Uber-Diablo: A simple plan that works

GordusMxus

Diabloii.Net Member
Uber-Diablo: A simple plan that works

I fought my fifth battle against D-Clone the other night. I just stick around when the soj counter goes off, and its paid off with five visits. However, sadly,my record was 0-4 against him. VERY frustrating. Previously, the best my lvl 90 summoner, or any of my high level chars., could do against him was take him down to about 50% life and then he would just heal too fast. I'd run out of pots and then its pretty much over. Lost lots of exp, etc. Perhaps my chars were just not <godly> enough to do the job...? I thought so, BUT, I had one additional item this time that turned the tide- a dagger with PMH-prevent monster heal is a MUST.

Here's all it takes:

Essential items:
Spineripper Poignard-- prevent monster heal, wielded by necro
Hone Sundan Yari (amn,eth,eth) ---crushing blow for the merc

Essential curse: decrepify

Basically, when the World Event triggered, I prepared by insuring the belt was filled with purple pots. Frighteningly, necro did not have his best resists equip- on loan to other chars, so he had to make do with what he had. Equipped the Spineripper as switch weapon. Chose the Cold Plains as the battleground. Gathered an army of 11 skels, 8 mages, 10 or so Fallen revives (hey, thats all there was) and a clay golem.

The team marched off for the Burial Grounds but ran into D-Clone somewhere before that, surprisingly.
Battle was joined by hitting D-Clone with decrep while Gulzar poked away with his yari and 30 skinny/gray/brown guys mobbed the monster. The expendables did their job: skels burned up in a min or two, as did the golem and revives.
Some brave mages stood back and pelted the Black Demon with colored balls. Necro stood nearby, just outside the meteor zone, not moving much. Fed purple pots to Gulzar whenever his life was down to one third yellow. Necro had to take a few pots too due to fire splash. D-Clone's life went down steadily at first, then more slowly past 50%, and after a while he was down to 25% and dropping! That was exciting- it proved the missing factor, PMH, was working. Then it took forever to take off the last tenth of his life. Finally he expired and popped the elusive charm, which was a 15/15/5. Oh Joyous Day!
Took,oh, maybe 5 minutes of battle? Not sure, was concentrating much too intensely to keep track.
Still had 5 pots left.

Merc: Thorns, lvl90, Gaze, um'd boneweave, hone sundan yari (full resists)
Necro: Shako, Stone, marrows, soj, +3 sum amy, chanceguards, homunc, Ume's lament, spineripper
(less than full resists- about 40 fire resist)

So you see, no Godly items needed.

So, basically, my merc took out D-Clone. My necro served to keep him alive while weakening the beast with PMH item and decrep. Its that simple. I failed before by not equiping with PMH. So-my ordinary necro did it and so can yours by following this simple strategy.
 

ald

Diabloii.Net Member
My level 90 summoner took out two diablo clones the other day on USeast ladder. The second time was without a merc because I had somehow run out of money. It took forever. I switched out my magic find amulet for a +3 summoning skill amulet and my ptopazed skullders ire for a skin of the viper magi. My rings, gloves, and boots were just magic find. Otherwise i used arm of king leoric with a 15% resistance jewel, shako, pdiamond homunculus, an anni, and 3 summoning skill charms. I just kept on going back and raising skeletons when they got low and I used some lower level skeleton poison mages to stop dc from regenerating. It took well over an hour of constant battle. At about half dc health, i got a phonecall and he regenerated completely. I had to start all over again which was sort of annoying because I had already depleted the quickest sources of fresh bodies.
 

Slaygor

Diabloii.Net Member
I have yet to encounter Uber Diablo this season but last season I was able to kill him solo with my level 85 Bonemancer.

I had a full disciple set, "White" wand with +3 BSpear, and Homunculus. And a +3 P&B Coronet.

I put a token point into the summons skills and was able to get about 6 revives. But the "White" wand gave me a pretty decent Skeleton Mastery (10 total..probably higher though).

Uber D was in the Dark Woods so I went to the River of Flame and took Urdar for revives. I had to get another batch of Urdar half-way through the fight but it was funny barely being able to see Uber D under all those huge Urdar.

Decrepify was the curse I used. I did not have a merc on this venture and stayed safely back; pelting him with my more damaging Bone Spears as opposed to Spirit.

It seems that my Bone Spears were damaging him at the rate that he healed so it was the Urdar that were doing all the work. I had about 2500 damage and around 40% FCR for the Spears.

It was a cake-walk for me (really!). I never came close to dying at all; standing back like I was. For icing on the cake it was in a totally private game so I got the anni.
 

Myrakh-2

Diabloii.Net Member
DClone is pretty simple to do with a "Summoner"; I have taken him out a 'couple of times without any noteworthy strategy changes.

There are essentially three main points:
1) Use Revives with crushing blow to get him down to a pixel or two of life.
2) Poison mages will prevent the healing; just make sure your merc doesn't override the poison. I recommend to just let the merc die in this phase. Poison mages get insane duration, so that's all you need to make sure he doesn't regenerate.
3) When he's almost dead, retreat, raise full skelly army, and finish him off.

Pretty simple.
 

royalesse

Diabloii.Net Member
Myrakh-2 said:
Poison mages get insane duration, so that's all you need to make sure he doesn't regenerate.
OMG... that's nutz about the poison damage... just so I'm clear when looking at that damage table for Skele Mages for lvl 1 is it 6 damage for 20 seconds for a total of 120? or is it 6 over 20 for .3 damage a second?

Just checking... The duration is nuts just at lvl 20x20
 
Well im wondering if ican solo him with a merc with no crushing blow,
and a level ** psnmancer with Good psn gear.

Do you think that its required that i try to get some crushing blow??
or will the nova be strong enough to kill him itself with a golem and merc as a tank.
 

MaZeY

Diabloii.Net Member
BottledViolence said:
Well im wondering if ican solo him with a merc with no crushing blow,
and a level ** psnmancer with Good psn gear.

Do you think that its required that i try to get some crushing blow??
or will the nova be strong enough to kill him itself with a golem and merc as a tank.
i think it would be very hard, because of the fact that he have 95% all resist .
 

wwyvern

Diabloii.Net Member
In case you want to prove yourself how good your necro is, give it a try; in case you wanna kill him fast, get a melee character with crushing blow. My fury/feral rage druid took him down at lvl 77 in a 2 players game in 30 seconds using windhammer and goblin toe. It was the first time I did it, I was amazed how fast he died...
 

Singollo

Diabloii.Net Member
i soloed DC in a near full game with a poison necro melee using fleshripper and life tap/decrpy was easy and didnt need too pot much. this works and if you have good resist, max block yur can do it, the fleshripper is key though
 

downding

Diabloii.Net Member
Crushing blow downs dclone ridiculously fast as does CS zons I suppose. With 95% elemental resists, the dclone is pretty much immune to all elemental based attacks. Hammerdins work fairly well as the dclone has just 50% physical and magical resists. PMH and poison really help in slowing down the massive regen rate of the dclone, but the actual poison damage would be all but negligible.
 

Krushedice

Diabloii.Net Member
downding said:
Crushing blow downs dclone ridiculously fast as does CS zons I suppose. With 95% elemental resists, the dclone is pretty much immune to all elemental based attacks. Hammerdins work fairly well as the dclone has just 50% physical and magical resists. PMH and poison really help in slowing down the massive regen rate of the dclone, but the actual poison damage would be all but negligible.
Does DClone always spawn with all resists like that? Never PI or physical resistant? He can still be amp dmg'd right? I think My mavizon can take him (gulp :( )
 

royalesse

Diabloii.Net Member
ShytStorm said:
Does DClone always spawn with all resists like that? Never PI or physical resistant? He can still be amp dmg'd right? I think My mavizon can take him (gulp :( )
Yep... he does... no immunity just high resists. I'm guessing that it's probably higher than 95 but capped at 95 otherwise we'd hear about how Blizz sorces, avengers and LR necros take him down like nothin. Since that's not the case he probably has higher resists it's just that it's capped at 95. Magic and Physical resists are at 50... I've heard that Amp and Decrep help a lot with the crushing blow. But as you can tell this is all hear-say.

P.S. your tar rocks... or is rocking... :cheesy: Is your mavizon a Freezing Arrow? Just so you know another way to look at elemental damage is that 95% is 1/20th of your listed elemental damage. Static sorces say even at the last breakpoint Uber D still regens faster than they could cast. So... PMH or OW are the way to go.
 

Krushedice

Diabloii.Net Member
royalesse said:
Yep... he does... no immunity just high resists. I'm guessing that it's probably higher than 95 but capped at 95 otherwise we'd hear about how Blizz sorces, avengers and LR necros take him down like nothin. Since that's not the case he probably has higher resists it's just that it's capped at 95. Magic and Physical resists are at 50... I've heard that Amp and Decrep help a lot with the crushing blow. But as you can tell this is all hear-say.

P.S. your tar rocks... or is rocking... :cheesy: Is your mavizon a Freezing Arrow? Just so you know another way to look at elemental damage is that 95% is 1/20th of your listed elemental damage. Static sorces say even at the last breakpoint Uber D still regens faster than they could cast. So... PMH or OW are the way to go.
Thanx!

Nah, I didn't know anything about cold damage then. With a might merc (who will surely not last long on a d clone), a fair amount of poison and just under 400 dex my zon does like 2.6K dmg. My resists are all maxed though and I can seem to get amp damage to come from my atma's ammy fairly often on PI's. I use gores for the OW, but chances are even with that it will take doggone hours :sleep:
 

maxcaty

Diabloii.Net Member
Well , I guess I'll throw my D-Clone tale onto the heap .... I was playing around in NM with my Necro who is poison and scattered skell , revive guy when I got the earth shaking and the message that he was around .

Never saw it before , still have no clue how I did it , but anyhoo , I found him loitering around the Halls of the Dead . First I tried just skells and some revives from the area , which he completely wiped out along with my Merc . Then , switched to the good ole Urdar which THANK THE SWEET LORD had the courtesy to spawn all over the River of Flame waypoint .

So I roll in with my little mini-army of Urdar and teleport right on top of him ... use Amp Damage initially and as expected Big D is down to about a tenth of his life in no time .... but of course he refuses to die , even tho I switched curse to Lower Resist and was dumping 5k Poison Novas on him like nuts . Just couldn't get the job done , so it's off to find more Urdars ... rinse repeat for about 10 ( ! ) tries , die a couple of times to the meteor spell ..... and then I get this wonderful idea .....

Urdars in with Amp .... Diablo is crying like a baby and down to almost nothing .... go fetch some Blunderbores from Harem ( Urdars are now extinct ) and then hit him up with the Lower Resist , Poison Nova and WHY DIDN"T I THINK OF THIS SOONER fire wall from my Trang set ... alternating between a constant flow of P.Novas and Firewalls Big D flops to the ground and I get me very first Anni ! Yay me .

So anyhoo , took over an hour of finding the method ... the attempt that worked took about 5 min or less ... live and learn I guess .

Peace all
Max
 
Top