Two Handed Weapons
I believe a major problem of two handed weapons in diablo 2 is that they do not provide an equivalent value to the two equipment slots they require, nor does dual wielding weapons on a barbarian seem to make up for the lack of a shield.
In diablo 3, two handed weapons should be just as useful as using both a sword and a shield, and dual wielding should provide an offensive boost with an equivalent combat value to using a shield.
Im not sure how this would be done without first playing, but I can make suggestions based on what Ive seen in diablo 2.
Modifiers on two handed weapons should be stronger, and the base damage should be more significant. A 300% enhanced damage modifier on a 1 handed weapon should be 500% on a two handed weapon. 4% life leech should be 6-7%, etc...
I believe a major problem of two handed weapons in diablo 2 is that they do not provide an equivalent value to the two equipment slots they require, nor does dual wielding weapons on a barbarian seem to make up for the lack of a shield.
In diablo 3, two handed weapons should be just as useful as using both a sword and a shield, and dual wielding should provide an offensive boost with an equivalent combat value to using a shield.
Im not sure how this would be done without first playing, but I can make suggestions based on what Ive seen in diablo 2.
Modifiers on two handed weapons should be stronger, and the base damage should be more significant. A 300% enhanced damage modifier on a 1 handed weapon should be 500% on a two handed weapon. 4% life leech should be 6-7%, etc...