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Untwinked SP HC fishydaggermancer advice?

Hi,

I've been playing D2 on and off ever since it came out, but I've never really taken a necromancer very far. I've been reading the excellent guides in the sticky thread, and I've decided that I'd like to try gvandale's poison/summon hybrid, with the difference that I'd actually want to use poison dagger instead of just maxing it as a poison nova synergy. The main reason for that is fun: I love the minions and the cursing, but I really miss having a decent attack against a single monster of my choosing. I understand that it's hard to get good bone spirit damage untwinked with just one synergy (correct me if I'm wrong), so I decided to try the poison route instead. I realize that spamming CE can be very effective, but again that seems a bit boring to me, so I don't want that to be a staple of my build.

In other words I would be aiming for a skill distribution like

raise skeleton 20
skeleton mastery 20 (not entirely sure about this, input appreciated)
poison nova 20
poison dagger 20
the usual one point wonders

gvandale's guide suggests maxing RS first, but would I make Normal much harder for myself if I diverted some of those points into poison dagger to give me a useful melee attack?

Should I max block or save all those dex points for more vit? I don't intend to try to tank anything, but rather rely on my minions and dim vision for diversion and use poison dagger for some guerrilla style action when I can do so without taking a beating. If the situation seems too dangerous, I'll just stay back and use nova or whatever.

Any other suggestions before I venture into the fray? :)
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