Underrated? Staves auto mods + Memory > orb+lidless ifr

riplix

Diabloii.Net Member
Underrated? Staves auto mods + Memory > orb+lidless

Hi,

i was wondering what kind of auto-mods could spawn on white staves.
doing a Memory Runeword in a 4 socket stave could easily beat Occy and other popular sorc orbs.

Imagine good auto-mods PLUS Memory:

Lum + Io + Sol + Eth
+3 to Sorceress Skill Levels
33% Faster Cast Rate
Increase Maximum Mana 20%
+3 Energy Shield (Sorceress Only)
+2 Static Field (Sorceress Only)
+10 To Energy
+10 To Vitality
+9 To Minimum Damage
-25% Target Defense
Magic Damage Reduced By 7
+50% Enhanced Defense

Could this result in something like this:

+5 to Sorceress Skill Levels
+3 Fire Skills
+3 Meteor
+3 Fireball
+2 Fire Mastery
33% Faster Cast Rate
Increase Maximum Mana 20%
+3 Energy Shield (Sorceress Only)
+2 Static Field (Sorceress Only)
+++

Even in +Skills cannot spawn with +skilltrees this would be +9 to meteor/fireball! I doubt this would be inferior to an orb+shield combo (assuming vita sorc). with +3 fire circlet/ammy, 2 soj/bk, arachnid, magefist, +2skills armor -> lvl 41-43 fireball/meteor WITHOUT skillers :cheesy:

Any thoughts?
 

Shanksie1337

Diabloii.Net Member
The combined Stats of Occy+Lidless:

50% Faster Cast Rate
+1 To All Skill Levels
+3 to Sorceress Skill Levels
+20 to Vitality
+30 to Energy
Increase Maximum Mana 10%
All Resistances +20
+(3-5) Mana After Each Kill
+5 Mana After Each Kill
+1 to Light Radius
25% Chance To Cast Level 1 Teleport When Struck
20% Enhanced Defense
50% Better Chance of Getting Magic Items

Personally i'd always pick Occy+Lidless, but then i only play cold based sorcs.
 

riplix

Diabloii.Net Member
well obviously this is not for cold based sorcs...

i'd prefer 5+ more levels on my main attack skill over the 20% all res and good but not too good boni of occy+lidless if i don't mf
 

Uzziah

Diabloii.Net Member
riplix said:
Hi,

i was wondering what kind of auto-mods could spawn on white staves.
doing a Memory Runeword in a 4 socket stave could easily beat Occy and other popular sorc orbs.

Imagine good auto-mods PLUS Memory:

Lum + Io + Sol + Eth
+3 to Sorceress Skill Levels
33% Faster Cast Rate
Increase Maximum Mana 20%
+3 Energy Shield (Sorceress Only)
+2 Static Field (Sorceress Only)
+10 To Energy
+10 To Vitality
+9 To Minimum Damage
-25% Target Defense
Magic Damage Reduced By 7
+50% Enhanced Defense

Could this result in something like this:

+5 to Sorceress Skill Levels (impossible to have runewords must be made in white/grey items)
+3 Fire Skills (again this is a prefix so not possible in runeword)
+3 Meteor (check tis ok and has been done)
+3 Fireball (check within 3 tiers of Meteor)
+2 Fire Mastery (check within 4 of fireball, limits you to a base teir of 5 for your item, makes getting the fireball really rare, especially with firemastery)
33% Faster Cast Rate
Increase Maximum Mana 20%
+3 Energy Shield (Sorceress Only)
+2 Static Field (Sorceress Only)
+++
You can spawn a +9 to energy shield or 8 to static field, on a really rare case you could get both of those.

You can also get +6 to any one skill with a +3 staffmod and +3 sorc skills from runeword.

Your best item for an enchantress is a +3 firemastery, +3 enchant, +3 fireskills orb. Match that with any shield containing +skills and you have a nice bump to your enchantress.

There is a staff with +5 all skills but, I am not sure that you can get staffmods on it since its a unique.
 

riplix

Diabloii.Net Member
Uzziah said:
You can spawn a +9 to energy shield or 8 to static field, on a really rare case you could get both of those.

You can also get +6 to any one skill with a +3 staffmod and +3 sorc skills from runeword.

Your best item for an enchantress is a +3 firemastery, +3 enchant, +3 fireskills orb. Match that with any shield containing +skills and you have a nice bump to your enchantress.

There is a staff with +5 all skills but, I am not sure that you can get staffmods on it since its a unique.

well obviously you got me a little wrong. white/grey(socketed) staves can have auto-mods. if you put a runeword in one of those, those auto-mods will stay and you'll additionally gain those +skills from the runeword. pretty famous example is the +7 (or 6?) BO barb-helmet which requires a 3 socket white helm with +2 barb skills(?) +3 BO and Delirium runeword for +2 to skills.

so suppose you had a 'white'/grey stave with 4 sockets and it had the following auto-mods (I don't know what IS possible, but that's what the thread is about):

+2 sorc skills
+3 meteor
+3 fire mastery

and you put memory in that stave, you would have +5 to sorc skills, and +5 skills +3 fireball = +8 levels for fireball. I was wrong with +9 though, sorry ;)
you can't have any auto-mods on unique staves however.
 

RTB

Diabloii.Net Member
Only +to specific skills are automods, and they don't spawn on sets/uniques.

+2 sorc skills cannot spawn on a grey item.
 

riplix

Diabloii.Net Member
RTB said:
Only +to specific skills are automods, and they don't spawn on sets/uniques.

+2 sorc skills cannot spawn on a grey item.
hey, answers incoming :)
what about +1 to sorc skills?
well then what would be the perfect auto-mods for memory?

would this be possible (or three of them?):
+3 fire skills
+3 fire mastery
+3 meteor
+3 fireball

how many auto-mods are possible and are there any that can't get +3?
this would get you +9 to your main attack skills actually.
 

Damnatorius

Diabloii.Net Member
you can only get specific skill bonuses on white/grey staves, ie: fireball
not any + skilltrees / all skills

so the +3 fire skills is not possible I'm afraid
 

Uzziah

Diabloii.Net Member
riplix said:
hey, answers incoming :)
what about +1 to sorc skills?
well then what would be the perfect auto-mods for memory?

would this be possible (or three of them?):
+3 fire skills
+3 fire mastery
+3 meteor
+3 fireball

how many auto-mods are possible and are there any that can't get +3?
this would get you +9 to your main attack skills actually.
as I said before "+3 fire skills" is a prefix thus it only comes on magical and rare items (in this case only magical items) runewords can not be made in anything with an affix of any kind.

Staffmods - those "+X skillname" are what your refering to as auto mods only 3 of them can be on an item and they can be +1-+3 in value, they also fall into different tiers (levels of skills grouped together) and the tier is connected to the ilvl, from the base tier you can go up 1 tier or down 1-2 tiers so you can not for example get +1 firebolt and +1 fire mastery on the same item.

Check your quote I corrected just the extra affixes you inserted the +2 sorc skills and the +3 fire skills, I did also check the tiers of your staffmods to make sure that 1 they were possible and 2 which tier thus which ilvl range you would need to get such a staff, in the case you gave its base tier 5 which is the top tier thus any item over a certain ilv can obtain those staffmods, I don't remember what ilvl it is off hand (41 I think), thats why I have a guide in the SPF for it.

I didn't take you wrong
memory has:
+3 all skills
+3 energy shield
+2 static field

with +3 static field on a staff you get +8 total to static field
with +3 energy shield on a staff you get +9 total energy shield
you can do the same for any other staff mod and at +3 you will get +6 total to the skill.

getting +4, +5 or +1-3 skill tree & +3 all skill is impossible with using runewords.

RTB said:
Only +to specific skills are automods, and they don't spawn on sets/uniques.
Ormus robes :uhhuh:
 

Lunatic

Diabloii.Net Member
You can't get any +all (sorc in this instance) Or +tree skills (fire in this instance) as automod at all. Both mods are prefixes , not automods. Automods on staves / orbs are +skills to single skills. Fireball , meteor , orb , blizzard , teleport , etc etc etc can all be automods.
 

squigipapa

Diabloii.Net Member
riplix said:
pretty famous example is the +7 (or 6?) BO barb-helmet which requires a 3 socket white helm with +2 barb skills(?) +3 BO and Delirium runeword for +2 to skills.
That helm is not possible. +5 to BO is the most you could get with the delirium runeword.. You can't get +1 or +2 or +anything to 'class' skill levels on white items. Only +<specific skill> with a max of +3 to that skill .. best case would be +3 BO, +2 all (from the delirium runeword.)

Magical items can give the most possible (in the case of barb helms) echoing (+3 warcrys) can be accompnied by +3 BO, and +3 to two other skills as well. So a magical echoing barb helm with a staffmod of +3 BO would be the highest (+6) you could get.

I'm sure someone else has already pointed this out.. I haven't read ALL the replies.. :)
 

chessman4991

Diabloii.Net Member
squigipapa said:
I'm sure someone else has already pointed this out.. I haven't read ALL the replies.. :)
Yeah, only about five people.

Oh, and you can't get +all skills or +skill tab as an automod. Only + to specific skills.
 

Miladys-Knight

Diabloii.Net Member
riplix said:
hey, answers incoming :)
what about +1 to sorc skills?
well then what would be the perfect auto-mods for memory?

would this be possible (or three of them?):
+3 fire skills
+3 fire mastery
+3 meteor
+3 fireball

how many auto-mods are possible and are there any that can't get +3?
this would get you +9 to your main attack skills actually.
Using the leaf rune word you could get a staff that was:
Adds 5-30 Fire Damage
+3 To Fire Skills
+3 To Fire Bolt (Sorceress Only)
+3 To Inferno (Sorceress Only)
+3 To Warmth (Sorceress Only)
+2 To Mana After Each Kill
+ (2 Per Character Level) +2-198 To Defense (Based On Character Level)
Cold Resist +33%

So any fire skill that could spawn on the staff would have a net +3 to all fire skills added to it.

Memory would do the same but has better mods.
 

melianor

D3 Wizard Moderator
In short, staves are still not as powerful as an Orb/Shield combination, sadly :(

I have always wanted to build an Archmage with Mang Song's, but even with all the cash behind me on Ladder 1 it was really not possible to get hold of one, since they are very very very rare.

For my builds i usually use staves to lvl up. Razorswitch is invaluable for leveling, for its massive +life and +mana. I dont think you can get something better for lvls around 30. On HC i got hold of a Razorswitch and used it a long long way.

For the Leecher we have Ondal's for example. I mean there are people out there playing with staves, no doubt. You will just not get that many mods on staves, be they crafted or unique, and you will have to play the Vita route, since you can't block, but still this can work!
 

RTB

Diabloii.Net Member
Uzziah said:
Ormus robes :uhhuh:
Wrong! Ormus's Robes uses a new mod in 1.10: skill-rand. It requires a Slvl, and 2 skill IDs. It picks a skill at random that is within the two skill IDs.
 

Jell-O

Diabloii.Net Member
RTB said:
Wrong! Ormus's Robes uses a new mod in 1.10: skill-rand. It requires a Slvl, and 2 skill IDs. It picks a skill at random that is within the two skill IDs.
I bet you enjoyed that, alot :surprise:
 

Hans

Diabloii.Net Member
Uzziah said:
...
Your best item for an enchantress is a +3 firemastery, +3 enchant, +3 fireskills orb. Match that with any shield containing +skills and you have a nice bump to your enchantress.
...
Just making sure I'm correct about rerolling items. Rerolling w/ 3 Pgems rerolls the whole item correct? Staff mods won't remain unchanged between cubings, correct?
 
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