Uhm, guys...diablo is killing me...

Kex Doomlich

Diabloii.Net Member
Uhm, guys...diablo is killing me...

So I made a skelliemancer.
Level 26 (huh, well I'm impatient :D )
SM 13
Summonresist 1 (or 2 :scratch: )
Skellies 4
Mages 3
Decrepify 1 point

Act1 merc

My skellies approach to diablo and then vanish into dust obliterated by diablos eviscerating firelightining attacks.
I will go for level30 or 33 before going on to him next time. But I'm not sure what skills to raise? SM, RS, SR???

P.S. P&B - I have 0 skills spent
 

Mad Mantis

D2/3 Necromancer & Witch Doctor Moderator
Norm Big D is the toughest fight for a well made Skelliemancer. It usually involves Clay, Decrep a Merc and a few tries and trips.

Your Skelliemancer is not well made. Normally people start with maxing RS since that boosts your Skellies, not only in number but also in damage and life. Be sure to grab the 1 point wonders when they become available. After that you work on SM. Only after that do you start raising Mages.

You have spread your points out too thin and started to max the wrong thing. It might not be a bad idea to party in order to beat Big D or do a remake of your build.
 

Peacrusher

Diabloii.Net Member
at lvl 26 you should have the following

near-maxed RS
1 pt SM
1pt clay golem
1pt Golem mast
1 Summon res.
1pt in all curses needed to get decrep.

Cast clay golem at diablo, cast decrep... open a TP...(you'll need to get more skellies)
Repeat until he's dead.

Also use a defiance or Blessed aim merc until you can get act 2 might merc from nm....Their aura's will help your skellies
 

Monarch

Diabloii.Net Member
or i can look like this.....
maxed RS
1 into amp
1 into decrep (and the preq)
and 1 into golem
then max out sm

Try the fishymancer guide...

-WalrusPK:king:
 

[D]Rui[D]

Diabloii.Net Member
i used cleglaws set to help chip in damage....
only in normal i can afford to do hack and slash with diablo.
 
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