fingerprint: 0xc8f430b9
+118% Enhanced Damage
+145 to Attack Rating
Fire Resist +9%
9% Life stolen per hit
Required Level +5
Yes, as you can see it loses its 1337ness, and jsut because an ordinary low damage axe. Incidently, i dont have a upped leg, i did make 1 to try and see if it worked, but alas, it did not. I also have the runes for 'malice' in a leg, that was from when i was first starting out and ignorant of the legs special properties.
 

Bert

Diabloii.Net Member
What if u use an upped leg for opening a cow level?

I don't think it's gonna work but presume it does, maybe the cows are the also "upped" and drop uber stuff!

And even with 8 superb hammerdins with their aura's synchronised ppl had to fight for their steak!

Imagine those cookie cutters complaining :D
 
Bert said:
What if u use an upped leg for opening a cow level?

I don't think it's gonna work but presume it does, maybe the cows are the also "upped" and drop uber stuff!

And even with 8 superb hammerdins with their aura's synchronised ppl had to fight for their steak!

Imagine those cookie cutters complaining :D
:lol:
If only that worked, but no, if you up a leg, you cannot use it to open the cow portal.
 

Quickdeath

Diabloii.Net Member
So if you up a Wirt's leg using the Cube and runes for upgrading a normal unique item to an exceptional unique item, you get a simple Hand Axe? Which is a normal item!

Presumably you could then imbue the hand axe and upgrade the rare hand axe to an exceptional rare hatchet and the rare hatchet to an elite rare tomahawk.

So, in principle, the Wirt's leg is an item you could triple-up!
 

Shade

Diabloii.Net Member
Quickdeath said:
So if you up a Wirt's leg using the Cube and runes for upgrading a normal unique item to an exceptional unique item, you get a simple Hand Axe? Which is a normal item!

Presumably you could then imbue the hand axe and upgrade the rare hand axe to an exceptional rare hatchet and the rare hatchet to an elite rare tomahawk.

So, in principle, the Wirt's leg is an item you could triple-up!
Well, you have to imbue the Leg to upgrade it, and then it'll keep its mods... but yes, it can be upgraded three times with a whopping total of +17 to its eventual level requirement!

Bert said:
What if u use an upped leg for opening a cow level?

I don't think it's gonna work but presume it does, maybe the cows are the also "upped" and drop uber stuff!
I think diabloii.net's next April 1 Fact of the Day is revealed. :D
 

Quickdeath

Diabloii.Net Member
Okay, so this seems to be possible:

1. Imbue Wirt's leg making it rare.
2. Use the runes for upgrading normal rares to exceptional, and thereby get a rare hand axe.
3. Repeat step #2 and convert the rare handaxe into a rare exceptional hatchet
4. Use the runes to upgrade exceptional items into elites to convert the rare hatchet to a rare (elite) tomahawk.
5. Put the Rare Tomahawk and a Gidbinn dagger into the Horadric Cube and transmute them into a throwing axe. (The formula is for any axe and a dagger.)

I don't know why one would do this, but at least its nice to know
what can be done.
 
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