Two Q's: About "hr" and ethereal prices

Earl Grey

Diabloii.Net Member
Two Q's: About "hr" and ethereal prices

1. What is considered a High Rune?
2. Why is it that ethereal items are worth so much? I can understand it if they can be used by a merc, but if not used by a merc the item will eventually be destroyed, right?
 

SeDnA

Diabloii.Net Member
1. High runes differ from realm to realm, but generally, they are Vex, Ohm, Lo, Sur, Ber, Jah, Cham, Zod and sometimes IST.

2. Ethereal things can be made into runewords like Breath of the Dying which is indestructible, or Oath, also indestructible. However there are some runewords which are not indestructible but have the Repairs 1 durability in x seconds, an example is Exile.
 

Leohappy

Diabloii.Net Member
1. What is considered a High Rune?

>Depends on realm I guess, but on Europe, it's the most valuable runes. Runes like Ohm, Ber, Jah, Zod, Lo are usually considered as high runes. Cham and Sur are also very high level, but they have lower value due to low usefulness, so they're not usually accepted as high runes...

2. Why is it that ethereal items are worth so much? I can understand it if they can be used by a merc, but if not used by a merc the item will eventually be destroyed, right?

>Ethereal items don't lose durability on mercs. Some ethereal items have auto-repair mod, which makes them essentially indestructible as well, hence the usefulness(eth titans, eth sandstorm trek, eth skullder's ire to name a few). Some runewords also make the base item indestructible (like BotD).

Caster weapons also don't lose durability, if you don't swing them in battle. That's why eth CTA, eth Oculus, usually reach higher value due to rarity and lower requirements also.
 

LorveN

D3 Off Topic Moderator
Leohappy said:
2. Why is it that ethereal items are worth so much? I can understand it if they can be used by a merc, but if not used by a merc the item will eventually be destroyed, right?

>Ethereal items don't lose durability on mercs. Some ethereal items have auto-repair mod, which makes them essentially indestructible as well, hence the usefulness(eth titans, eth sandstorm trek, eth skullder's ire to name a few). Some runewords also make the base item indestructible (like BotD).

Caster weapons also don't lose durability, if you don't swing them in battle. That's why eth CTA, eth Oculus, usually reach higher value due to rarity and lower requirements also.
Remember the Almighty Zod Rune too. Ethereal rare weapons can be extremely useful in combination with zod runes, and also many many uniques.
Not only unique ethereal weapons, but also armors and even shields for the extra defense.
This is mainly because of the socket reward to q1 in act5, which allows you to add a socket to an item, which of course lateron could be filled with a zod.
 

Earl Grey

Diabloii.Net Member
LorveN said:
Remember the Almighty Zod Rune too. Ethereal rare weapons can be extremely useful in combination with zod runes, and also many many uniques.
Not only unique ethereal weapons, but also armors and even shields for the extra defense.
This is mainly because of the socket reward to q1 in act5, which allows you to add a socket to an item, which of course lateron could be filled with a zod.
What are the odds of getting a legit ZOD via trade, never mind finding one yourself. :rolleyes:
 

MasterWolf

Diabloii.Net Member
Earl Grey said:
What are the odds of getting a legit ZOD via trade, never mind finding one yourself. :rolleyes:
Slim to none. However, once the Zod is in the item, its ID code is rewritten to at least the extent that it will no longer poof on you except for Ruststorm.

Edit: Typo
 

LorveN

D3 Off Topic Moderator
Earl Grey said:
What are the odds of getting a legit ZOD via trade, never mind finding one yourself. :rolleyes:
very low, but since it exists, there is a market for ethereal items...
besides, you never know if the zod is legit or not, so people trade them anyway. I guess a very high percentage of them are dupes, but in most cases, you'll never notice the difference :rolleyes:
 
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